slayr Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -14, D:1) a cursed -2 hand axe (2, -3, D:1) a +0 whip (5, -8, D:1) a +0 club (22, -25, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 25 stones (8, 10, D:2) a +0 ring mail (8, 13, D:2) a +0 club (9, 25, D:2) a +0 ring mail (11, 17, D:2) a +0 club (12, 16, D:2) a +0 mace a +0 animal skin (12, 25, D:2) a +0 club (13, 15, D:2) a +0 club (14, 14, D:2) a cursed -2 hunting sling 16 stones (15, 18, D:2) a +0 dagger (18, 10, D:2) a stone (18, 13, D:2) a +0 leather armour (18, 14, D:2) 22 bolts (18, 15, D:2) an uncursed amulet of inaccuracy (18, 16, D:2) 19 arrows (28, -6, D:2) a +0 club (32, 30, D:2) 22 bolts (34, 27, D:2) a +0 club (38, -8, D:2) 25 bolts (40, 1, D:2) a cursed -3 club a +0 dagger (41, 23, D:2) a +0 dagger (44, 0, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger of Uncomfortable Rashes {pain, Str+4} (5040 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). the ring "Paigh" {*Tele rPois rF- rC+ Str+3} (2500 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. the +1 robe of Classification {Regen+ SInv} (1690 gold) It lets you see invisible. It increases your rate of regeneration. the +2 ring mail "Asutupur" {-Tele rCorr Stlth+} (2380 gold) It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (0, 0, D:3) 2 stones (0, 1, D:3) a stone (0, 4, D:3) a stone (0, 6, D:3) a +0 dagger (4, -9, D:3) a +0 mace (7, -8, D:3) a +0 ring mail (11, -9, D:3) a +0 club (11, 17, D:3) a +0 club (11, 18, D:3) a +0 hand axe (11, 22, D:3) a +0 dagger (13, 26, D:3) 15 sling bullets (15, -7, D:3) 24 stones (21, 2, D:3) a +0 club (30, 1, D:3) a +0 club (30, 24, D:3) a +0 club (38, -1, D:3) 21 arrows (47, 1, D:3) a +0 ring mail 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, 1, D:4) a +0 troll leather armour (9, 3, D:4) 13 stones (9, 4, D:4) an uncursed ring of teleportation (13, -6, D:4) a +0 dagger (13, -2, D:4) a +0 spear (25, 3, D:4) 12 stones (25, 15, D:4) 25 arrows (29, 5, D:4) 20 sling bullets (37, -33, D:4) a tomahawk (37, -29, D:4) a +0 helmet (38, -39, D:4) a tomahawk a +0 scale mail (38, -38, D:4) a +0 club a +0 leather armour a +0 falchion a +0 dagger (38, -36, D:4) a tomahawk (42, -36, D:4) a +0 dagger (56, -14, D:4) a +0 hand axe a +0 hand axe (62, -11, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (21, -14, D:5) 9 poisoned needles (21, 11, D:5) a +0 hand axe (28, -4, D:5) a +0 chain mail (29, 8, D:5) a +0 robe a +0 dagger (30, 7, D:5) a +0 dagger a cursed +0 robe (33, -11, D:5) a +0 long sword (33, 5, D:5) a cursed -3 flail a +0 leather armour a +0 hand axe (44, 0, D:5) 16 arrows a +0 shortbow (55, -10, D:5) a +0 rapier Level 6 of the Dungeon (5, 11, D:6) a +0 flail (5, 19, D:6) 15 stones (6, 11, D:6) a +0 leather armour a +0 whip (16, 3, D:6) a +0 flail (17, 3, D:6) a +0 chain mail a +0 leather armour a +0 hand axe a +0 war axe a +0 mace a +0 ring mail a cursed -3 flail a +0 chain mail (21, 0, D:6) 4 tomahawks (48, 12, D:6) a +0 robe (48, 38, D:6) a +0 short sword (57, 29, D:6) 8 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 15 stones (2, -31, D:7) a +0 scale mail a +0 whip (3, -19, D:7) a +0 scale mail (7, -30, D:7) 26 arrows a +0 chain mail a +0 whip a +0 shortbow (7, -13, D:7) 2 arrows (8, -4, D:7) a +0 spear (9, -29, D:7) 2 arrows (9, -15, D:7) 6 arrows (10, -16, D:7) 3 arrows (11, -38, D:7) a +0 flail (11, -17, D:7) a +0 shortbow an arrow (12, -34, D:7) 5 tomahawks of returning a +0 mace (12, -33, D:7) a +0 chain mail a cursed +0 flail (14, -22, D:7) a +0 scale mail (20, -32, D:7) a +0 flail a +0 trident a +0 chain mail (21, -33, D:7) a +0 short sword a +0 chain mail (22, -15, D:7) a +0 mace a cursed +0 plate armour (24, -18, D:7) a +0 rapier (24, -12, D:7) a +0 whip (25, -21, D:7) a +2 ring of intelligence an uncursed ring of attention (26, -31, D:7) a +0 trident (27, -23, D:7) a +0 mace of protection a +0 robe (27, -22, D:7) a +0 dagger a +0 robe (27, -16, D:7) a +0 robe (28, -8, D:7) a +2 scimitar of electrocution (39, -13, D:7) 15 arrows Level 8 of the Dungeon (0, 7, D:8) a +0 dagger a +0 robe (3, 23, D:8) a +0 scimitar (5, -11, D:8) a +0 ring mail (10, -12, D:8) a +0 flail (10, 16, D:8) a +0 hand axe (10, 19, D:8) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (11, -11, D:8) a +0 flail a +0 hand axe 21 stones a +0 scale mail (12, 19, D:8) 2 sling bullets (13, -9, D:8) a stone (13, 18, D:8) a sling bullet (13, 19, D:8) 23 sling bullets (14, 20, D:8) 8 arrows (16, -7, D:8) 2 stones (18, -8, D:8) a +0 club (18, -7, D:8) a +0 dagger a +0 robe (19, -7, D:8) a +2 whip of freezing (22, 19, D:8) a stone (23, 19, D:8) a stone (25, 19, D:8) 5 stones (25, 21, D:8) a stone (26, 18, D:8) a +0 dagger 3 stones (26, 19, D:8) 4 stones (33, 22, D:8) a +0 short sword (34, -8, D:8) an uncursed staff of death (34, -6, D:8) a +2 short sword of protection a +2 dagger of pain a +4 triple sword of electrocution a +4 dagger a +0 lajatang (38, -15, D:8) a +0 scale mail a +0 flail (39, -16, D:8) a +0 mace (39, -15, D:8) a +0 leather armour a +2 mace of protection a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (39, -14, D:8) a +0 dagger a +0 robe (46, 18, D:8) 24 bolts (47, 18, D:8) a +0 flail (48, 18, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (5, -6, D:9) 2 arrows (5, -5, D:9) an arrow (5, -3, D:9) an arrow (5, -2, D:9) an arrow (5, 0, D:9) 14 arrows a +0 shortbow (10, -12, D:9) a +0 dagger a +0 robe (17, 19, D:9) a book of Misfortune (18, 19, D:9) an uncursed staff of earth the +1 hunting sling "Newt's Death" {flame, rF+ Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. a +1 hat (18, 26, D:9) 23 stones (22, -25, D:9) a +1 robe a +0 giant spiked club (38, -12, D:9) a -2 spear a +2 animal skin (47, -14, D:9) a +0 ring mail (53, -4, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) 3 tomahawks (1, -29, D:10) a +0 giant club (2, -7, D:10) a +0 robe a +0 trident (3, -8, D:10) a +0 robe a +0 mace (3, 9, D:10) 18 arrows (4, -23, D:10) 13 bolts (4, -10, D:10) a +0 robe a +3 war axe (9, -11, D:10) a +0 scale mail (14, -16, D:10) 16 bolts (19, -34, D:10) a +0 hand axe (19, -33, D:10) a +0 trident a +0 chain mail (20, -34, D:10) a +0 leather armour a +0 dagger (22, -7, D:10) a +0 dagger (26, 2, D:10) a tomahawk (27, -7, D:10) a +0 robe a +0 dagger (27, -4, D:10) a +0 leather armour a cursed -2 hand axe (28, -2, D:10) a +0 plate armour a +0 mace (30, -2, D:10) 2 tomahawks a +0 flail (31, 6, D:10) a +0 rapier (31, 9, D:10) a +4 hand axe (44, -15, D:10) a cursed -1 flail a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (44, -14, D:10) a +0 flail (47, -7, D:10) a +0 ring mail a +0 robe a +0 trident a +0 dagger (48, -7, D:10) a +0 short sword (48, -6, D:10) a +0 robe a +1 dagger of chaos (51, -12, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 20 stones (4, -8, D:11) 6 javelins (5, 12, D:11) an uncursed ring of see invisible (12, 6, D:11) 17 sling bullets (29, 6, D:11) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 gold pieces (3, -1, Lair:1) a hippogriff skeleton (8, -23, Lair:1) a yak skeleton (10, -19, Lair:1) 9 gold pieces (13, -31, Lair:1) 6 gold pieces (15, -15, Lair:1) 14 gold pieces (58, -13, Lair:1) a yak corpse (62, -31, Lair:1) 12 gold pieces