skk Level 1 of the Dungeon (4, -29, D:1) a +0 club (4, -11, D:1) a +0 club (15, -35, D:1) a +0 club (16, -17, D:1) a +2 vorpal mace (27, -14, D:1) a +0 club (37, -20, D:1) a +0 dagger (43, -15, D:1) a +0 chain mail (48, -11, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, 23, D:2) a +2 robe of positive energy (8, 18, D:2) a +0 club (8, 20, D:2) a +0 ring mail (14, 0, D:2) a +0 dagger (16, -1, D:2) a +0 club (19, 25, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 22, D:3) a +0 chain mail (7, 32, D:3) a +0 whip (17, -6, D:3) a +0 leather armour (17, 26, D:3) a +0 chain mail (18, 7, D:3) a potion of degeneration an amulet of magic regeneration (18, 8, D:3) a +1 cloak a +2 quarterstaff of chaos (18, 30, D:3) a +0 leather armour (19, 10, D:3) a +0 hammer (34, 40, D:3) a +0 dagger (50, -1, D:3) a +0 whip (50, 44, D:3) 4 atropa-tipped darts (52, -2, D:3) 6 poisoned darts (57, -11, D:3) a +0 short sword (60, 34, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -33, D:4) a +0 dagger (6, -33, D:4) a +0 flail a +0 chain mail (7, -33, D:4) a +0 hand axe a +0 ring mail a +0 hand axe (10, -17, D:4) a +0 whip a +0 ring mail (13, 5, D:4) a +0 rapier a +0 sling (14, 4, D:4) an orb of light (15, -33, D:4) a +0 leather armour a +0 dagger (15, -20, D:4) the +2 sling of Immorality {venom, rN+ Str+2} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). rN: It protects you from negative energy. (34, -19, D:4) a +0 rapier a +0 leather armour (34, -18, D:4) a hound skeleton (43, -9, D:4) a hobgoblin corpse Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (5, 2, D:5) a potion of curing (7, -7, D:5) an iguana corpse