slayr Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, 5, D:1) a +0 club (9, 22, D:1) a +0 club (18, 13, D:1) a +0 club (30, 2, D:1) a +0 dagger (32, 13, D:1) a +0 dagger (34, 4, D:1) a +0 short sword (36, 11, D:1) a +0 dagger 5 stones (41, 30, D:1) a +0 robe (42, 25, D:1) a +0 dagger 4 stones (46, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 2, D:2) 16 stones (23, 26, D:2) a book of Geomancy (38, 22, D:2) a +0 hand axe (51, 22, D:2) a book of Minor Magic (52, 11, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Quger's Armour Emporium a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) +1 fire dragon scales (871 gold) a +1 leather armour of cold resistance (182 gold) the +0 plate armour of the Moon Troll {rElec rC+ SInv} (626 gold) rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 cloak (58 gold) a +0 pair of gloves (58 gold) [Shop] Gofrusow's Assorted Antiques a +0 scimitar (92 gold) a scroll of identify (46 gold) a potion of heal wounds (115 gold) a +2 robe of the Archmagi (867 gold) a potion of magic (184 gold) a scroll of identify (46 gold) a scroll of holy word (172 gold) a potion of heal wounds (115 gold) a +0 kite shield (103 gold) a potion of cancellation (184 gold) 2 potions of cancellation (368 gold) a potion of degeneration (23 gold) a +0 hand axe (69 gold) (0, 0, D:3) a +0 robe (1, -11, D:3) a +0 club a +0 chain mail (1, -2, D:3) 14 stones (4, -2, D:3) 13 arrows (16, -15, D:3) a +0 hunting sling (16, -13, D:3) 14 sling bullets (23, -5, D:3) a +0 short sword (23, -4, D:3) a +0 club (33, -15, D:3) a +0 leather armour (36, -1, D:3) a +0 dagger (44, 35, D:3) a +0 short sword 3 poisoned darts (57, 11, D:3) a +0 club (60, -18, D:3) a +0 dagger (61, -12, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 3, D:4) a +0 ring mail (3, 11, D:4) a +0 spear (12, -23, D:4) a +0 dagger (16, 17, D:4) the +5 war axe of Mourning {flame, rN+ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (39, 15, D:4) a +0 leather armour (47, 7, D:4) a +0 club a +0 leather armour (47, 8, D:4) a +0 club (47, 24, D:4) a +0 shortbow 15 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, 0, D:5) a +0 halberd (2, 0, D:5) a +0 flail (3, 0, D:5) a +1 flail of protection (6, 59, D:5) a staff of air (9, 2, D:5) a +0 whip a +0 ring mail (9, 3, D:5) a +0 dagger a +0 robe (11, 16, D:5) a +0 leather armour (still there?) a +0 whip (still there?) (11, 18, D:5) a +0 flail (still there?) a +0 giant club (still there?) (20, 20, D:5) a +0 dagger (23, 52, D:5) a +0 leather armour (27, 4, D:5) a +0 scale mail (29, 17, D:5) a +0 robe (31, 39, D:5) a +0 flail (33, 39, D:5) a +0 hand axe (still there?) a +0 leather armour (still there?) (44, 43, D:5) Ruest's Grimoire of the Doomed Voyage Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Apportation Translocation 1 no c - Vampiric Draining Necromancy 3 no d - Gell's Gravitas Translocation 3 no Trog disapproves of the use of such an item. (47, -2, D:5) a +0 hunting sling (49, -2, D:5) a +0 mace a +0 ring mail (54, 35, D:5) 18 stones Level 6 of the Dungeon (6, 11, D:6) a +0 falchion (11, 6, D:6) a +0 trident (11, 16, D:6) a +0 dagger (21, 38, D:6) a +0 short sword (23, 30, D:6) a potion of degeneration (25, 18, D:6) a book of the Spheres (28, 24, D:6) a +0 dagger (28, 36, D:6) a +0 ring mail (29, 31, D:6) an iguana corpse (30, 31, D:6) a +0 flail (still there?) a +0 leather armour (still there?) (33, 29, D:6) an amulet of regeneration (33, 30, D:6) 8 gold pieces (still there?) 13 bolts (still there?) (33, 31, D:6) a wand of paralysis (7) (36, 18, D:6) a +0 shortbow 25 arrows (43, 30, D:6) a +0 flail (56, 15, D:6) a +0 dagger