smtktc Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a stone a +0 club (2, 4, D:1) 23 stones (4, -10, D:1) 2 stones (13, 10, D:1) a +0 dagger 2 stones (15, -2, D:1) a +0 ring mail (23, -12, D:1) a +0 robe (30, -8, D:1) 18 arrows (35, 11, D:1) a +0 hand axe (36, -14, D:1) a +0 club (37, -6, D:1) a +0 short sword (38, -5, D:1) a +0 whip (45, -18, D:1) a +0 club (45, -10, D:1) a +0 short sword (48, -17, D:1) a +0 robe (49, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -17, D:2) a +0 ring mail (4, -19, D:2) 14 bolts (10, -33, D:2) 16 stones (21, 14, D:2) a +0 ring mail (25, -14, D:2) a +0 dagger a +0 hunting sling 19 stones (32, -15, D:2) a +0 short sword (33, -31, D:2) 22 bolts (34, -2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 17, D:3) a +0 robe (8, -12, D:3) 20 arrows (13, 2, D:3) a +0 club (unseen) (24, -9, D:3) 2 stones (25, 2, D:3) a +0 trident (25, 6, D:3) a +0 war axe (26, 5, D:3) a +0 club (27, 6, D:3) a +0 dagger Level 5 of the Dungeon [Shop] Heocs's Antique Weapon Shoppe the +10 battleaxe of Mandamus {venom, rPois rC+ Str-3 Dex+2} (2364 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It affects your dexterity (+2). It protects you from cold. It protects you from poison. a +0 spear (96 gold) a +0 rapier (128 gold) a +0 scythe of slicing (208 gold) the +6 mace of Fedhas's Outrage {protect, rElec rF+} (1747 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It insulates you from electricity. a +0 giant spiked club (60 gold) a +0 dagger (64 gold) a +0 shortbow (96 gold) a +0 shortbow (96 gold) a +6 giant club (1078 gold) (0, 0, D:5) a +0 club (5, -1, D:5) a +0 dagger (5, 0, D:5) a +0 dagger a +0 leather armour (14, 20, D:5) a +0 hand axe (16, 2, D:5) a +0 quarterstaff (unseen) (36, 18, D:5) a cursed +0 robe (39, 6, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club