slayr the Dungeon (0, 50, D) a +1 ring mail of fire resistance (0, 51, D) a +1 hunting sling of freezing (0, 52, D) the cursed +0 flail of Quantum Leap {antimagic, +Inv rPois rC+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from cold. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (1, 32, D) a disc of storms (1, 33, D) a lamp of fire (1, 34, D) a +2 chain mail of cold resistance (1, 35, D) a +0 long sword (unseen) (1, 50, D) the +5 shortbow "Qimn" {venom, rC+ Str+4 Dex-4} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-4). It protects you from cold. (1, 51, D) a +0 rapier of electrocution (still there?) a cursed amulet of inaccuracy (still there?) (1, 52, D) the +5 ring mail "Pejiydes" {Str+6 Dex-2} It affects your strength (+6). It affects your dexterity (-2). (2, 14, D) a sack of spiders (2, 15, D) a book of Unlife (2, 16, D) 4 scrolls of enchant weapon (2, 32, D) a lamp of fire (2, 33, D) a +0 leather armour (2, 34, D) a book of Cantrips (2, 50, D) an uncursed staff of death (2, 51, D) a +1 quarterstaff of crushing (2, 52, D) a +10 shortbow (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +0 morningstar of protection (3, 15, D) a book of Debilitation (3, 16, D) a +6 spear of venom (3, 32, D) an uncursed staff of fire (3, 34, D) a Necronomicon (3, 47, D) a +0 longbow the +6 scale mail of Synchronized Stabbing {rN+ Int+5} It affects your intelligence (+5). It protects you from negative energy. (3, 51, D) the +6 scale mail of Time Monsters {+Blink rF++ Regen+ Dex-2} It affects your dexterity (-2). It greatly protects you from fire. It lets you blink. It increases your rate of regeneration. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +3 quarterstaff of Hepn {venom, rElec rF+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. (4, 15, D) an uncursed staff of energy (4, 16, D) a phial of floods (4, 34, D) a +3 battleaxe of electrocution a +1 vampiric war axe a +4 broad axe of venom (4, 50, D) the cursed +0 chain mail of Qijomim {rF+ rC+} It protects you from fire. It protects you from cold. It has a curse placed upon it. (4, 51, D) a +2 robe of the Archmagi (4, 52, D) the +5 battleaxe of the Morning {freeze, *Rage rC+ rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It may make you go berserk in combat. (5, 14, D) a +2 long sword of venom (5, 15, D) a +0 morningstar of protection (5, 16, D) +0 steam dragon scales (5, 32, D) the +3 quarterstaff of Pandemonium {holy, *Slow rC++ Dex+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It greatly protects you from cold. It may slow you when you take damage. It makes you more stealthy. (5, 33, D) a +0 leather armour (5, 34, D) a +3 ring of evasion (5, 50, D) the +8 dagger of Defilement {antimagic, *Rage Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It may make you go berserk in combat. (5, 51, D) a box of beasts (5, 52, D) a +6 scythe (6, 14, D) an uncursed ring of fire (6, 16, D) a +4 halberd of chopping (6, 33, D) a phial of floods (6, 34, D) a +0 dagger (still there?) a +0 scimitar of electrocution (still there?) (6, 51, D) a fan of gales (6, 52, D) a +0 scimitar of protection (7, 14, D) a lamp of fire (7, 15, D) a +2 plate armour of cold resistance (7, 16, D) an uncursed staff of air (7, 33, D) a crystal ball of energy (7, 34, D) a +0 long sword (unseen) (7, 35, D) a +0 longbow (unseen) (7, 39, D) a +3 scimitar of electrocution (7, 40, D) a cursed +0 long sword a +2 shield of fire resistance a +0 rapier a +0 rapier a +0 leather armour (7, 41, D) a cursed +0 short sword (still there?) an arrow (still there?) (7, 42, D) a +0 dagger (unseen) (7, 50, D) an uncursed staff of power (7, 51, D) a +1 hand crossbow of freezing (7, 52, D) an uncursed amulet of magic regeneration (still there?) a +1 robe of fire resistance (still there?) (7, 55, D) an uncursed staff of power (8, 14, D) a +0 broad axe of chopping (8, 15, D) an uncursed staff of power (8, 16, D) the amulet "Umauhavo" {Spirit +Blink} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you blink. (8, 34, D) a +0 longbow (still there?) a +2 hand crossbow of freezing (still there?) (8, 35, D) a +0 long sword (unseen) (8, 36, D) an uncursed staff of death (unseen) (8, 37, D) a +0 longbow a +0 leather armour (8, 38, D) a +0 rapier (8, 41, D) a +0 longbow (unseen) (8, 43, D) a +0 dagger (8, 50, D) a +1 chain mail of fire resistance (8, 51, D) the Catalogue of Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Static Discharge Conjuration/Air 3 d - Fireball Conjuration/Fire 5 e - Orb of Destruction Conjuration 7 (8, 52, D) the Collected Works on Dislocation and the Entourage Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Passage of Golubria Translocation 4 c - Aura of Abjuration Summoning 5 d - Shadow Creatures Summoning 6 (9, 14, D) an uncursed staff of conjuration (9, 15, D) the +9 falchion "Elaosk" {freeze, rF+ Str+3 Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-4). It protects you from fire. (9, 16, D) a +1 rod of inaccuracy (14/14) (9, 32, D) a +0 dagger (9, 33, D) a book of Enchantments (9, 34, D) a +2 hand axe of flaming (still there?) an uncursed staff of fire (still there?) (9, 35, D) a +0 short sword (unseen) (9, 36, D) an uncursed staff of earth (unseen) (9, 37, D) a +0 leather armour (9, 41, D) a +0 short sword an uncursed amulet of magic regeneration (9, 50, D) a +0 war axe of freezing (9, 52, D) a +3 short sword of speed (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of energy (10, 15, D) a +2 halberd of venom (10, 16, D) the Reference Book on Frigorific Self-Improvement Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Excruciating Wounds Charms/Necromancy 5 c - Simulacrum Ice/Necromancy 6 (10, 33, D) a crystal ball of energy (10, 34, D) a +0 long sword (10, 50, D) a book of Summonings (10, 52, D) a book of Death (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) +1 mottled dragon scales (11, 15, D) the +10 quarterstaff of Overwhelming Force {distort, rC+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. (11, 16, D) an uncursed amulet of faith (11, 32, D) a +0 dagger (11, 33, D) a book of Spatial Translocations (11, 34, D) a +6 battleaxe of freezing (11, 37, D) a +0 long sword (unseen) (11, 50, D) a +2 flail of holy wrath (11, 51, D) a +4 shortbow of flaming (11, 52, D) a book of Party Tricks (12, 14, D) a +8 iron rod (10/10) (12, 15, D) an uncursed staff of death (12, 16, D) a sack of spiders (12, 32, D) the Catalogue of Illusion and Good Luck Spells Type Level a - Summon Butterflies Summoning 1 b - Ozocubu's Armour Charms/Ice 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Summon Demon Summoning 5 e - Summon Hydra Summoning 7 (12, 33, D) a Necronomicon (12, 34, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (12, 50, D) a book of Geomancy (12, 51, D) a +4 lightning rod (11/11) (13, 32, D) the +11 short sword of Verol {elec, Str+3 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). (13, 34, D) a +1 arbalest of freezing (13, 50, D) a lamp of fire (13, 51, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (13, 52, D) a book of Burglary (14, 34, D) a +0 long sword (unseen) (14, 36, D) a +0 short sword (unseen) (14, 50, D) a +5 blowgun (14, 51, D) the amulet of Noon {RegenMP rElec SInv} [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. It lets you see invisible. (14, 52, D) the cursed +0 scale mail "Udyige" {rPois rF+ Int+6 Dex-2} It affects your intelligence (+6). It affects your dexterity (-2). It protects you from fire. It protects you from poison. It has a curse placed upon it. (18, 48, D) a box of beasts (18, 49, D) an uncursed staff of wizardry (18, 50, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (19, 0, D) a +0 dagger of draining (19, 1, D) 4 scrolls of enchant weapon (19, 16, D) the ring "Xurgh" {+Fly rN+ MP+9} [ring of flight] It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. (19, 17, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (19, 32, D) the Tome of Freezing Changing Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Blade Hands Transmutation 5 e - Hydra Form Transmutation 6 (19, 33, D) an uncursed staff of cold (19, 34, D) a +0 shortbow (unseen) (19, 48, D) the Guide on Doomed Poison Spells Type Level a - Vampiric Draining Necromancy 3 b - Olgreb's Toxic Radiance Poison 4 c - Dispel Undead Necromancy 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (19, 49, D) a sack of spiders (19, 50, D) a cursed -6 ring of protection (20, 0, D) a +1 glaive of venom (20, 1, D) a +4 flail of venom (20, 2, D) 8 scrolls of enchant armour (20, 16, D) a +1 spear of piercing (20, 17, D) an uncursed staff of fire (20, 32, D) a +0 scale mail (20, 33, D) a book of Clouds (20, 48, D) a +2 plate armour of cold resistance (20, 49, D) Sif Muna's Reference Book on Shape Shifting and Hexes Spells Type Level a - Beastly Appendage Transmutation 1 b - Slow Hexes 2 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 (20, 50, D) a +0 dagger of venom (21, 0, D) a +2 robe of magic resistance (21, 1, D) an uncursed staff of death (21, 16, D) the +4 quarterstaff "Esamipin" {elec, rPois SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It lets you see invisible. (21, 17, D) the +5 hand axe of Red Wine {chop, +Fly MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (21, 32, D) the +11 crystal plate armour of Jeatooh {rF+ rN+ Int-5 Stlth+} It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. It makes you more stealthy. (21, 33, D) a +3 lajatang of protection (21, 34, D) a +0 long sword (21, 37, D) a +0 short sword a +0 scale mail (21, 48, D) the +3 glaive of Experimentation {chop, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (21, 49, D) 3 potions of berserk rage 6 potions of haste (21, 50, D) a book of Dreams (22, 1, D) the +8 hand axe of Discomfort {chop, MR- Int+9 SInv Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. (22, 16, D) a box of beasts (22, 17, D) a +4 ring of strength (22, 32, D) a +0 rapier (22, 33, D) a book of Unlife (22, 34, D) a +0 leather armour (22, 37, D) a +6 lightning rod (14/14) (22, 48, D) the cursed +1 war axe "Iqecrad" {chop, rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It has a curse placed upon it. (22, 49, D) a Fen Folio (22, 50, D) a +3 chain mail of positive energy (23, 0, D) a +4 blowgun (23, 1, D) the +2 ring mail "Soluvva" {rElec Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). It insulates you from electricity. (23, 2, D) +0 steam dragon scales (23, 16, D) an uncursed staff of cold (23, 18, D) a book of Conjurations (23, 33, D) a +0 scimitar (23, 34, D) a +0 long sword (unseen) (23, 35, D) a +0 long sword a +0 leather armour (23, 36, D) a +1 long sword of slicing (23, 37, D) a +0 long sword a cursed +0 leather armour (23, 48, D) an uncursed staff of death (23, 49, D) Boeceom's Reference Book on the Fetching Glacier Spells Type Level a - Confusing Touch Hexes 1 b - Throw Frost Conjuration/Ice 2 c - Inner Flame Hexes/Fire 3 d - Bolt of Cold Conjuration/Ice 6 e - Discord Hexes 8 (23, 50, D) a book of Callings (24, 0, D) a book of Enchantments (24, 1, D) a +2 quarterstaff of draining (24, 16, D) the +7 trident of Kismet {pierce, *Slow rPois rC++ Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It greatly protects you from cold. It protects you from poison. It lets you see invisible. It may slow you when you take damage. (24, 17, D) an uncursed ring of magical power (24, 18, D) the +7 war axe "Xaruliv" {freeze, Str+5 Int+5 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+5). It affects your dexterity (-3). (24, 32, D) a +3 leather armour of poison resistance (24, 33, D) the Reference Book on Supportive Venom Spells Type Level a - Summon Butterflies Summoning 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Recall Summoning/Translocation 3 d - Summon Demon Summoning 5 e - Shadow Creatures Summoning 6 (24, 34, D) an uncursed staff of earth (24, 35, D) a +3 flail of crushing a +0 leather armour the cursed +0 falchion of Uncomfortable Rashes {elec, +Blink rPois MP+9 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. a +0 scale mail (24, 36, D) a +0 long sword a +0 leather armour (24, 37, D) a +0 short sword a +0 leather armour an uncursed amulet of faith (24, 38, D) a +1 rapier of protection (unseen) (24, 39, D) a +0 short sword (still there?) a +0 rapier (still there?) (24, 48, D) a +4 quarterstaff of holy wrath (24, 49, D) a +4 whip of flaming (24, 50, D) a disc of storms (24, 52, D) (unseen) (25, 0, D) a +0 mace of protection (25, 1, D) a book of Callings (25, 16, D) a +0 morningstar of venom (25, 17, D) a lamp of fire (25, 18, D) a +2 battleaxe of venom (25, 32, D) a +2 vampiric short sword (25, 34, D) a +0 rapier (25, 35, D) a +0 rapier a +0 short sword a +0 leather armour (25, 36, D) a +0 long sword a +0 ring mail an uncursed ring of magical power (25, 39, D) a +0 rapier (unseen) (25, 41, D) a +6 dagger of venom (unseen) (25, 48, D) a lamp of fire (25, 49, D) the amulet of Orthodoxy {Regen+ MP+9} [amulet of regeneration] It affects your magic capacity (+9). It increases your rate of regeneration. (25, 50, D) a book of the Earth (25, 53, D) a +2 flail of protection (unseen) (26, 0, D) an uncursed staff of cold (26, 1, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (26, 16, D) a lamp of fire (26, 17, D) an uncursed staff of wizardry (26, 32, D) a +0 dagger (26, 34, D) a +0 short sword (26, 37, D) a +0 rapier a +0 chain mail an uncursed amulet of faith (26, 48, D) a +1 flail of venom (26, 49, D) an uncursed staff of poison (26, 50, D) the amulet of Boceb {rC+ Regen+ MP-9 Int+3 SInv Stlth+} [amulet of regeneration] It affects your intelligence (+3). It protects you from cold. It affects your magic capacity (-9). It lets you see invisible. It increases your rate of regeneration. It makes you more stealthy. a +6 ring of strength (27, 0, D) a +0 long sword of freezing (27, 1, D) a +4 long sword of draining (27, 16, D) a Grand Grimoire (27, 17, D) a +2 scimitar of electrocution (27, 32, D) a book of Flames (27, 33, D) an uncursed staff of fire (27, 34, D) a +3 falchion of freezing (still there?) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (still there?) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Cheibriados disapproves of the use of such an item. (27, 37, D) a +0 longbow a +0 leather armour (27, 49, D) an uncursed staff of summoning (27, 50, D) the +7 hand crossbow "Titeil" {speed, rC++ Str+7 Int-3} Attacks with this weapon are significantly faster. It affects your strength (+7). It affects your intelligence (-3). It greatly protects you from cold. Cheibriados disapproves of the use of such an item. (28, 0, D) an uncursed staff of cold (28, 1, D) an uncursed amulet of rage (28, 16, D) a +5 ring of strength (28, 17, D) an uncursed staff of fire (28, 33, D) a +4 rod of ignition (13/13) (28, 48, D) a disc of storms (28, 50, D) a +0 trident of distortion (29, 0, D) a book of Summonings (29, 1, D) a lamp of fire (29, 16, D) a box of beasts (29, 17, D) a +6 ring of strength (29, 33, D) a disc of storms (29, 34, D) a +0 dagger (29, 48, D) a +2 leather armour of poison resistance (29, 49, D) the +4 battleaxe of Uskayaw's Supremacy {chop, *Drain rElec Str+9} It inflicts extra damage upon your enemies. It affects your strength (+9). It insulates you from electricity. It causes draining when unequipped. (29, 50, D) the +6 mace of the Evil Eye {freeze, *Noise Dex+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It may make noises in combat. (30, 1, D) an uncursed ring of protection from magic the ring of Fuuki {rCorr rElec} [ring of resist corrosion] It insulates you from electricity. an uncursed ring of fire the ring of Zeneo {Wiz rElec rF- rC+ Int+3 SInv} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. the amulet "Plog" {RegenMP rElec Int+8 Dex-5 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+8). It affects your dexterity (-5). It insulates you from electricity. It makes you more stealthy. an uncursed ring of flight (30, 2, D) a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) (30, 48, D) the +4 hand axe of Ehen Loa {freeze, Str+5 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+6). (30, 49, D) a +2 pair of boots of stealth (30, 50, D) a +3 scale mail of positive energy (31, 48, D) the +2 robe of Shadows and Fog {rN+} It protects you from negative energy. (31, 49, D) a book of Geomancy (31, 50, D) a +1 ring mail of cold resistance (32, 48, D) an uncursed staff of cold (32, 49, D) a +5 hand crossbow of freezing (32, 50, D) an uncursed staff of energy (33, 48, D) an uncursed staff of cold (33, 49, D) the +4 plate armour of It's Over Quickly {+Inv} It lets you turn invisible. (33, 50, D) an uncursed staff of wizardry (34, 28, D) a +3 mace of holy wrath (34, 48, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (34, 49, D) an uncursed staff of power (34, 50, D) the cursed -1 cloak "Aruh Maq" {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (35, 0, D) the +10 falchion of Qazlal's Regard {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (35, 1, D) a +0 troll leather armour (35, 15, D) an uncursed staff of fire (35, 17, D) a +1 glaive a +2 animal skin (35, 28, D) a +1 war axe of chopping (35, 29, D) a +3 scythe of freezing (36, 0, D) an uncursed staff of air (36, 1, D) a +1 glaive of chopping (36, 4, D) a +0 giant spiked club a +0 giant club (36, 14, D) a +0 chain mail of magic resistance (36, 15, D) the Incunabulum of Unholy Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Ice Beast Ice/Summoning 4 c - Agony Necromancy 5 d - Shadow Creatures Summoning 6 (36, 29, D) the +6 lajatang "Dianuhem" {antimagic, Fragile rC+ Int+7 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). It protects you from cold. It will be destroyed if unequipped. It makes you less stealthy. (37, 0, D) an uncursed amulet of regeneration (37, 1, D) a +0 troll leather armour a +3 arbalest of flaming (37, 14, D) an uncursed staff of energy (37, 15, D) a crystal ball of energy (37, 16, D) a book of the Earth (37, 29, D) Sif Muna's Incunabulum of the Hurtful Compass Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Teleport Other Translocation 3 d - Throw Icicle Conjuration/Ice 4 e - Delayed Fireball Conjuration/Fire 7 (38, 0, D) a +1 antimagic spear (38, 1, D) a +0 giant club a crystal ball of energy (38, 7, D) a +0 giant spiked club 3 large rocks (38, 8, D) a +0 troll leather armour a +0 giant club (38, 14, D) a +4 hand axe of electrocution (38, 15, D) a +0 dagger (38, 16, D) a cursed -2 dagger a +0 robe of magic resistance (38, 18, D) a +4 quarterstaff of chaos (unseen) (38, 22, D) 4 large rocks a potion of brilliance a +4 long sword of draining a +0 robe a potion of curing a +1 scimitar of flaming a +0 robe (38, 23, D) a +0 short sword a cursed +0 chain mail a +0 large shield (38, 28, D) a +1 dagger of holy wrath (38, 30, D) a +6 ring of dexterity (38, 37, D) a +0 demon whip (38, 38, D) a +2 scythe of venom (38, 49, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (38, 50, D) an uncursed staff of death (39, 0, D) a Young Poisoner's Handbook (39, 1, D) the cursed +1 dagger of Havoc {venom, rElec rF+ MP+9 Int-4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (39, 6, D) a +0 giant spiked club a +0 giant club (39, 7, D) a +0 giant spiked club a +0 giant club a +0 giant club (39, 14, D) a book of Death (39, 15, D) an uncursed staff of death (39, 22, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (39, 23, D) 4 large rocks (39, 28, D) a +2 demon trident of electrocution an uncursed staff of summoning (39, 29, D) an uncursed staff of cold (39, 31, D) a +2 demon trident of draining a +0 plate armour 2 potions of haste (39, 48, D) an uncursed staff of death (39, 49, D) the cursed ring "Jirchau" {rPois EV-3 Dex+5 Stlth+} [ring of evasion] It affects your evasion (-3). It affects your dexterity (+5). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (39, 50, D) a +1 quarterstaff of speed (40, 0, D) an uncursed staff of energy (40, 1, D) a +2 robe of magic resistance (40, 7, D) a +0 giant club a +0 giant spiked club (40, 8, D) a +0 giant club a +0 giant club (40, 15, D) a +3 scimitar of flaming (40, 22, D) a +2 executioner's axe of venom a +0 scale mail (40, 23, D) a potion of degeneration a +3 scimitar of flaming a +1 robe of positive energy (40, 29, D) the Grimoire of the Helpful Volcanoes Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Swiftness Charms/Air 2 d - Throw Flame Conjuration/Fire 2 e - Ring of Flames Charms/Fire 7 (40, 34, D) a +7 dagger of flaming (unseen) (40, 36, D) a +1 demon whip of draining (40, 48, D) a fan of gales (40, 49, D) a book of Conjurations (40, 50, D) a +3 dagger of venom (41, 0, D) a +2 leather armour of fire resistance (41, 1, D) an uncursed staff of poison (41, 14, D) a box of beasts (41, 15, D) a +0 short sword (41, 29, D) a +0 trident (41, 48, D) a +4 flail of protection (41, 49, D) a +1 mace of protection (41, 50, D) a +1 rod of inaccuracy (14/14) a +2 rod of clouds (10/10) a +4 rod of clouds (10/10) a +2 rod of shadows (11/11) (42, 0, D) an uncursed ring of positive energy (42, 1, D) an uncursed amulet of regeneration (42, 14, D) an uncursed staff of fire (42, 15, D) the cursed +0 robe "Gyreet" {+Blink MP+9 Str+4} It affects your strength (+4). It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. (42, 28, D) a book of Power (42, 29, D) a book of Death (42, 48, D) a +2 spear of venom (42, 49, D) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (42, 50, D) a +0 pair of boots of running (43, 14, D) +0 fire dragon scales (43, 15, D) an uncursed staff of cold (43, 28, D) the +6 broad axe "Orb Guardian's Curse" {vamp, +Inv rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It lets you turn invisible. (43, 29, D) a cursed staff of poison (43, 48, D) a +2 ring of protection (43, 49, D) the ring of Wuecoc {MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It affects your resistance to hostile enchantments. (43, 50, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (44, 28, D) a book of Annihilations (44, 48, D) a +1 arbalest of freezing (44, 49, D) a Grand Grimoire (44, 50, D) a +2 battleaxe of freezing (44, 51, D) a fan of gales (44, 55, D) +0 ice dragon scales (45, 48, D) a +3 morningstar of flaming (45, 49, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (45, 50, D) a +0 arbalest of freezing (45, 51, D) an uncursed staff of death (46, 48, D) a +2 spear of freezing (46, 49, D) the +5 dagger of the Grave {venom, Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). (46, 50, D) an uncursed staff of power a rime drake corpse (skeletalised by now) (46, 51, D) an uncursed staff of air (46, 54, D) +0 ice dragon scales the +11 eveningstar "Pukubb" {crush, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (47, 48, D) a book of Changes (47, 49, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (47, 50, D) a +8 rod of inaccuracy (9/9) (47, 51, D) an uncursed ring of positive energy (47, 52, D) +0 ice dragon scales (47, 56, D) a +2 battleaxe of freezing (48, 2, D) a +0 mace a +0 robe (48, 48, D) the cursed +1 dagger "slayr's Foe" {pierce, rF- rC- SInv Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (48, 49, D) a +0 scale mail of poison resistance (48, 50, D) a box of beasts (48, 51, D) a +2 hunting sling of flaming (49, 0, D) a +1 morningstar of protection (49, 1, D) a +1 great sword of freezing (49, 12, D) a +3 glaive of venom (49, 24, D) a box of beasts (49, 36, D) a +6 ring of dexterity (49, 37, D) a +2 dagger of electrocution (49, 48, D) a +0 whip of venom (49, 49, D) the +2 plate armour of Hepisee {Regen+} It increases your rate of regeneration. (49, 50, D) 4 scrolls of enchant armour (50, 1, D) a Fen Folio (50, 12, D) an uncursed staff of poison (50, 24, D) a +1 pair of boots of flying (50, 25, D) an uncursed amulet of rage (50, 32, D) a +0 halberd (50, 37, D) the +5 great mace of the Pariah {antimagic, rF+ MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It affects your resistance to hostile enchantments. (50, 41, D) a +0 long sword a +0 robe (50, 42, D) a +0 spear a +0 robe (50, 48, D) an uncursed staff of summoning (50, 49, D) the +6 quarterstaff "Biocsuud" {drain, Fragile +Blink +Inv Str+8} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It lets you turn invisible. It lets you blink. It will be destroyed if unequipped. (50, 50, D) an uncursed amulet of rage (51, 0, D) a lamp of fire (51, 1, D) a sack of spiders (51, 12, D) a disc of storms (51, 19, D) a +0 dagger a +0 robe an uncursed ring of resist corrosion (51, 24, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (51, 25, D) a +4 blowgun (51, 30, D) a +1 short sword of speed (51, 31, D) a +0 whip a +0 robe (51, 36, D) a +0 short sword (51, 41, D) the +1 long sword of Infinite Pain {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. a +0 large shield (51, 48, D) an uncursed staff of power (51, 49, D) a +2 rod of ignition (9/9) (51, 50, D) the ring "Okiy" {rN++ EV+2} [ring of evasion] It affects your evasion (+2). It greatly protects you from negative energy. (52, 0, D) a +1 mace of holy wrath (52, 1, D) a +1 glaive of chopping (52, 12, D) the +0 robe of Jootocro {rC+ Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. (52, 13, D) a sack of spiders (52, 25, D) an uncursed amulet of harm (52, 30, D) a +0 flail (52, 37, D) the +10 hand axe of Pebloodirr {drain, +Rage} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. (52, 43, D) a +0 hand axe a +0 robe (52, 48, D) the +10 hand crossbow "Ixucok" {speed, *Drain MR+ Stlth+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. Cheibriados disapproves of the use of such an item. (52, 49, D) a sack of spiders (52, 50, D) a fan of gales (53, 0, D) a book of Debilitation (53, 1, D) a book of the Warp (53, 12, D) an uncursed staff of earth (53, 13, D) a +2 robe of the Archmagi (53, 24, D) a book of Transfigurations (53, 25, D) a +2 hand axe of venom (53, 30, D) a cursed -3 mace a +0 robe (53, 31, D) a +0 glaive a +2 hand axe of flaming (53, 37, D) the +1 broad axe "Bagarr" {chop, *Slow rElec Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It may slow you when you take damage. (53, 48, D) a +2 hunting sling of freezing (53, 50, D) Otrovoan's Tome of Evil Transmigration Spells Type Level a - Animate Skeleton Necromancy 1 b - Beastly Appendage Transmutation 1 c - Animate Dead Necromancy 4 d - Petrify Transmutation/Earth 4 e - Irradiate Conjuration/Transmutation 5 f - Dispel Undead Necromancy 5 (54, 0, D) a +2 cloak of poison resistance (54, 1, D) a +0 ring mail of magic resistance (54, 12, D) a book of Callings (54, 24, D) an uncursed ring of resist corrosion (54, 25, D) a +0 dagger of venom (54, 36, D) an uncursed staff of death (54, 48, D) a +1 scimitar of draining (54, 49, D) a +3 ring of protection (54, 50, D) an uncursed staff of earth (55, 0, D) a +0 plate armour of poison resistance (55, 1, D) a +4 dagger of draining (55, 12, D) an uncursed staff of energy (55, 13, D) an uncursed staff of fire (55, 24, D) a +1 robe of magic resistance (58, 47, D) a +5 rod of shadows (11/11) (58, 48, D) a cursed staff of air (58, 49, D) a +4 short sword of venom (59, 36, D) an uncursed staff of conjuration (59, 37, D) a +2 ring of strength (59, 47, D) a +2 cloak of invisibility (59, 48, D) an uncursed staff of cold (59, 49, D) a book of Fire (60, 36, D) a book of Battle (60, 37, D) the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. (60, 43, D) a +0 war axe a +0 chain mail (60, 47, D) the Compendium of Curses and Intoxication Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Cause Fear Hexes 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (60, 48, D) the cursed +0 chain mail of Dimar {Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It has a curse placed upon it. (60, 49, D) a +3 ring of dexterity (61, 8, D) the Collected Works on Glacial Poisoning Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Olgreb's Toxic Radiance Poison 4 c - Bolt of Cold Conjuration/Ice 6 (61, 16, D) a Young Poisoner's Handbook (61, 36, D) a fan of gales (61, 37, D) a +3 ring of dexterity (61, 43, D) the +9 trident "Xerghu" {pierce, rF+ rC+ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from fire. It protects you from cold. a potion of blood (61, 47, D) the ring "Ygrusoj" {rCorr rN+ MP+9 Stlth-} [ring of resist corrosion] It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. (61, 48, D) an uncursed staff of poison (61, 49, D) the +0 robe "Hiujemnu" {+Inv rElec Int+3 Stlth-} It affects your intelligence (+3). It insulates you from electricity. It lets you turn invisible. It makes you less stealthy. (62, 0, D) a +2 robe of magic resistance (62, 8, D) a +3 spear of piercing (62, 16, D) a Fen Folio (62, 27, D) The Last Secrets of the Arcane Arts Spells Type Level a - Controlled Blink Translocation 8 b - Disjunction Translocation 8 (62, 32, D) the cursed +0 hand axe of Ragnarok {venom, +Fly rF+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. It lets you fly. It has a curse placed upon it. (62, 37, D) an uncursed staff of power (62, 44, D) a +4 great sword a +0 robe (62, 47, D) a +3 ring of intelligence (62, 49, D) a +1 mace of crushing (63, 0, D) a +0 battleaxe of chopping (63, 8, D) an uncursed staff of earth (63, 16, D) a book of the Tempests (63, 17, D) the Almanac of Noxious Unholy Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Olgreb's Toxic Radiance Poison 4 (63, 27, D) a +0 long sword (63, 32, D) a +0 short sword (unseen) (63, 36, D) a book of Dreams (63, 47, D) a +1 great mace of holy wrath (63, 48, D) the Tome of Icy Flight Spells Type Level a - Freeze Ice 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Throw Frost Conjuration/Ice 2 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Ozocubu's Refrigeration Ice 6 (63, 49, D) a +0 helmet of intelligence (63, 50, D) an uncursed ring of ice (64, 16, D) the Volume of Feathers and Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 the Grimoire of Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Recall Summoning/Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Aura of Abjuration Summoning 5 e - Summon Hydra Summoning 7 Xicaagiq's Catalogue of Shifting Enchantment Spells Type Level a - Sticks to Snakes Transmutation 2 b - Tukima's Dance Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 a book of Annihilations a book of Changes (64, 26, D) an uncursed staff of wizardry (64, 27, D) a +0 pair of boots of running (64, 32, D) a +0 short sword of holy wrath (unseen) (64, 47, D) a +4 glaive of venom (64, 48, D) a +3 plate armour of fire resistance (64, 49, D) an uncursed ring of wizardry (64, 50, D) an uncursed ring of fire (65, 26, D) a +2 morningstar of protection (65, 47, D) a +2 leather armour of cold resistance (65, 48, D) a book of Spatial Translocations (65, 49, D) a box of beasts (65, 50, D) a +2 plate armour of fire resistance (65, 55, D) a hornet corpse (66, 48, D) a book of Changes (66, 49, D) a book of Unlife (66, 50, D) a wand of hasting (5/9) (66, 51, D) an uncursed staff of summoning (66, 55, D) an orb spider corpse (still there?) a wolf spider corpse (still there?) (66, 57, D) a redback corpse (67, 47, D) a +1 hand axe of electrocution (67, 48, D) a +3 long sword of protection (67, 49, D) a cursed amulet of inaccuracy (67, 50, D) a +3 blowgun (67, 56, D) a redback corpse (still there?) a wolf spider corpse (still there?) (67, 57, D) a demonic crawler corpse a hornet corpse a ghost moth corpse (68, 0, D) a +4 vampiric spear (68, 47, D) an uncursed staff of power (68, 48, D) the ring "Raboy" {rPois Int+2} [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. (68, 49, D) a +4 giant spiked club (68, 50, D) a crystal ball of energy (69, 0, D) an uncursed staff of power (69, 36, D) a book of Summonings (69, 47, D) a book of Alchemy (69, 49, D) a scroll of brand weapon (69, 50, D) a crystal ball of energy (70, 8, D) the +1 robe of Votavim {rF- rC+ Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (70, 9, D) a manual of Slings (70, 36, D) a +1 trident of venom (70, 37, D) a +0 club (70, 42, D) a +0 whip a +0 ring mail (70, 43, D) an uncursed staff of wizardry (70, 47, D) a fan of gales (70, 48, D) a +4 quarterstaff of protection (70, 49, D) a book of Summonings (71, 8, D) a +0 trident (71, 16, D) the +8 glaive "Javvej" {speed, rC+ rN+ Dex-2} Attacks with this weapon are significantly faster. It affects your dexterity (-2). It protects you from cold. It protects you from negative energy. Cheibriados disapproves of the use of such an item. (71, 17, D) an uncursed staff of death (71, 26, D) a +4 plate armour of magic resistance (71, 36, D) a book of Frost (71, 37, D) a +0 dagger (71, 42, D) an uncursed staff of summoning a +0 club a +0 dagger a +0 robe (71, 43, D) 2 tomahawks (71, 47, D) a disc of storms (71, 48, D) the Grimoire of Spatial Unholy Rites Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Force Lance Conjuration/Translocation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Agony Necromancy 5 (71, 49, D) a +1 hand crossbow of flaming (72, 8, D) a +3 chain mail of fire resistance (72, 9, D) the +10 plate armour of the Swamp {*Corrode rF+++ Regen+ Str-5} It affects your strength (-5). It renders you almost immune to fire. It increases your rate of regeneration. It may corrode you when you take damage. (72, 16, D) a +1 halberd of venom (72, 17, D) the +1 leather armour of Objectivity {rPois} It protects you from poison. (72, 18, D) a cursed +3 spear a +0 robe (72, 19, D) a +0 hand axe a +0 robe (72, 26, D) a book of Conjurations (72, 27, D) the +3 glaive of the Manifold Wonders {elec, *Noise rPois MR- Int+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+9). It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. (72, 36, D) a +0 dagger (72, 37, D) a +0 dagger (72, 41, D) a +4 spear of flaming a +0 robe (72, 42, D) a +0 leather armour (72, 47, D) a lamp of fire (72, 48, D) a +0 large shield of positive energy (72, 49, D) an uncursed staff of wizardry (73, 1, D) the +6 plate armour of Mezcal {rElec rF- Regen+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. (73, 17, D) an uncursed staff of energy (73, 27, D) an uncursed staff of energy (73, 36, D) a book of the Dragon (73, 37, D) a lamp of fire (73, 43, D) a +4 spear of piercing a +2 robe of magic resistance (73, 47, D) a +2 battleaxe of chopping (73, 48, D) an uncursed staff of poison (73, 49, D) a book of Spatial Translocations (74, 48, D) the +10 long sword "Dueleqan" {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (75, 1, D) a disc of storms (75, 47, D) +0 steam dragon scales (75, 48, D) the +10 great sword "Valaf" {slice, *Rage Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It may make you go berserk in combat. (75, 49, D) a scroll of brand weapon the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy.