slayr Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (11, 10, D:1) a +0 hunting sling (39, 15, D:1) 8 arrows (44, -1, D:1) 9 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 15, D:2) a +0 club (9, 27, D:2) 15 bolts (17, -3, D:2) a +0 scale mail (21, 18, D:2) a +0 club (22, 21, D:2) a +0 club (23, 22, D:2) a +0 club (24, -9, D:2) a +0 club a +0 animal skin (24, -8, D:2) a +0 animal skin (28, 1, D:2) a +0 animal skin (30, 13, D:2) a potion of degeneration (32, -10, D:2) a +0 mace (32, -7, D:2) a +0 trident (34, -11, D:2) a +0 animal skin (39, -14, D:2) a +0 animal skin (42, 10, D:2) a cursed -3 club (43, -10, D:2) a cursed +0 whip (44, -9, D:2) a +0 animal skin a +0 dagger (45, 10, D:2) a +0 dagger (53, -1, D:2) a +0 club (64, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 15, D:3) a +0 short sword (3, 14, D:3) a +0 club (8, 25, D:3) a +0 flail (9, 27, D:3) a +0 hand axe a +0 leather armour (10, 27, D:3) a +0 mace (11, 27, D:3) a +0 falchion (13, 10, D:3) a +0 spear (13, 27, D:3) a +0 dagger a +0 robe (15, 9, D:3) a +0 club (17, 13, D:3) a +0 dagger (18, 13, D:3) a +0 spear (18, 44, D:3) a book of Necromancy (20, 9, D:3) a +0 club (20, 17, D:3) an uncursed amulet of harm (24, 12, D:3) a +0 dagger a cursed -3 hunting sling (26, -5, D:3) a +0 club (26, 30, D:3) a +0 dagger (27, 30, D:3) a +0 club (33, -9, D:3) a +0 dagger (33, -4, D:3) a +2 hunting sling of flaming (33, 18, D:3) a +0 dagger a +0 robe (50, -1, D:3) a +0 mace (56, -16, D:3) 21 arrows Level 4 of the Dungeon (2, -1, D:4) a +1 whip a +0 robe (11, -7, D:4) 24 arrows (13, -28, D:4) an uncursed ring of sustain attributes (13, 5, D:4) a +0 mace a +0 ring mail a +0 whip a +0 scale mail a +0 dagger a +0 robe (14, 6, D:4) a +0 short sword a +0 leather armour (16, -16, D:4) a +0 leather armour (21, 0, D:4) a +0 flail (23, -18, D:4) a +0 plate armour a +0 ring mail (24, -11, D:4) a +0 halberd (25, -11, D:4) a +0 flail (28, 12, D:4) an uncursed ring of see invisible (41, 6, D:4) a +0 leather armour (49, 13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Pycem's Assorted Antiques a +0 halberd (96 gold) a +3 scale mail of cold resistance (624 gold) a +0 quarterstaff (96 gold) 2 potions of curing (144 gold) a +0 robe (16 gold) a scroll of identify (48 gold) a wand of flame (26/48) (336 gold) a potion of mutation (60 gold) a +0 glaive (156 gold) (7, 4, D:5) 11 arrows (10, -3, D:5) a scroll of noise (21, -7, D:5) a +0 robe (23, -27, D:5) a +0 giant club (24, 4, D:5) a +0 robe a +2 dagger of venom (25, 4, D:5) a +0 mace a +0 robe a +0 flail a +0 ring mail a +0 dagger (33, 3, D:5) 21 bolts (50, -23, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) 15 arrows (8, 11, D:6) a scroll of noise (13, 12, D:6) a +0 ring mail (31, -20, D:6) a +0 scimitar (38, 6, D:6) a +0 giant club (40, 6, D:6) a +0 spear (41, -4, D:6) a +0 giant spiked club (41, 7, D:6) a +0 spear (41, 22, D:6) a +0 dagger (51, 2, D:6) a +0 ring mail (51, 13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 scale mail (1, 1, D:7) a +2 short sword of venom a +0 trident a +0 chain mail (1, 2, D:7) a +0 dagger a +0 battleaxe a +0 plate armour (3, 1, D:7) a +2 whip of holy wrath (4, 1, D:7) a +0 giant club (9, 21, D:7) 3 large rocks (13, -13, D:7) a +0 club (14, -15, D:7) a +0 dagger a +0 scale mail a +0 morningstar a +0 chain mail (14, -14, D:7) a +0 hand axe a +0 plate armour a +0 dagger a cursed +0 robe (14, -5, D:7) a +0 scimitar (15, -2, D:7) a cursed -2 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (31, 5, D:7) a +0 leather armour (37, -6, D:7) 3 arrows (37, 5, D:7) a +0 leather armour (38, -6, D:7) a +0 leather armour a +0 flail (40, -9, D:7) a +0 leather armour 16 arrows a +0 flail a +0 hand axe a +0 shortbow (40, -8, D:7) a cursed +0 robe a +0 dagger (40, 4, D:7) a +1 whip of freezing 5 bread rations a +2 whip of flaming (40, 14, D:7) 22 arrows (41, -9, D:7) a +0 hand axe (43, -12, D:7) a cursed +0 dagger Level 8 of the Dungeon (0, 0, D:8) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (1, -1, D:8) a +2 halberd of protection (1, 1, D:8) a +2 halberd of venom (2, 0, D:8) a +1 halberd of protection (3, 22, D:8) a +0 leather armour (3, 25, D:8) a +0 hand axe a +0 dagger a cursed +0 robe a +0 flail a +0 chain mail a +0 dagger of venom a +0 robe (5, 11, D:8) a +3 ring of evasion (5, 12, D:8) a +0 dagger an uncursed ring of stealth (10, 31, D:8) an uncursed ring of stealth (22, 5, D:8) a cursed +0 robe (22, 13, D:8) a cursed -3 falchion (38, 16, D:8) 14 poisoned needles (39, -16, D:8) a +0 ring mail (40, 5, D:8) 10 poisoned needles (43, 21, D:8) a +0 giant club a +0 giant spiked club (46, 30, D:8) a +0 helmet (48, -17, D:8) a +0 falchion (48, -14, D:8) a +0 dagger (58, 5, D:8) a +0 robe (60, 5, D:8) a +2 dagger of venom a +0 leather armour (60, 7, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 great sword (5, -9, D:9) a wand of polymorph (17/24) (12, -17, D:9) a +1 flail of crushing a +0 dagger a +0 robe (12, 4, D:9) a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 mace (14, 5, D:9) a +0 mace a +0 ring mail (15, 2, D:9) a +0 ring mail (28, -14, D:9) a +0 battleaxe a +0 robe (29, -15, D:9) a +2 dagger a cursed +0 robe (30, -16, D:9) a +0 mace a +0 robe (31, -17, D:9) a +0 trident a +0 robe (32, -17, D:9) a +3 scimitar a +0 robe (33, -12, D:9) a +0 whip (34, -16, D:9) a +0 dagger a +0 robe (41, -12, D:9) a +0 morningstar a +0 robe (41, -11, D:9) a +3 halberd a +0 robe (41, -10, D:9) a +0 hand axe a +0 robe (44, 6, D:9) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, -10, Lair:1) a +2 robe of cold resistance (4, -13, Lair:1) a +0 quarterstaff of freezing (4, -12, Lair:1) a +2 scimitar of flaming a +0 robe (10, -53, Lair:1) a scroll of noise (12, -30, Lair:1) a +0 plate armour (13, -30, Lair:1) a +0 long sword (30, -49, Lair:1) a book of Maledictions (31, -3, Lair:1) a +0 robe (32, -19, Lair:1) 18 bolts (32, -2, Lair:1) a cursed +0 chain mail (38, -54, Lair:1) a book of Unlife (46, -4, Lair:1) 244 stones (47, -60, Lair:1) a +0 helmet (49, -62, Lair:1) the +8 falchion of Tafebase {holy, *Contam rF++ MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (49, -34, Lair:1) a +0 dagger (50, -44, Lair:1) a +0 leather armour (58, -16, Lair:1) a +3 bardiche (61, -3, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 tomahawks of returning 9 tomahawks (0, 2, Lair:2) 3 scrolls of enchant weapon (0, 3, Lair:2) 2 potions of lignification (0, 4, Lair:2) a book of Geomancy (1, 1, Lair:2) the ring of Ipienk {Ice rN+ Str+3 Slay-6} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. an uncursed ring of stealth a +2 ring of dexterity an uncursed ring of resist corrosion an uncursed ring of sustain attributes an uncursed ring of ice (1, 2, Lair:2) a wand of polymorph (12/24) (3, 7, Lair:2) a +0 robe (15, -16, Lair:2) 2 potions of berserk rage (15, 6, Lair:2) 5 stones (18, 18, Lair:2) a +0 leather armour (23, -15, Lair:2) a +0 rapier (27, 6, Lair:2) a +0 rapier (27, 8, Lair:2) a +0 leather armour (36, 10, Lair:2) 21 sling bullets (43, 23, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe of magic resistance (12, -4, Lair:3) a +0 long sword (18, 5, Lair:3) a potion of degeneration (22, -36, Lair:3) 5 stones (31, -40, Lair:3) a +0 bardiche (31, -4, Lair:3) a +0 robe (33, -35, Lair:3) a +0 leather armour (34, 4, Lair:3) a potion of degeneration (35, -41, Lair:3) a book of Changes (36, -28, Lair:3) a +0 robe (37, 2, Lair:3) 20 stones (47, -19, Lair:3) a +0 quarterstaff (64, -9, Lair:3) the +0 scale mail "Ryxzurphu" {+Inv rF- Int-5 Dex+7} It affects your intelligence (-5). It affects your dexterity (+7). It makes you vulnerable to fire. It lets you turn invisible. Level 4 of the Lair of Beasts (1, -42, Lair:4) 4 potions of flight (3, -6, Lair:4) a cursed amulet of harm (8, -6, Lair:4) 14 bolts (10, -26, Lair:4) 30 stones (18, -10, Lair:4) a +0 robe (20, -33, Lair:4) 15 arrows (22, -19, Lair:4) a +0 short sword (23, -16, Lair:4) a +0 scale mail (27, -43, Lair:4) a wand of acid (0/15) (37, -55, Lair:4) 21 sling bullets (41, -51, Lair:4) 13 arrows (44, -16, Lair:4) a +0 falchion (45, -5, Lair:4) a +0 pair of gloves (47, -24, Lair:4) a +4 trident (49, -52, Lair:4) 20 arrows (52, -6, Lair:4) a +0 robe a +0 dagger (58, -47, Lair:4) 7 curare-tipped needles Level 5 of the Lair of Beasts (20, 4, Lair:5) 18 sling bullets (26, -1, Lair:5) a book of the Warp (26, 33, Lair:5) a +0 glaive (28, 40, Lair:5) a water moccasin corpse (skeletalised by now) (39, 46, Lair:5) a +0 greatsling