smtktc Level 1 of the Dungeon (0, 0, D:1) 16 stones (2, -18, D:1) a +0 club (2, -13, D:1) 18 stones (2, 14, D:1) a cursed -2 short sword 3 stones (9, 17, D:1) a stone (15, 2, D:1) a +0 club a +0 dagger 5 stones (17, -26, D:1) a +0 club (17, -5, D:1) a +0 club (26, -21, D:1) a +0 robe (29, 22, D:1) a +0 dagger (36, -23, D:1) 14 bolts (40, 7, D:1) 17 poisoned needles (45, -18, D:1) 21 arrows (49, -8, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 11 arrows (2, -1, D:2) 21 bolts (15, -14, D:2) a +0 dagger a +0 short sword (17, -5, D:2) a +0 club (26, -15, D:2) a +0 club (27, -8, D:2) a +0 leather armour (28, -15, D:2) a +0 club (30, -15, D:2) a +0 club a +0 chain mail (33, -13, D:2) a +0 ring mail a +0 club (36, -29, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -7, D:3) 20 stones (11, -1, D:3) a +0 whip (12, -17, D:3) 22 arrows (23, 11, D:3) a +0 flail (26, 2, D:3) a cursed -2 dagger (28, 5, D:3) a +0 falchion a +0 chain mail (28, 6, D:3) a +0 dagger a +0 robe (31, -16, D:3) a cursed +0 leather armour (41, -23, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (16, -4, D:4) a +0 club (25, 39, D:4) a cursed +0 leather armour (27, -13, D:4) 15 stones (29, 13, D:4) a +0 mace (29, 21, D:4) a +0 hunting sling (32, -15, D:4) a +0 club a +0 dagger (33, -14, D:4) a +0 hand axe (37, 5, D:4) a +0 scale mail (38, 5, D:4) a cursed -1 dagger a +0 chain mail a +0 club (39, 5, D:4) a +0 mace (40, 21, D:4) a +0 dagger (46, -10, D:4) the +6 plate armour of the Albatross {*Drain rElec Str+4} It affects your strength (+4). It insulates you from electricity. It causes draining when unequipped. (47, 17, D:4) 13 stones (53, -4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an arrow (1, 1, D:5) 2 arrows (3, -5, D:5) an arrow 2 chunks of flesh (4, -4, D:5) 2 arrows (5, -3, D:5) 2 arrows