slayr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 2, D:1) a +0 leather armour (16, 14, D:1) a +0 dagger (36, -5, D:1) a +0 club (52, 3, D:1) a +0 spear Level 2 of the Dungeon (3, 19, D:2) a staff of air (7, 7, D:2) a +0 short sword (12, 14, D:2) a +0 dagger (15, 21, D:2) a +0 dagger (18, -1, D:2) a +0 leather armour (27, 8, D:2) a +0 dagger (31, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 leather armour of poison resistance (17, -2, D:3) a +0 dagger (20, 33, D:3) a +0 whip (21, -17, D:3) 24 arrows (26, -15, D:3) a +0 flail a +0 leather armour a +0 dagger a +1 vorpal hunting sling 14 stones a +0 flail a +0 ring mail a +0 mace a +0 hand axe (27, -15, D:3) a +0 mace a +0 chain mail (31, 15, D:3) a +0 robe (32, 25, D:3) a +0 chain mail (38, 19, D:3) a +0 mace (39, -12, D:3) a +0 flail (41, 6, D:3) 32 stones (51, 15, D:3) a +0 dagger a +0 ring mail (61, -29, D:3) a +0 dagger (61, -24, D:3) a +0 ring mail a +0 hand axe a +0 club Level 4 of the Dungeon [Shop] Wili's Jewellery Shop an amulet of faith (520 gold) a ring of willpower (325 gold) a ring of protection from cold (325 gold) a +6 ring of strength (760 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a ring of protection from fire (325 gold) a ring of see invisible (195 gold) a +6 ring of dexterity (760 gold) a ring of magical power (260 gold) a ring of willpower (325 gold) a ring of willpower (325 gold) a +6 ring of intelligence (760 gold) [Shop] Noif's General Store a +0 ring mail (40 gold) a scroll of identify (20 gold) a +0 ring mail (40 gold) a wand of paralysis (9) (110 gold) a scroll of noise (10 gold) a potion of mutation (80 gold) a book of Party Tricks (300 gold) the +8 great sword "Warr" {vamp, rPois Stlth+} (735 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. Stlth: It makes you more stealthy. (0, 0, D:4) a +0 dagger (13, -13, D:4) 13 stones (22, -22, D:4) a +0 short sword (29, -5, D:4) a +0 dagger (32, -26, D:4) a +0 flail (33, -20, D:4) a +0 dagger (34, -9, D:4) a +0 robe (42, 23, D:4) a potion of degeneration (43, -9, D:4) a +0 trident (43, 8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 30 stones (0, 14, D:5) a +0 ring mail (15, -23, D:5) a +0 whip a +0 flail a +0 short sword (16, -7, D:5) 21 bolts (16, 12, D:5) a +1 war axe of venom (17, -24, D:5) a +0 giant spiked club (17, -22, D:5) a +0 ring mail (20, -26, D:5) 15 sling bullets (23, -13, D:5) 22 arrows (24, -13, D:5) 16 stones (27, -19, D:5) a scroll of noise (29, -6, D:5) a +0 quarterstaff (35, -10, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (2, 1, D:6) 22 bolts (2, 14, D:6) a +0 plate armour a +0 trident (3, 14, D:6) an amulet of the acrobat a +0 club (4, 11, D:6) a +0 leather armour a +0 dagger of venom (7, 12, D:6) a +0 robe a +0 dagger a +0 short sword (9, -7, D:6) 26 sling bullets (17, 8, D:6) a +0 robe (23, -21, D:6) 28 stones (24, -17, D:6) a +0 shortbow 7 arrows (24, 3, D:6) a +0 rapier (still there?) a +0 ring mail (still there?) (25, 8, D:6) 23 stones (28, 9, D:6) a +0 spear (29, 5, D:6) a +0 dagger (still there?) a +0 robe (still there?) (34, -20, D:6) the +9 hunting sling of Qill {flame, *Corrode rElec Int+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 8, D:7) a +0 scythe (5, 5, D:7) a +0 spear (12, 16, D:7) a scroll of blinking (16, 8, D:7) 28 bolts (16, 12, D:7) a scroll of magic mapping (18, 15, D:7) a ring of fire (18, 17, D:7) 25 gold pieces (19, 17, D:7) 28 sling bullets (23, 5, D:7) 27 bolts (23, 17, D:7) a potion of lignification (23, 22, D:7) a +2 hand axe of freezing (24, 9, D:7) a +0 mace (24, 10, D:7) a +0 club a +0 ring mail (27, 0, D:7) a +0 flail (27, 18, D:7) a +0 falchion (31, 37, D:7) a +0 club a +0 leather armour (32, 17, D:7) a +0 dagger a +0 chain mail (32, 18, D:7) a +0 club (32, 19, D:7) a +0 whip (32, 37, D:7) a +0 dagger a +0 robe (32, 38, D:7) a +0 chain mail (33, 36, D:7) a +0 trident (33, 37, D:7) a +0 flail a +0 leather armour (34, 16, D:7) a +0 trident of protection a +0 leather armour (35, 17, D:7) a +0 falchion (36, 8, D:7) a +0 mace (37, 7, D:7) a +0 chain mail a +0 war axe (37, 9, D:7) a +0 flail (38, 19, D:7) a +0 robe (45, 32, D:7) 24 stones (48, 28, D:7) a +0 robe a +0 morningstar (48, 29, D:7) a +3 short sword a +0 robe a +0 robe a +0 great sword a +0 robe a +0 halberd (49, 28, D:7) a +0 whip 4 poisoned darts a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 dagger a +0 robe a +1 vorpal hand axe a +0 hand axe (9, 30, D:8) 20 stones (16, 28, D:8) a +0 ring mail a +1 spear of venom (18, 27, D:8) a +0 leather armour a +1 vorpal mace (20, 29, D:8) a +0 spear (21, 21, D:8) a +0 spear (21, 29, D:8) a +0 ring mail a +0 club (27, -3, D:8) a +0 dagger a +0 short sword 5 poisoned darts (28, -3, D:8) a +0 whip (29, 1, D:8) a +0 short sword of protection 3 stones (30, 1, D:8) a +0 short sword a +0 dagger (30, 19, D:8) a +0 leather armour a +0 flail (31, 24, D:8) a +0 long sword a +0 chain mail (44, 8, D:8) 10 arrows a +0 shortbow (44, 25, D:8) a +0 short sword (44, 29, D:8) a +0 robe a +0 dagger (45, -4, D:8) 24 sling bullets (45, 0, D:8) a +0 hand axe 7 boomerangs a +0 plate armour a +0 short sword (45, 3, D:8) a +0 trident a +0 scale mail (45, 27, D:8) a +0 robe of fire resistance a +0 dagger (46, 0, D:8) a +0 flail a +0 dagger a +0 robe (46, 25, D:8) a +0 leather armour a +0 mace (46, 27, D:8) a +0 robe a +0 dagger (47, 1, D:8) a +0 dagger a +0 robe (47, 26, D:8) a +0 chain mail a +0 halberd (48, 22, D:8) a +0 short sword a stone (48, 24, D:8) a +0 ring mail a +0 war axe (49, 26, D:8) a +0 long sword (50, 21, D:8) a +0 short sword a +0 hand crossbow 19 bolts (51, 14, D:8) a +0 leather armour 4 boomerangs a +0 club (56, 24, D:8) a +0 cloak (58, 24, D:8) a +0 whip (66, 16, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (9, 0, D:9) a +0 short sword (9, 41, D:9) a +0 short sword a +0 hand axe a +0 dagger a +0 robe (11, 41, D:9) a +0 mace (14, 41, D:9) a +0 mace (21, 19, D:9) 13 stones a +0 robe (25, 33, D:9) a +1 whip of flaming a +0 robe (25, 34, D:9) a +0 club (25, 35, D:9) a +0 club a +0 club a +0 whip a +0 spear a +0 ring mail a +0 buckler (30, 15, D:9) a +0 robe (32, 12, D:9) 24 sling bullets (36, 8, D:9) a +0 club (39, 19, D:9) a +0 giant spiked club (40, 29, D:9) a +0 chain mail (42, 6, D:9) a +0 robe (45, -6, D:9) the +7 rapier of Vuto Esuuth {vorpal, rF++ Str+2 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rF: It greatly protects you from fire. SInv: It lets you see invisible. (45, 4, D:9) a scroll of noise (46, 11, D:9) 30 arrows (52, 11, D:9) a piece from Xom's chessboard (15/15) (60, -9, D:9) a +2 vorpal mace (60, 14, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a wyvern corpse (2, -21, D:10) 20 sling bullets the Ecumenical Temple