smtktc Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) a +0 club (3, -5, D:1) 19 sling bullets (4, -22, D:1) 19 poisoned needles (17, 19, D:1) a stone (24, 4, D:1) a +0 club (28, -8, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -1, D:2) 27 stones (9, 16, D:2) 18 stones (15, -18, D:2) a +0 dagger (21, -8, D:2) a +0 club (24, -15, D:2) a +0 dagger (34, -21, D:2) a +0 short sword (52, -30, D:2) a +0 dagger a +0 hunting sling 24 stones a +0 dagger (56, -16, D:2) a +0 falchion (57, -30, D:2) a +0 spear (59, -30, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -16, D:3) a +0 robe (10, 17, D:3) a +0 hunting sling (12, -2, D:3) a +0 leather armour (14, 19, D:3) a stone (15, 12, D:3) 2 stones (27, -6, D:3) 14 stones (31, -20, D:3) a +0 whip a +0 chain mail (31, -11, D:3) a +0 whip (31, 19, D:3) a +0 dagger (35, -1, D:3) a +0 short sword (36, -20, D:3) a +0 mace a +0 leather armour (37, -21, D:3) a +0 arbalest (42, 19, D:3) a stone (43, -19, D:3) 12 stones (44, -5, D:3) a +0 club (45, -24, D:3) 25 stones (50, -15, D:3) 20 stones (56, -15, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (10, 31, D:4) 26 stones (12, 16, D:4) 19 bolts (15, -16, D:4) a +0 falchion (20, -9, D:4) a +0 ring mail (20, 27, D:4) 4 large rocks (22, 12, D:4) a +0 scale mail (25, 13, D:4) a +0 chain mail (27, -20, D:4) a +0 robe (28, 21, D:4) a +0 leather armour (34, 18, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, 1, D:5) a +0 short sword (2, 5, D:5) a cursed +0 club (6, 4, D:5) a +0 chain mail a +0 short sword (29, 26, D:5) a +0 short sword (34, 6, D:5) a +0 flail (36, 31, D:5) 28 sling bullets (50, 42, D:5) a +0 chain mail a +1 hand axe of pain (51, 44, D:5) a +0 leather armour (52, 44, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces (8, 6, D:6) the cursed +1 long sword of the Saviour {protect, *Contam rF+ Str+5 Int+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It affects your intelligence (+3). It protects you from fire. It causes magical contamination when unequipped. It has a curse placed upon it. (15, 1, D:6) a +0 dagger (16, -1, D:6) a potion of flight (17, 0, D:6) a +0 fustibalus (20, -1, D:6) a +0 dagger (unseen) (23, -14, D:6) a ration (23, -4, D:6) a tomahawk (24, -1, D:6) a bolt (26, -7, D:6) a tomahawk (26, -6, D:6) a +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail a +0 flail (29, -2, D:6) a stone (30, -4, D:6) a +0 flail (32, -4, D:6) 23 stones (33, -2, D:6) a stone (34, 6, D:6) a ration (37, -4, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom (2, -4, D:7) a bullfrog corpse (3, -1, D:7) 19 gold pieces (5, -8, D:7) 12 bolts (11, -8, D:7) a scroll of amnesia