Dungeon Sprint DCSS version 0.19-a0-1686-g35356ef (webtiles) character file. 25 slayr the Magician (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on Sept 26, 2016. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (110 turns). slayr the Magician (Deep Elf Conjurer) Turns: 110, Time: 00:00:24 Health: -7/15 AC: 3 Str: 5 XL: 2 Next: 82% Magic: 8/11 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 11 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ NoTele + (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons h - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.8 Spellcasting + Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You start resting. You feel yourself speed up. You start resting. You feel less exhausted. You start resting. Magic restored. You start resting. HP restored. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a giant club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The searing ray hits the ogre. The ogre is moderately wounded. The searing ray misses the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | slayr the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 6 in Spellcasting 15 | D | Reached skill level 5 in Conjurations 15 | D | Reached XP level 2. HP: 13/15 MP: 1/11 23 | D | Learned a level 2 spell: Searing Ray 108 | D | Noticed an ogre 110 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.8 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 4