slayr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 12, D:1) a +0 hand axe (3, 2, D:1) a stone (3, 4, D:1) a stone (6, 16, D:1) a +0 short sword (7, 1, D:1) a +0 club (10, -11, D:1) a +0 club (10, 7, D:1) a +0 short sword 15 stones (11, 4, D:1) a stone (11, 5, D:1) a stone (17, 37, D:1) a +0 leather armour (35, 25, D:1) a +0 mace (37, -11, D:1) a +0 short sword Level 2 of the Dungeon (0, 12, D:2) a +0 whip (0, 36, D:2) 13 arrows (2, 8, D:2) a +0 club (3, 37, D:2) a +0 cloak (8, 16, D:2) a +0 short sword (10, -2, D:2) a +0 mace (16, 14, D:2) a +0 leather armour (18, 10, D:2) 11 bolts (22, 32, D:2) 17 arrows (26, 10, D:2) a +0 leather armour (30, 8, D:2) a +0 rapier (35, 33, D:2) a +0 dagger (36, -10, D:2) 10 sling bullets (38, 1, D:2) 19 stones (46, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 27 stones (1, 1, D:3) a +0 club (1, 2, D:3) a +0 club (2, 3, D:3) a stone (still there?) a +0 club (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) a +0 dagger (still there?) (4, 6, D:3) a potion of stabbing (5, 4, D:3) 16 stones (16, 44, D:3) a +0 short sword (26, 18, D:3) 26 arrows (27, 20, D:3) a +0 leather armour (36, 30, D:3) a cursed -2 whip (37, 44, D:3) a +0 flail (37, 48, D:3) a +0 morningstar (45, 15, D:3) a stone (46, 16, D:3) 2 stones (49, 28, D:3) a +0 dagger (52, 53, D:3) a potion of stabbing (55, 35, D:3) a cursed -3 whip a +0 hand axe a +1 scale mail of fire resistance a +0 flail a +0 ring mail (55, 37, D:3) a cursed -1 hand axe Level 4 of the Dungeon [Shop] Zeixiad's Weapon Shop the +6 hand axe of Defence {pain, rPois rN+ SInv} (742 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It protects you from negative energy. It lets you see invisible. The Shining One disapproves of the use of such an item. a +1 quarterstaff of speed (247 gold) a +0 falchion (39 gold) a +0 shortbow (39 gold) a cursed -1 scimitar (1 gold) a +2 flail of protection (210 gold) a +2 rapier of protection (218 gold) 14 stones (18 gold) a +0 falchion (39 gold) a +0 war axe (45 gold) 9 arrows (23 gold) [Shop] Vapsoc's Antique Weapon Emporium a cursed -3 hand axe (2 gold) a +0 scythe (75 gold) a +0 trident (87 gold) a +0 morningstar (100 gold) the +8 quarterstaff of Midsummer {flame, *Drain +Rage rN+++ Stlth-} (1792 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. It lets you go berserk. It causes draining when unequipped. It makes you less stealthy. a cursed +0 rapier (25 gold) a +0 falchion (75 gold) a +0 morningstar (100 gold) a +1 morningstar of protection (295 gold) a +0 short sword (75 gold) the +8 hand crossbow "Peobaog" {flame, *Drain +Fly rC+ rN+} (1525 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It lets you fly. It causes draining when unequipped. a +0 scimitar (100 gold) [Shop] Noeptoq's Armour Boutique a +0 chain mail of magic resistance (149 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) [Shop] Icevvude's Weapon Boutique a +0 spear (36 gold) a +0 club (12 gold) 13 stones (15 gold) a +0 short sword (36 gold) a +1 trident of venom (134 gold) 28 arrows (67 gold) a +3 falchion of holy wrath (268 gold) a +1 spear of venom (127 gold) a +0 quarterstaff (48 gold) a cursed -2 dagger (1 gold) a +0 short sword (36 gold) 17 stones (20 gold) a +0 rapier (48 gold) [Shop] Osto's Weapon Shoppe 20 stones (24 gold) the cursed +2 battleaxe of Responsibility {distort, rPois Int+4 Dex-5 Stlth+} (421 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +0 falchion (36 gold) 15 bolts (36 gold) a +0 club (12 gold) a +2 falchion of holy wrath (208 gold) a +1 vorpal hunting sling (110 gold) the +3 falchion "Xeozeh" {freeze, rElec rPois} (463 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. 8 stones (9 gold) 10 poisoned darts (48 gold) (0, 0, D:4) 14 bolts (0, 19, D:4) a +0 giant club (12, 0, D:4) a +0 giant club a +0 robe (16, 29, D:4) 8 sling bullets (19, 28, D:4) 17 stones (33, 39, D:4) a cursed +0 club (42, 48, D:4) a +0 chain mail (49, 36, D:4) a +0 club (51, 37, D:4) a +0 robe (55, 32, D:4) 20 stones Level 5 of the Dungeon (1, -4, D:5) a +0 flail (4, 18, D:5) an uncursed staff of earth (6, 19, D:5) a +0 whip (8, -10, D:5) a cursed -1 trident (9, 24, D:5) 26 arrows (12, 4, D:5) 21 bolts (13, 3, D:5) a +0 flail a +3 ring mail (14, 31, D:5) a +0 falchion (21, 28, D:5) an arrow (22, 28, D:5) a +0 club a +0 hand axe a +0 war axe a +0 chain mail a +0 giant club a +0 mace a +0 ring mail a +0 shortbow a +0 shortbow a +0 war axe 28 arrows (23, 11, D:5) a potion of invisibility (25, 19, D:5) a +2 helmet (39, 23, D:5) a +0 ring mail (41, -10, D:5) 22 arrows (50, 3, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Pohorokh's Weapon Boutique a +0 short sword (36 gold) a +1 falchion of electrocution (174 gold) a +0 long sword (42 gold) a +0 mace (36 gold) a +0 spear (36 gold) a +0 trident (42 gold) (3, -2, D:6) a cursed -3 mace (3, 6, D:6) a +0 whip (4, -2, D:6) a +0 mace (unseen) (10, 12, D:6) 13 stones (22, -10, D:6) a +0 mace (22, 1, D:6) a +0 cloak (26, 14, D:6) a +0 robe (29, -22, D:6) a stone (29, -19, D:6) a +0 hand axe a +0 leather armour (29, -18, D:6) a +0 mace (29, -17, D:6) a +0 dagger 24 stones (30, -20, D:6) a cursed +0 morningstar (33, 6, D:6) 14 stones (35, 3, D:6) a +0 long sword (35, 14, D:6) a +0 quarterstaff (37, -27, D:6) a +0 war axe a +0 chain mail a +0 dagger a +0 flail a +0 leather armour (37, 15, D:6) a +0 short sword (38, -27, D:6) a +0 dagger a +0 robe (50, 16, D:6) 2 potions of degeneration (51, -16, D:6) a +0 dagger (53, -21, D:6) a +0 giant club (54, -18, D:6) 22 stones (57, -10, D:6) a +0 giant spiked club Level 7 of the Dungeon (4, -11, D:7) a +0 morningstar a cursed +0 leather armour (6, -11, D:7) a +0 halberd (8, -14, D:7) 22 bolts (14, -4, D:7) a +0 giant club (16, -1, D:7) a +0 leather armour (32, 0, D:7) 14 bolts (33, -4, D:7) a +0 dagger (33, 7, D:7) 18 bolts (41, 21, D:7) a +0 dagger (42, 21, D:7) a +0 trident a +0 plate armour (42, 25, D:7) a +0 dagger (43, 21, D:7) a +0 flail a +0 ring mail (46, 19, D:7) a +0 dagger a +0 shortbow 11 arrows (47, 16, D:7) an arrow (48, 12, D:7) 2 arrows (48, 13, D:7) an arrow (48, 15, D:7) an arrow (50, 11, D:7) a +0 giant spiked club (51, 32, D:7) a +0 dagger (52, 21, D:7) a +0 dagger a cursed +0 robe (52, 22, D:7) a +0 hand axe a +0 scale mail (52, 31, D:7) a stone (52, 32, D:7) a +0 dagger (57, -13, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, 6, D:8) a +0 mace a +0 robe (6, 26, D:8) a +0 giant spiked club (7, -10, D:8) a +0 shortbow 12 arrows (7, 26, D:8) a +0 giant club (9, -14, D:8) an arrow (9, 4, D:8) 18 stones (9, 28, D:8) 18 stones (10, -15, D:8) a +0 whip a stone a +0 club a +0 dagger (10, -14, D:8) a +0 hand axe a +0 plate armour a +0 war axe (11, -16, D:8) a +0 short sword a +0 short sword (11, -14, D:8) a +0 robe a +2 dagger of venom (11, 15, D:8) a cursed +2 vorpal flail a +0 robe (15, 11, D:8) a +0 shortbow 18 arrows (21, 7, D:8) a +0 club (22, 5, D:8) a +0 club a +0 leather armour a +0 club (23, 7, D:8) a +0 giant spiked club (30, 11, D:8) a potion of stabbing (34, -15, D:8) a +0 giant club (41, 10, D:8) a +0 flail a +0 leather armour (42, -13, D:8) a +4 scimitar of flaming a cursed +0 robe a potion of stabbing (42, 19, D:8) a +0 hand axe a +0 dire flail a +0 chain mail a +0 giant club a +0 giant club (43, 17, D:8) a +0 dagger a +0 robe (44, 38, D:8) a +0 chain mail (48, 14, D:8) a +0 scale mail (49, 9, D:8) a +0 trident (53, 0, D:8) a +1 whip of flaming a +0 robe (54, 31, D:8) a +0 shortbow 14 arrows (56, 31, D:8) an arrow (57, -8, D:8) a +0 shortbow (58, 30, D:8) an arrow (59, 30, D:8) an arrow (59, 31, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +2 war axe a +0 robe (1, -1, D:9) a +3 long sword of freezing a +0 robe (1, 0, D:9) a +0 flail a cursed +0 leather armour (1, 1, D:9) a +0 dagger of electrocution a +0 robe (1, 2, D:9) a +0 hand axe a +0 chain mail (7, -7, D:9) a cursed +0 mace a +0 robe (7, -6, D:9) a cursed +5 short sword of freezing a +0 robe (10, 31, D:9) a +0 club (17, 34, D:9) a +1 halberd of protection a cursed +0 plate armour (17, 35, D:9) a potion of stabbing (18, 34, D:9) a +0 club a +0 scale mail (22, 31, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger a +0 flail a +0 ring mail (23, 26, D:9) a +0 hand axe a +0 ring mail (24, 23, D:9) a +1 mace of protection (24, 24, D:9) a +0 long sword a +0 chain mail a +0 club (24, 26, D:9) a +0 club a +0 flail (25, 14, D:9) a +0 club a +0 dagger a +0 ring mail (25, 15, D:9) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 hand axe (25, 16, D:9) a +0 flail (25, 26, D:9) a +0 dagger a +0 robe (26, 15, D:9) a +0 dagger a +0 whip (27, 16, D:9) a +0 leather armour (27, 27, D:9) a +0 club a +0 ring mail (27, 46, D:9) a +0 scimitar a +0 robe a cursed +2 mace of freezing a +0 robe (29, 26, D:9) a +0 club a +0 short sword a +0 scale mail (29, 27, D:9) a +0 hand axe (42, 6, D:9) a +2 mace of protection (47, 33, D:9) a +0 club (52, 31, D:9) a +0 scale mail (56, 35, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 leather armour (1, 0, D:10) a +0 scimitar a +0 chain mail (1, 1, D:10) a +0 short sword (12, 11, D:10) a cursed amulet of inaccuracy (15, 12, D:10) 22 stones (32, 28, D:10) 31 arrows (32, 31, D:10) a +0 giant club (34, 18, D:10) a +0 giant club a +0 giant club (35, 23, D:10) a scroll of immolation (49, -1, D:10) 22 sling bullets (49, 16, D:10) 25 stones Level 11 of the Dungeon (0, 0, D:11) 20 arrows (11, -35, D:11) 28 stones (12, -37, D:11) a scroll of immolation (12, -16, D:11) a scroll of random uselessness (14, -13, D:11) a cursed +5 halberd a +0 robe a +5 spear a +0 robe (16, -14, D:11) a cursed +3 dagger a +0 robe (19, -21, D:11) a +0 morningstar (21, -11, D:11) a +0 flail a +0 robe (22, -10, D:11) a +0 giant club a +0 giant club (23, -36, D:11) a +0 troll leather armour (25, -12, D:11) a +2 falchion (28, -9, D:11) a +0 leather armour a +1 short sword of holy wrath (30, -36, D:11) 2 arrows (32, -38, D:11) a +0 shortbow 18 arrows (36, -25, D:11) a +1 cloak an uncursed staff of air (37, -32, D:11) a +1 dagger of speed a +0 robe (37, -31, D:11) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (37, -16, D:11) a +0 scale mail (39, -4, D:11) 18 stones (50, -2, D:11) a +0 trident (54, -4, D:11) 27 arrows (54, -3, D:11) 11 stones Level 12 of the Dungeon (0, 0, D:12) a +0 spear (2, -38, D:12) a +0 helmet (3, -36, D:12) a +0 dagger (3, -15, D:12) a +0 hand crossbow (12, -30, D:12) a +0 leather armour (still there?) 20 gold pieces (still there?) (13, 0, D:12) a +0 hand axe a +0 leather armour (16, -2, D:12) a +0 war axe a +0 leather armour (16, -1, D:12) a +0 dagger a +0 chain mail (17, -30, D:12) a +0 kite shield (17, -1, D:12) a +0 whip (19, -5, D:12) a +0 hand crossbow (20, -19, D:12) 11 arrows (25, 5, D:12) a +0 long sword a +0 chain mail (43, -40, D:12) 6 bolts (49, -43, D:12) a +0 giant spiked club (52, -29, D:12) a +0 giant club a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) 16 stones (4, -2, D:13) a scroll of immolation (5, 14, D:13) an uncursed ring of stealth (7, -2, D:13) a hippogriff skeleton (16, 9, D:13) an uncursed staff of air (17, 10, D:13) a hippogriff corpse (24, -5, D:13) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (27, -7, D:13) 3 large rocks Level 1 of the Lair of Beasts (13, -17, Lair:1) a +0 falchion (21, -8, Lair:1) a potion of degeneration (38, -14, Lair:1) the cursed +0 leather armour of Beogh's Benevolence {rCorr Int+5 Dex-3 Slay+3} It affects your intelligence (+5). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (44, -42, Lair:1) 22 stones (44, -39, Lair:1) 22 stones (48, -44, Lair:1) 19 arrows (51, -28, Lair:1) a +0 scale mail (52, -26, Lair:1) 22 arrows (53, -37, Lair:1) 16 stones (56, -33, Lair:1) a +0 hand axe (63, -14, Lair:1) a +0 falchion (66, -46, Lair:1) 15 arrows (68, -27, Lair:1) 19 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (4, -2, Lair:2) a +0 flail (6, 13, Lair:2) an uncursed ring of protection from magic an uncursed ring of see invisible (7, 13, Lair:2) an uncursed amulet of magic regeneration (10, -10, Lair:2) 16 stones (23, 21, Lair:2) a +0 short sword (26, -2, Lair:2) a +0 ring mail (29, -7, Lair:2) a +0 robe (30, -6, Lair:2) a +0 rapier (39, 21, Lair:2) a +0 falchion (50, -13, Lair:2) 11 bolts (54, -13, Lair:2) 25 stones (55, 19, Lair:2) a -4 ring of slaying (56, 3, Lair:2) a scroll of random uselessness (59, 9, Lair:2) 19 bolts Level 3 of the Lair of Beasts (10, -12, Lair:3) a scroll of immolation (10, 20, Lair:3) a +0 long sword (17, -4, Lair:3) a +0 fustibalus (20, 22, Lair:3) a +0 dagger (21, 8, Lair:3) a wand of random effects (20) (24, -18, Lair:3) a +0 scale mail (25, -11, Lair:3) 33 stones (26, -36, Lair:3) 16 stones (37, 2, Lair:3) a +0 arbalest (41, -1, Lair:3) a +0 long sword (44, -1, Lair:3) a +0 mace of holy wrath a +0 robe (44, 0, Lair:3) a +0 halberd (44, 1, Lair:3) a +0 vorpal long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (9, 37, Lair:4) a +0 war axe (13, 8, Lair:4) 30 arrows (16, 26, Lair:4) an uncursed ring of poison resistance an uncursed ring of flight (17, 14, Lair:4) 21 arrows (20, 5, Lair:4) 3 scrolls of immolation (44, 0, Lair:4) 24 bolts (47, -9, Lair:4) a cursed amulet of inaccuracy (49, 14, Lair:4) 19 bolts (52, 28, Lair:4) a +0 pair of gloves (54, 15, Lair:4) the +5 scale mail of the Marlin {Harm Dex+3} It affects your dexterity (+3). It increases damage dealt and taken. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 fustibalus (8, 21, Lair:5) 20 stones (20, 11, Lair:5) 20 stones (23, 15, Lair:5) an uncursed ring of positive energy (23, 25, Lair:5) a +0 robe (26, 46, Lair:5) a +0 scale mail (51, 15, Lair:5) a +0 scimitar (55, 9, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (1, 17, Lair:6) the +5 flail "Impbane" {vamp, rN++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from negative energy. The Shining One disapproves of the use of such an item. (13, 24, Lair:6) 10 stones (15, 1, Lair:6) a +2 spear of flaming (15, 2, Lair:6) a condenser vane (2/2) (16, 1, Lair:6) the cursed +1 quarterstaff "Qoxammah" {antimagic, Fragile rPois Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. (16, 4, Lair:6) 20 stones (18, 2, Lair:6) a +2 vampiric rapier (18, 3, Lair:6) an uncursed staff of earth (26, 7, Lair:6) a +1 short sword (40, -17, Lair:6) a +0 long sword (51, 5, Lair:6) a +0 war axe (55, 11, Lair:6) a +0 robe