Dungeon Crawl Stone Soup version 0.27-a0-1228-gfd60fd639a (webtiles) character file. Game seed: 10450403760006342820 18 slayr the Grave Robber (level 2, -1/14 HPs) Began as a Vine Stalker Necromancer on June 7, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (626 turns). slayr the Grave Robber (Vine Stalker Necromancer) Turns: 626, Time: 00:01:59 Health: -1/14 AC: 2 Str: 10 XL: 2 Next: 70% Magic: 0/6 EV: 12 Int: 15 God: Gold: 3 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . b - +2 hand axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons b - a +2 vorpal hand axe (weapon) Armour a - a +0 robe (worn) Potions c - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 3% 1 b - Animate Skeleton Necr 28% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d7 11% 3 Animate Dead Necr 7% N/A 34% 4 Agony Necr 14% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your bat skeleton hits the jackal but does no damage. The jackal barely misses you. Your Fighting skill increases to level 1! Your bat skeleton hits the jackal but does no damage. Your bat skeleton closely misses the jackal. The jackal barely misses your bat skeleton. The jackal bites you. Your bat skeleton misses the jackal. The jackal barely misses your bat skeleton. You see here a jackal corpse. Unknown command. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! Your bat skeleton barely misses the jackal. Your bat skeleton hits the jackal. The jackal dies! The jackal bites you but does no damage. You barely miss the jackal. Your bite misses the jackal. Your bat skeleton barely misses the jackal. x2 The jackal bites you. Your bat skeleton hits the jackal but does no damage. The goblin hits your bat skeleton with a +0 club. Your bat skeleton is destroyed! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton barely misses the jackal. You closely miss the jackal. The jackal barely misses you. Your jackal skeleton bites the jackal but does no damage. The jackal barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal. Unknown command. You barely miss the jackal. The jackal is moderately wounded. You hit the goblin. You kill the goblin! The jackal bites you. You die... .......... ....#...............##. ..^................... ....####............. ."..# #............# ##..# #............# #..####.##(........ ##...##.# #....)h# #.#.##.# #....@Z# #.#....###......# #.####(.##....>.# #.##....##......# ##.##.##.......### J...>...####.#.# .........# #...# ..........##....# ...........♣.#### You could see a jackal (ally target) and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 2 bats (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slayr the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 394 | D:1 | Reached XP level 2. HP: 10/14 MP: 1/6 606 | D:1 | Found Vogedgh's Jewellery Shop. 622 | D:1 | Reached skill level 1 in Fighting 626 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, hellmonk_ecumenical_altar_crossroads, serial_shops, nicolae_shop_trees Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.5 Necromancy | | 4.2 Action || total -------------------------++------- Melee: Hand axe || 7 Dagger || 1 Cast: Pain || 19 Animate Skeleton || 5 Armor: Robe || 6 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 604 | 22 | 380 | 126 | 1 | 626.0 | Dungeon | 626 | 604 | 22 | 380 | 126 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 626 daAuts