smurf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -14, D:1) a +0 club (5, -18, D:1) a +0 club (13, -40, D:1) a +0 club (17, -16, D:1) a +0 flail (26, -49, D:1) 15 bolts (28, -33, D:1) a +0 club 3 stones (29, -33, D:1) a +0 club (30, -31, D:1) a stone (34, -44, D:1) a +0 club (39, -17, D:1) a cursed -2 club (52, -30, D:1) a cursed +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -26, D:2) a +0 robe (11, 7, D:2) a +0 scale mail (15, 9, D:2) 18 stones (40, -17, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (4, -3, D:3) 17 stones (12, -14, D:3) a +0 whip of freezing (17, 8, D:3) a +0 whip a +0 war axe a +0 leather armour (25, -14, D:3) a +0 hand axe Level 4 of the Dungeon (6, 10, D:4) 24 stones (9, 18, D:4) a +0 robe (11, -2, D:4) a +0 spear (12, -2, D:4) 14 stones (13, 12, D:4) 32 sling bullets (15, 17, D:4) a +0 morningstar (17, -3, D:4) a +0 spear of piercing (18, -3, D:4) a +0 whip (19, -3, D:4) a +0 spear (35, 32, D:4) 21 arrows (36, 31, D:4) a +0 hand axe (37, 3, D:4) a +0 scale mail (58, 13, D:4) a +0 spear Level 5 of the Dungeon [Shop] Aniopuz's Food Boutique a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) 3 fruits (58 gold) a royal jelly (26 gold) 2 fruits (39 gold) 3 fruits (58 gold) a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) (0, 0, D:5) a +0 giant club (1, 6, D:5) a +0 leather armour (13, 0, D:5) 18 stones (14, -7, D:5) 8 tomahawks (24, -3, D:5) 22 sling bullets (28, -22, D:5) a +0 robe (36, 8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (14, 1, D:6) a tomahawk (15, 2, D:6) a tomahawk (17, 7, D:6) a +0 whip a +0 leather armour (18, -10, D:6) a +2 whip of distortion (19, -8, D:6) a cursed +0 ring mail (20, -3, D:6) 16 stones (23, 18, D:6) a +0 shortbow 9 arrows (25, 4, D:6) a +0 war axe (26, 25, D:6) a +0 leather armour (27, 15, D:6) an arrow (28, 15, D:6) an arrow (30, 1, D:6) a +0 giant club (35, -8, D:6) a +0 robe (35, 12, D:6) 21 arrows (38, 0, D:6) 13 arrows (39, 27, D:6) 25 arrows a +0 shortbow (40, 25, D:6) an arrow (40, 26, D:6) an arrow (44, 1, D:6) a +0 club a +0 scale mail (48, 1, D:6) a +0 giant spiked club a +0 chain mail (49, 1, D:6) a +0 war axe a +0 chain mail a +0 leather armour a +0 battleaxe a +0 plate armour Level 7 of the Dungeon [Shop] Oma Ytek's Antique Armour Emporium a +0 ring mail (100 gold) a +1 leather armour of magic resistance (350 gold) a +0 ring mail (100 gold) a +1 chain mail of poison resistance (337 gold) a +0 scale mail (100 gold) +0 steam dragon scales (1000 gold) a +2 scale mail of cold resistance (525 gold) a +0 scale mail (100 gold) the +4 skin of Zhor {rC+++} (1557 gold) It renders you almost immune to cold. (0, 0, D:7) a +0 war axe a +0 whip (0, 1, D:7) a +0 club a +0 leather armour (0, 2, D:7) a +0 dagger a tomahawk a +0 scale mail (1, 0, D:7) a tomahawk (2, 0, D:7) a +0 flail (3, -1, D:7) a tomahawk (4, -18, D:7) 18 sling bullets (9, -41, D:7) a +0 war axe (10, -22, D:7) an arrow (10, -21, D:7) an arrow (11, -20, D:7) a +0 shortbow 18 arrows (13, -34, D:7) a +0 long sword (28, -28, D:7) a +0 falchion (28, 7, D:7) 26 stones (30, -21, D:7) a +0 hand axe a +0 animal skin (30, 0, D:7) 23 stones (34, -2, D:7) a +0 giant club (35, -30, D:7) a +0 hand axe (41, -27, D:7) a +0 hand axe (48, -16, D:7) 23 stones (51, -18, D:7) a +0 giant spiked club (54, -22, D:7) 12 bolts (59, -21, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) 11 bolts (8, -23, D:8) a +0 giant spiked club (8, -5, D:8) a +0 quarterstaff (16, -16, D:8) a +0 giant club a +0 giant club (34, 6, D:8) 15 stones (35, 8, D:8) a scroll of random uselessness (42, -8, D:8) 16 stones (43, -8, D:8) a cursed +0 plate armour a +0 mace (49, -53, D:8) a +0 rapier (51, -25, D:8) a +0 giant club (54, -38, D:8) 4 poisoned needles (59, -38, D:8) a +0 falchion (68, -49, D:8) 25 stones Level 9 of the Dungeon [Shop] Gij Myrr's Assorted Antiques a cursed +0 flail (12 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a scroll of blinking (187 gold) a +4 spear of venom (640 gold) a potion of lignification (75 gold) a +0 short sword (75 gold) the +8 hunting sling of the Orcish Mines {flame, rElec rN+ Str+3} (1680 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. a cursed -3 spear (2 gold) a +0 rapier (100 gold) a +0 naga barding (575 gold) 2 potions of heal wounds (250 gold) a wand of flame (45/48) (587 gold) a sack of spiders (500 gold) (0, 0, D:9) a +0 hand axe (2, -33, D:9) a +0 spear a +0 ring mail (2, -32, D:9) a +0 club (2, 7, D:9) a +0 robe (4, 0, D:9) a +0 leather armour 14 sling bullets a +0 quarterstaff a +7 hunting sling of freezing (4, 1, D:9) 3 sling bullets (5, -30, D:9) a +2 buckler (5, 1, D:9) a +0 robe a +0 robe a +0 dagger of chaos (6, 1, D:9) a sling bullet (13, -9, D:9) a +0 hand axe 3 tomahawks of returning a +0 hand axe (13, -8, D:9) a +0 hand axe 4 tomahawks of returning (19, -22, D:9) a +0 club a +0 club (19, -21, D:9) a +0 dagger (19, -4, D:9) a +0 hand axe (22, -1, D:9) a +0 hand axe (22, 12, D:9) a +0 hand axe (25, -2, D:9) a cursed +0 hand axe 4 tomahawks of returning (26, 0, D:9) a +0 halberd (28, -1, D:9) a +0 shortbow (30, 0, D:9) 2 arrows a +0 hand axe (31, 0, D:9) an arrow (31, 1, D:9) a +0 robe a +0 dagger (32, 1, D:9) a +0 giant club (33, -13, D:9) a +0 giant spiked club (33, 1, D:9) 2 arrows (33, 13, D:9) a +0 hand axe a +0 hand axe (33, 14, D:9) a +0 hand axe 2 tomahawks of returning (35, 14, D:9) a tomahawk of returning (42, -25, D:9) a +0 helmet of intelligence Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, 11, D:10) a cursed -2 short sword (5, 6, D:10) a +0 helmet (7, 32, D:10) a +0 quarterstaff (14, 28, D:10) a cursed -1 club (14, 29, D:10) a +0 leather armour a +0 mace (14, 39, D:10) a +0 leather armour a +0 flail (15, 44, D:10) a +0 mace a +0 ring mail a +0 scimitar a +0 chain mail (16, 26, D:10) a +0 leather armour a +0 flail a +0 club (17, 14, D:10) a +0 chain mail (18, 28, D:10) a +0 robe a +0 dagger (18, 46, D:10) a +0 flail (18, 47, D:10) a +1 robe a +0 dagger (19, 26, D:10) a +0 dagger a +0 club (19, 47, D:10) a +0 giant club (20, 28, D:10) a +0 leather armour (21, 27, D:10) a +0 chain mail a cursed -3 flail (22, 29, D:10) a +0 whip (22, 30, D:10) a +0 flail (23, -1, D:10) a scroll of random uselessness (25, 32, D:10) a +0 short sword (33, 9, D:10) 24 stones (34, 42, D:10) 18 stones (35, 21, D:10) a +0 mace (35, 40, D:10) a +0 falchion (37, -1, D:10) 24 stones (38, 22, D:10) a +0 flail (41, 31, D:10) a +0 giant club a +0 giant spiked club (49, 5, D:10) a +0 whip a +4 ring mail a +0 ring mail (50, 5, D:10) a +0 dagger a +0 robe (51, 5, D:10) a +0 flail a +0 leather armour (52, 17, D:10) 11 bolts (53, 30, D:10) a +0 dagger (56, 19, D:10) a +0 halberd (56, 20, D:10) a +0 club (56, 21, D:10) a +0 halberd (56, 22, D:10) a +0 spear a +0 ring mail a +0 buckler of protection (56, 23, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 5, D:11) the +5 buckler of the Trombone {*Corrode Dex+5} It affects your dexterity (+5). It may corrode you when you take damage. (7, 16, D:11) a +0 club (8, 15, D:11) a +0 dagger a +0 robe (8, 16, D:11) a +0 flail a +0 leather armour (14, -8, D:11) a +0 club (22, -16, D:11) a +0 falchion (22, 4, D:11) 27 stones (22, 19, D:11) a +0 plate armour (24, 19, D:11) the +2 robe of Ider {rN+ Str+7 Int+6} It affects your strength (+7). It affects your intelligence (+6). It protects you from negative energy. (32, -19, D:11) 11 poisoned needles (34, -15, D:11) 20 stones (34, 1, D:11) a +0 falchion (36, -10, D:11) a scroll of random uselessness (37, 8, D:11) a book of Unlife a book of Flames (41, -6, D:11) 26 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 long sword a +0 plate armour (0, 1, D:12) a +0 falchion a +0 dagger a +0 robe (1, -1, D:12) a +2 whip of venom (1, 0, D:12) 3 tomahawks of returning (1, 1, D:12) a +0 club a +0 leather armour (3, -23, D:12) 12 stones (3, -18, D:12) a +0 troll leather armour (3, -12, D:12) a +2 mace of protection (4, -24, D:12) a scroll of immolation (4, -6, D:12) a +0 flail (5, -33, D:12) a +0 giant club a +0 giant club (14, -25, D:12) a +0 flail (20, -16, D:12) 21 stones (22, -29, D:12) a +0 hand axe (22, -16, D:12) a +0 flail (22, -14, D:12) a +0 robe a +0 dagger (23, -15, D:12) a +2 battleaxe of electrocution 3 javelins a +0 chain mail (23, -5, D:12) 7 tomahawks of dispersal (24, -25, D:12) a cursed +0 rapier (24, -13, D:12) a +2 great sword a +0 leather armour (25, -10, D:12) a +0 troll leather armour (27, -9, D:12) 3 javelins (28, -2, D:12) a +0 fustibalus (34, -28, D:12) a +0 war axe (34, -15, D:12) 22 stones (41, 3, D:12) a +0 shield (47, -29, D:12) 15 arrows Level 13 of the Dungeon [Shop] Hawapin's Distillery 2 potions of degeneration (26 gold) 2 potions of mutation (208 gold) a potion of flight (39 gold) a potion of mutation (104 gold) (0, 0, D:13) a +0 leather armour (1, 0, D:13) a +0 dagger (6, -31, D:13) a wand of confusion (37/48) a wand of confusion (26/48) (8, -15, D:13) a +0 halberd a +0 chain mail (9, -17, D:13) a +0 dagger (10, -16, D:13) a +0 falchion a +0 chain mail (11, -16, D:13) a +0 flail a +0 ring mail (12, -31, D:13) a +0 centaur barding (12, 3, D:13) 9 stones (15, -39, D:13) a +0 short sword (15, -16, D:13) a +0 mace (25, -36, D:13) a +0 club a +0 leather armour (25, -2, D:13) a cursed ring of teleportation (26, -36, D:13) a +0 leather armour a +0 mace a +0 chain mail (27, -36, D:13) a +0 ring mail (28, -36, D:13) a +0 morningstar (31, -13, D:13) 16 stones (40, -13, D:13) an uncursed ring of ice (40, -11, D:13) a +4 scale mail of poison resistance (41, -12, D:13) an uncursed ring of loudness a potion of degeneration (42, -17, D:13) an arrow (43, -12, D:13) a cursed +0 giant spiked club a +0 giant spiked club (43, -10, D:13) a scroll of random uselessness (44, -19, D:13) a cursed -1 longbow 27 arrows (44, -13, D:13) the cursed +1 quarterstaff "Zeok" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (44, -11, D:13) a +0 battleaxe a cursed +0 plate armour a book of Geomancy (45, -12, D:13) an uncursed staff of cold Level 14 of the Dungeon [Shop] Suzin's Assorted Antiques a wand of lightning (7/15) (308 gold) a lightning rod (4/4) (1120 gold) a +0 great sword of electrocution (509 gold) a +0 chain mail (126 gold) a scroll of summoning (266 gold) a +0 hand axe (84 gold) (0, 0, D:14) a +0 robe (5, 38, D:14) a +0 trident (9, 33, D:14) a cursed -2 dagger (10, 33, D:14) a +0 dagger a +0 robe (10, 34, D:14) a +0 short sword 2 stones (11, 33, D:14) a +0 whip a stone (12, 32, D:14) a +0 whip 4 stones (12, 33, D:14) a +0 dagger a +0 robe (14, 37, D:14) a +0 chain mail (15, 11, D:14) a +0 whip a +0 leather armour of poison resistance (18, -1, D:14) a +0 robe (22, 33, D:14) an arrow (22, 37, D:14) an arrow (23, 37, D:14) an arrow (24, 34, D:14) an arrow (24, 36, D:14) an arrow (25, 5, D:14) 17 stones (25, 19, D:14) a +0 chain mail (25, 35, D:14) 8 arrows (25, 36, D:14) 11 arrows (26, 20, D:14) Sif Muna's Papyrus of the Enchanting Frostbite Spells Type Level a - Corona Hexes 1 b - Spectral Weapon Hexes/Charms 3 c - Leda's Liquefaction Hexes/Earth 4 d - Simulacrum Ice/Necromancy 6 e - Ozocubu's Refrigeration Ice 6 (26, 34, D:14) a +0 shortbow a +4 quarterstaff of draining 10 arrows (26, 35, D:14) 2 arrows (26, 36, D:14) a +0 shortbow 26 arrows (26, 41, D:14) a +0 chain mail (27, 33, D:14) a +0 shortbow 9 arrows (27, 34, D:14) a cursed -3 shortbow a +0 giant spiked club a +0 giant club 18 arrows (27, 35, D:14) a +0 shortbow 8 arrows (30, 2, D:14) 6 needles of confusion (42, 5, D:14) 6 arrows a +0 shortbow (42, 8, D:14) 2 arrows (43, 7, D:14) an arrow (43, 10, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) 11 bolts (2, 0, D:15) a cursed -1 dagger a +0 leather armour (13, -11, D:15) 9 silver javelins 7 javelins of penetration (14, -11, D:15) a +0 mace (17, -37, D:15) a +0 great sword (19, -6, D:15) a +0 giant club a +0 giant club (26, -7, D:15) a +0 plate armour (28, -27, D:15) a +0 dagger a +0 robe (30, -7, D:15) a +0 mace of protection (35, -4, D:15) a +1 scimitar of flaming (37, -23, D:15) a +0 longbow 30 arrows (37, -3, D:15) a +0 dire flail a cursed -3 dire flail (40, 9, D:15) 12 arrows (41, -25, D:15) 12 stones (41, -18, D:15) a +0 robe (53, -19, D:15) 10 royal jellies 33 fruits a +0 troll leather armour (54, 3, D:15) 26 sling bullets (57, -8, D:15) 17 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident a +0 plate armour (0, 6, Orc:1) the +8 trident of Vum Kidgh {pierce, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (1, 2, Orc:1) a +0 scimitar a +0 chain mail (1, 6, Orc:1) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (2, 6, Orc:1) a +2 fustibalus of freezing (3, 6, Orc:1) a +1 short sword of electrocution (8, -15, Orc:1) a +0 dire flail a +0 dire flail (10, -18, Orc:1) a wand of random effects (37/48) a wand of disintegration (12/24) a wand of confusion (29/48) (13, -16, Orc:1) a +0 troll leather armour a +0 club (13, -15, Orc:1) a +0 troll leather armour a +0 hand axe a +0 whip a +0 ring mail a +0 glaive a +0 chain mail (13, -14, Orc:1) a +0 chain mail a +0 broad axe (15, -16, Orc:1) a +0 chain mail a +0 hand axe (15, -15, Orc:1) a +0 plate armour a +0 short sword (15, -14, Orc:1) a +0 plate armour a +0 long sword (15, -9, Orc:1) a +0 giant spiked club (16, -14, Orc:1) a +1 chain mail of fire resistance a +0 hand axe (17, -16, Orc:1) a +0 ring mail a +0 chain mail a +0 long sword (18, -17, Orc:1) a +0 scale mail a +0 club (19, -17, Orc:1) a +0 flail a +0 club (19, -16, Orc:1) a cursed +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (20, -17, Orc:1) a +0 leather armour a +0 club (20, -16, Orc:1) a +0 chain mail a +0 trident a +0 plate armour a +1 dire flail a +0 plate armour a +0 short sword (20, -15, Orc:1) a +0 plate armour a +0 scimitar a +0 chain mail a +0 great mace (21, -15, Orc:1) a +0 chain mail 7 tomahawks a +0 halberd (21, -14, Orc:1) a +0 leather armour a +0 club a +0 robe a +0 dagger (26, 4, Orc:1) a +0 war axe (27, 2, Orc:1) a +0 ring mail a cursed -1 flail (27, 3, Orc:1) a +2 robe a +0 dagger (27, 4, Orc:1) a +0 robe a +0 dagger (27, 5, Orc:1) a bolt (28, 3, Orc:1) a +0 robe a +0 dagger (28, 4, Orc:1) a cursed +0 chain mail a +0 mace a cursed -3 dagger (28, 5, Orc:1) a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 mace a +0 club (28, 6, Orc:1) a +0 dagger (29, -5, Orc:1) a bolt (29, 2, Orc:1) a +0 plate armour 3 tomahawks a +0 trident (29, 4, Orc:1) 3 bolts (29, 5, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (29, 6, Orc:1) a +0 leather armour a +0 mace (29, 7, Orc:1) a +0 leather armour (30, -5, Orc:1) a tomahawk (30, 0, Orc:1) a +0 plate armour 12 bolts a +0 great sword a +0 arbalest (30, 2, Orc:1) a bolt (30, 3, Orc:1) a bolt a +0 dagger (30, 5, Orc:1) a +0 troll leather armour a +0 chain mail a +0 war axe a +0 robe a +0 dagger (30, 7, Orc:1) a +0 chain mail a +0 scimitar (31, 3, Orc:1) a +0 giant club (31, 4, Orc:1) a +0 hand axe (32, -4, Orc:1) a +0 dagger (32, 1, Orc:1) a +0 robe a +0 dagger (32, 2, Orc:1) a +0 dagger (33, -4, Orc:1) a +0 robe a +0 dagger (33, 1, Orc:1) a +0 plate armour a +0 trident (33, 3, Orc:1) a +0 chain mail a +4 scimitar (45, 10, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Deep's Weapon Shop the +10 halberd "Yptairy" {flame, *Noise rElec rPois SInv} (1065 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It lets you see invisible. It may make noises in combat. a +0 battleaxe (91 gold) 12 sling bullets (84 gold) a cursed -2 fustibalus (56 gold) a +0 hunting sling (21 gold) a +0 glaive (91 gold) 18 stones (25 gold) a +0 great mace (91 gold) [Shop] Fueg's Antique Armour Shop a +0 plate armour (943 gold) the cursed +0 ring mail "Enoul" {rF++ rN+} (1217 gold) It greatly protects you from fire. It protects you from negative energy. It has a curse placed upon it. a +3 plate armour of fire resistance (1845 gold) a +3 leather armour of fire resistance (984 gold) a +2 naga barding (1435 gold) a +0 scale mail (164 gold) a +0 leather armour (82 gold) a +0 chain mail (184 gold) a +0 scale mail (164 gold) a +1 chain mail of fire resistance (676 gold) [Shop] Ryemir's Antique Weapon Boutique a +0 glaive (182 gold) a +2 great sword of slicing (607 gold) a +0 glaive (182 gold) a +0 morningstar (112 gold) a +0 mace (84 gold) a +0 scimitar (112 gold) a +0 dagger of venom (123 gold) a +0 hand axe (84 gold) a +0 glaive (182 gold) a +2 mace of protection (436 gold) a +0 morningstar (112 gold) a +0 flail (98 gold) [Shop] Qofuwal's Assorted Antiques 2 scrolls of summoning (399 gold) a +0 chain mail of cold resistance (241 gold) a book of the Tempests (1470 gold) a +0 robe of magic resistance (161 gold) a scroll of recharging (199 gold) a scroll of amnesia (73 gold) a +0 mace (63 gold) a +0 morningstar of protection (142 gold) (9, 15, Orc:2) a +0 whip a +0 ring mail (9, 17, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (9, 20, Orc:2) a +0 battleaxe of electrocution a +0 chain mail a +0 club (9, 21, Orc:2) a +0 hand axe 3 tomahawks (10, 14, Orc:2) a +0 halberd a +0 chain mail (10, 15, Orc:2) a cursed -1 dagger (10, 16, Orc:2) a +0 hand axe (10, 17, Orc:2) a +0 hand axe a +0 giant club a +0 battleaxe a +3 plate armour of poison resistance (10, 20, Orc:2) a +0 dagger a +0 robe (10, 21, Orc:2) a +0 club a +0 dagger a +0 robe a +0 morningstar (10, 22, Orc:2) a +0 dagger a +0 short sword a cursed -1 flail a +0 plate armour (11, 22, Orc:2) a +2 leather armour of fire resistance 2 tomahawks a +0 giant club a +0 great sword a +0 chain mail a +0 flail (12, 22, Orc:2) 6 tomahawks of returning a +0 club a +0 scimitar a +0 plate armour (13, 22, Orc:2) a +0 hand axe a +0 plate armour a +0 whip a +0 trident a +0 chain mail (15, 15, Orc:2) a +0 flail a +0 plate armour (15, 16, Orc:2) a +0 dire flail (15, 22, Orc:2) a +0 dagger a +2 robe of magic resistance (16, 20, Orc:2) a cursed -3 trident a +0 leather armour (16, 21, Orc:2) a +0 dagger a +0 robe (17, 20, Orc:2) a +2 mace of protection a +0 ring mail (18, 16, Orc:2) a +0 long sword of flaming a +0 chain mail (18, 18, Orc:2) a +0 flail of protection a +0 chain mail (23, 2, Orc:2) a +2 mace of holy wrath (24, 2, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 leather armour (24, 3, Orc:2) a +0 whip a +0 leather armour (27, 40, Orc:2) a +0 dagger a +0 robe (28, 25, Orc:2) a cursed +0 mace a +0 chain mail (28, 30, Orc:2) a +2 flail of holy wrath a +0 leather armour a +1 dagger of venom a cursed +0 robe (29, 30, Orc:2) a +0 dagger (34, 31, Orc:2) a +0 dagger a +0 robe (36, 30, Orc:2) a +0 leather armour (37, 38, Orc:2) a tomahawk (38, 30, Orc:2) a +0 hand axe a +0 ring mail a tomahawk a +0 hand axe a +0 leather armour (38, 31, Orc:2) a +0 war axe a +0 war axe a +0 plate armour a +2 war axe of electrocution a +0 chain mail a cursed +0 large shield (39, 29, Orc:2) a +0 glaive 3 tomahawks a +0 chain mail a +0 dagger of freezing a +2 robe of cold resistance a +0 hand axe a +0 plate armour a +0 dire flail a +0 plate armour a +0 mace a +0 giant club a +0 battleaxe a +0 chain mail a +0 war axe a +0 leather armour a +0 short sword a +0 falchion a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail (39, 30, Orc:2) a +0 short sword a +0 dagger a cursed +0 ring mail a +0 battleaxe a +0 chain mail a +0 mace 2 poisoned tomahawks (39, 38, Orc:2) a +0 mace a +0 trident a +0 scale mail (39, 39, Orc:2) 2 tomahawks a +0 scale mail (39, 40, Orc:2) a +0 dagger a +0 robe (40, 23, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 chain mail (40, 24, Orc:2) a +0 dagger a cursed -2 robe (40, 27, Orc:2) a +0 club a +0 chain mail (40, 28, Orc:2) a poisoned tomahawk (40, 29, Orc:2) a +0 hand axe (40, 30, Orc:2) a +0 club a +0 scale mail (40, 31, Orc:2) a +0 dagger a +0 robe (40, 42, Orc:2) a +1 flail of protection a +0 ring mail (40, 44, Orc:2) a +0 dagger a +0 robe (40, 45, Orc:2) a +0 trident a cursed +0 chain mail a +0 club a +0 leather armour (41, 24, Orc:2) a +0 dagger a +0 robe (41, 42, Orc:2) a +0 dagger a +0 robe (41, 43, Orc:2) a +0 dire flail a +0 plate armour a +0 giant spiked club (41, 44, Orc:2) a +0 troll leather armour a +0 whip a +0 mace (42, 42, Orc:2) a +0 hand axe a +0 dagger a +0 robe (42, 44, Orc:2) a cursed +0 dagger (43, 41, Orc:2) a cursed +0 dagger a +0 robe a +1 broad axe a +0 chain mail a +0 shield a +0 glaive a +0 plate armour (47, 6, Orc:2) a +0 leather armour (48, 6, Orc:2) a +0 trident a +0 plate armour (48, 35, Orc:2) a -2 ring of dexterity (48, 38, Orc:2) a +0 halberd a +0 plate armour (49, 6, Orc:2) a +0 short sword (49, 7, Orc:2) a +0 war axe a +0 plate armour (49, 38, Orc:2) a +0 mace (49, 40, Orc:2) a +0 scimitar a +0 plate armour (50, 6, Orc:2) a +0 short sword (50, 36, Orc:2) a +1 glaive of venom (51, 36, Orc:2) a +0 club (52, 36, Orc:2) a +0 dagger a +0 robe (52, 38, Orc:2) a +0 war axe (53, 36, Orc:2) a +0 dagger a +0 robe (53, 38, Orc:2) a +0 hand axe (54, 9, Orc:2) a +0 flail a +0 club a +0 leather armour a +0 club a +0 scale mail a +0 trident a +0 plate armour (54, 11, Orc:2) a +0 falchion a +0 ring mail a +0 mace a +0 leather armour (55, 5, Orc:2) a +0 long sword a +0 chain mail (55, 9, Orc:2) a cursed -3 whip (55, 10, Orc:2) a +0 whip a +0 leather armour a +0 short sword a +0 chain mail (56, 10, Orc:2) a +0 trident (57, 14, Orc:2) a +0 halberd a +0 plate armour Level 1 of the Lair of Beasts (4, 36, Lair:1) a cursed +0 ring mail (5, 36, Lair:1) a +0 robe (34, -7, Lair:1) 4 needles of confusion (58, 22, Lair:1) a +0 pair of boots (60, -1, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed amulet of inaccuracy (7, -23, Lair:2) a cursed +0 leather armour (7, -15, Lair:2) 20 stones (12, 26, Lair:2) a +0 robe (15, -9, Lair:2) a +0 ring mail (36, -30, Lair:2) 14 arrows Level 3 of the Lair of Beasts (3, -25, Lair:3) 31 arrows (16, 3, Lair:3) 26 stones (18, -11, Lair:3) a +0 short sword (19, -4, Lair:3) 21 sling bullets (22, -20, Lair:3) 14 arrows (23, 5, Lair:3) 31 stones (23, 7, Lair:3) a +0 spear (25, 0, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -2 hunting sling (8, 2, Lair:4) 20 arrows (25, -7, Lair:4) a +0 glaive (25, -6, Lair:4) a +0 dire flail (33, 18, Lair:4) 21 stones (38, -17, Lair:4) 12 sling bullets (48, 19, Lair:4) 15 bolts (51, 24, Lair:4) a +0 scale mail (54, -21, Lair:4) 24 arrows Level 5 of the Lair of Beasts (2, 51, Lair:5) 16 arrows (5, 0, Lair:5) 5 steel tomahawks (7, 17, Lair:5) a scroll of noise (9, 9, Lair:5) a scroll of amnesia a scroll of immolation (23, 45, Lair:5) a +0 morningstar (28, 22, Lair:5) 19 sling bullets (46, 6, Lair:5) a scarf of cloud immunity (47, 29, Lair:5) an arrow (47, 30, Lair:5) an arrow (49, 45, Lair:5) 18 stones (50, 10, Lair:5) 2 scrolls of enchant weapon a book of Misfortune a book of Geomancy (50, 17, Lair:5) a scroll of random uselessness (53, 22, Lair:5) a +2 longbow of flaming 32 arrows a +0 centaur barding Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (5, 38, Lair:6) 26 sling bullets (24, 37, Lair:6) a +1 arbalest of flaming a +1 hat (28, 16, Lair:6) a book of Ice a wand of scattershot (0/9) a +0 robe of fire resistance (28, 17, Lair:6) a +2 chain mail of cold resistance (29, 15, Lair:6) a +2 quarterstaff of holy wrath (30, 15, Lair:6) a book of the Warp (31, 15, Lair:6) a +0 robe (31, 16, Lair:6) the cursed +2 mace "Dicik" {freeze, Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It has a curse placed upon it. (31, 18, Lair:6) 21 stones (35, 38, Lair:6) 17 stones (42, -4, Lair:6) a +0 blowgun (43, 11, Lair:6) a +0 hand axe (53, 21, Lair:6) a +0 ring mail a +1 great sword of freezing (56, 35, Lair:6) a +0 dire flail Level 1 of the Swamp (0, 0, Swamp:1) a potion of lignification (1, 1, Swamp:1) the cursed +0 pair of gloves of Trumpets {rC+ Str+3} It affects your strength (+3). It protects you from cold. It has a curse placed upon it. (6, -18, Swamp:1) 5 potions of lignification an uncursed ring of magical power (6, -9, Swamp:1) a +0 spear a +0 buckler (6, -2, Swamp:1) a +0 chain mail (12, 24, Swamp:1) 31 bolts (13, -18, Swamp:1) a scroll of vulnerability (14, -19, Swamp:1) a +0 scale mail (15, -21, Swamp:1) a +0 spear (21, 23, Swamp:1) a cursed -1 quarterstaff (37, 11, Swamp:1) 8 needles of sleeping (41, 20, Swamp:1) 15 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 scythe of venom (2, -16, Swamp:2) 13 stones (16, -22, Swamp:2) 2 needles of sleeping (17, -25, Swamp:2) a wand of lightning (6/15) a wand of disintegration (11/24) a wand of iceblast (12/15) a wand of paralysis (13/24) (20, -9, Swamp:2) a +0 battleaxe (21, -11, Swamp:2) a +0 blowgun (23, -6, Swamp:2) a potion of degeneration (30, -24, Swamp:2) an uncursed staff of earth a +2 robe of cold resistance (31, -26, Swamp:2) a +0 quarterstaff a +0 robe (31, -25, Swamp:2) 5 steel javelins (32, -24, Swamp:2) +0 swamp dragon scales (36, -5, Swamp:2) 2 poisoned tomahawks (38, -24, Swamp:2) a +0 scale mail (43, -32, Swamp:2) a +0 leather armour (50, -28, Swamp:2) 12 arrows (54, -32, Swamp:2) a +0 ring mail Level 3 of the Swamp (0, 0, Swamp:3) 27 stones (1, 25, Swamp:3) a +1 flail of holy wrath (3, 1, Swamp:3) a scroll of immolation (4, -3, Swamp:3) a +0 mace (5, 2, Swamp:3) a +0 shortbow (5, 20, Swamp:3) a +0 club (8, -4, Swamp:3) 7 javelins of penetration (14, -4, Swamp:3) a cursed -3 flail (14, 4, Swamp:3) 13 stones (17, -2, Swamp:3) 15 bolts (17, 49, Swamp:3) a potion of degeneration (18, 10, Swamp:3) a +0 halberd (18, 48, Swamp:3) a +0 morningstar (22, 1, Swamp:3) a +0 leather armour (28, 22, Swamp:3) 10 stones (31, 33, Swamp:3) a +0 leather armour (32, 32, Swamp:3) a +0 club (33, 34, Swamp:3) a +0 dagger a +0 robe (34, 35, Swamp:3) a book of Callings (37, 37, Swamp:3) a +0 dagger a +0 robe (38, 39, Swamp:3) 11 poisoned needles (38, 43, Swamp:3) a swamp drake corpse (skeletalised by now) Level 4 of the Swamp (0, 0, Swamp:4) a +4 trident of venom a +0 plate armour a chunk of flesh (1, -1, Swamp:4) the +0 robe of the Orb Guardian {*Slow rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It may slow you when you take damage. (4, -3, Swamp:4) a vampire mosquito corpse (4, 4, Swamp:4) 3 scrolls of brand weapon a scroll of enchant weapon (5, -3, Swamp:4) a spiny frog corpse (5, 3, Swamp:4) a +0 chain mail (6, -4, Swamp:4) a +0 quarterstaff a +0 robe a spriggan corpse (8, -1, Swamp:4) a +0 naga barding