slayr Level 1 of the Dungeon (0, 0, D:1) a stone (0, 4, D:1) a +0 short sword (4, 15, D:1) a +2 ring mail of poison resistance (6, 10, D:1) a +0 whip (6, 25, D:1) a +0 whip (7, 1, D:1) a +0 whip 5 stones (18, 34, D:1) a +0 ring mail (20, 18, D:1) a +0 mace (28, 20, D:1) a +0 short sword a +0 ring mail (34, 4, D:1) 3 stones (40, 31, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 animal skin a +0 helmet (0, 4, D:2) a +0 dagger a +0 sling a +0 club a +0 club (0, 5, D:2) a +0 club (0, 7, D:2) a +0 dagger (3, -3, D:2) a +0 dagger (5, 10, D:2) the +9 whip of Hoghajoh {distort, rElec rN+++ Int-4 Dex+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (20, -17, D:2) a +0 club (22, 1, D:2) a bat skeleton (25, -5, D:2) 7 stones (25, 24, D:2) a +0 club (41, 1, D:2) a +0 dagger (46, 8, D:2) a +0 leather armour (54, 14, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -13, D:3) a +0 robe (6, 5, D:3) a frilled lizard corpse (7, -2, D:3) a +0 scale mail