skk Level 1 of the Dungeon (0, 0, D:1) a +0 sling (33, 27, D:1) a +0 whip (37, -1, D:1) a +0 flail (49, -1, D:1) 9 stones (61, -4, D:1) a +0 ring mail Level 2 of the Dungeon (3, -1, D:2) 9 stones (22, 24, D:2) a +0 dagger (22, 45, D:2) a +0 dagger (24, 25, D:2) a +0 robe (25, 21, D:2) a +0 short sword (26, 15, D:2) a +0 dagger 4 stones (35, -4, D:2) a +0 rapier 10 stones (36, -5, D:2) a +0 dagger (36, -2, D:2) a +0 short sword (36, 16, D:2) a +0 dagger (37, 15, D:2) a +0 club a +0 sling (39, 23, D:2) a +0 sling (42, 16, D:2) a +0 war axe (55, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 barding (2, 39, D:3) a +0 short sword 2 stones (5, 18, D:3) a +0 dagger (5, 27, D:3) a +0 sling (6, 34, D:3) a +0 mace a +0 leather armour a +0 club a +0 ring mail a +0 whip a +0 dagger (7, 34, D:3) a +0 dagger (15, 26, D:3) a +0 whip a +2 flail of holy wrath (22, 12, D:3) 7 stones (26, 36, D:3) a +0 leather armour (27, 6, D:3) a +0 robe (38, 25, D:3) a +0 morningstar a +0 scale mail (43, 42, D:3) a +0 mace (57, 31, D:3) a +0 dagger of speed Level 4 of the Dungeon (1, 2, D:4) a +0 dagger a +0 dagger (6, 30, D:4) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (8, 24, D:4) 6 stones (15, -2, D:4) 4 stones (15, 15, D:4) a +0 dagger (16, 14, D:4) 4 stones a +0 whip (17, -18, D:4) a +0 short sword (17, -5, D:4) a +0 whip (18, 38, D:4) 5 stones (27, -13, D:4) a +0 leather armour (35, 6, D:4) a +0 mace a +0 war axe a +0 chain mail (36, 6, D:4) a +0 dagger 3 boomerangs (37, 22, D:4) a +2 hand axe of venom (40, 22, D:4) a +0 club (44, 20, D:4) a +0 whip 4 poisoned darts (45, 20, D:4) a +2 hand axe of venom a +0 leather armour (45, 21, D:4) a +0 short sword 3 poisoned darts (46, 20, D:4) a ring of flight Level 5 of the Dungeon [Shop] Caicab's Armour Boutique a +2 robe of positive energy (220 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) the +1 leather armour of the Big Bang {rElec rN+ rCorr Int+4} (588 gold) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 chain mail (67 gold) an orb of wrath (195 gold) a +0 robe (10 gold) a +2 pair of boots of stealth (322 gold) (0, 0, D:5) 5 poisoned darts (6, 19, D:5) 9 stones (11, 0, D:5) a +0 robe a +0 dagger (20, -4, D:5) a +0 giant club (21, -13, D:5) a +0 spear a +0 spear (21, -12, D:5) a +0 spear (22, -13, D:5) a +0 whip a +0 leather armour a +0 whip a +0 whip (27, -11, D:5) a +0 club (32, -14, D:5) a +0 halberd (39, 1, D:5) a +0 giant club (40, -10, D:5) a +0 robe (44, -6, D:5) a +0 club (52, 3, D:5) a +0 chain mail a boomerang a +0 club (53, 3, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (55, 14, D:5) a +0 club a +0 chain mail a +0 club a +0 falchion a +0 leather armour a +0 short sword a +0 dagger (60, 4, D:5) a +0 club a +0 scale mail (61, -10, D:5) a +0 leather armour (61, 2, D:5) a +0 flail (62, 1, D:5) an orb of mayhem (66, 1, D:5) 3 stones (67, -5, D:5) a +0 robe Level 6 of the Dungeon (4, -1, D:6) a +2 whip of freezing a +0 robe (5, -2, D:6) a +0 giant club (6, 21, D:6) a +0 morningstar of pain +0 swamp dragon scales (18, 11, D:6) a +0 rapier (25, -16, D:6) a +0 falchion a +0 leather armour a +0 war axe a +0 dagger a +0 robe (32, -17, D:6) a +0 club (36, 19, D:6) a +0 dagger (38, -20, D:6) a +0 spear (43, -18, D:6) a +0 flail 7 stones (43, -16, D:6) a staff of fire a +0 robe (43, -15, D:6) a +0 spear (44, -19, D:6) a +0 club (44, -16, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) the +1 robe of the Evil One {rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (8, 19, D:7) a +0 leather armour (13, 19, D:7) a +0 scale mail (14, 22, D:7) a +0 robe (16, 21, D:7) a +0 dagger (22, -34, D:7) a +0 long sword (23, -7, D:7) a +0 morningstar (26, 15, D:7) a +0 robe (26, 17, D:7) 7 stones (27, -30, D:7) 6 stones (29, -32, D:7) a +0 robe (30, -9, D:7) a +0 club a +0 leather armour (31, -9, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour (32, -9, D:7) a +0 club a +0 leather armour (33, -27, D:7) 6 poisoned darts (33, -7, D:7) a +0 pair of boots (34, -33, D:7) a +0 club (34, -12, D:7) a +0 plate armour (35, 21, D:7) a +0 club (39, 20, D:7) a +0 scale mail (40, 24, D:7) a +2 dagger of speed (47, -25, D:7) 4 stones (47, 1, D:7) a +0 club (48, -8, D:7) 5 stones (52, 3, D:7) a +0 short sword (57, -5, D:7) a +0 hand axe of venom (58, -7, D:7) a +0 whip (58, -6, D:7) a +0 club (63, 12, D:7) a +0 war axe (67, 9, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (10, 7, D:8) a +0 flail (10, 9, D:8) a +0 spear (11, 9, D:8) a +0 halberd (12, 9, D:8) a +0 trident a +0 ring mail (13, 9, D:8) a +0 spear (32, -25, D:8) a +0 great sword (39, -11, D:8) 21 gold pieces (39, -9, D:8) 6 gold pieces (still there?) a +0 scimitar of flaming (still there?) a +0 robe (still there?) (45, -33, D:8) a +0 long sword (45, -18, D:8) 60 gold pieces (45, 14, D:8) a +0 dagger (45, 21, D:8) a +0 dagger (45, 24, D:8) a +0 long sword of protection a +0 robe a +0 mace a +0 ring mail a +0 club (46, 24, D:8) a +0 short sword (48, -11, D:8) a +2 short sword of venom (57, -4, D:8) a +0 ring mail