Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 18093702057362064898 0 snakesoul the Trooper (level 1, 20/20 HPs) Began as a Djinni Cinder Acolyte on June 4, 2023. Was a High Priest of Ignis. Got out of the dungeon alive. The game lasted 00:00:22 (13 turns). snakesoul the Trooper (Djinni Cinder Acolyte) Turns: 13, Time: 00:00:22 Health: 20/20 AC: 9 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 short sword (flame) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: fiery-armoured, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You escaped. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 2.6 Short Blades + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, snakesoul the Djinni Cinder Acolyte. The heart of this dungeon contains the marvelous artefact, the Orb of Zot. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Scorch. Unknown command. Activating: Foxfire Swarm Press: ? - help, Dir - look around, f - activate Flames leap up around you! Your foxfire dissipates! Found a scroll labelled ALIFOCZ CAEP. Your foxfire dissipates! Your foxfire dissipates! x2 There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! A protective cloak of flame settles atop you. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #####..?..# #.....###.# #.##.## #.# #@# #># #.# ### There were no monsters in sight! Vanquished Creatures (others) 3 foxfires (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakesoul the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | snakesoul set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 13 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic, bh_walls_and_bars Action || total ---------------------------++------- Invoke: Foxfire Swarm || 1 Fiery Armour || 1