skk Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, 4, D:1) a bat corpse (skeletalised by now) (11, 8, D:1) a +0 pair of boots (23, -3, D:1) a potion of heal wounds (28, 3, D:1) a +0 short sword a bat corpse a jackal corpse (30, -11, D:1) a +0 club a goblin corpse (34, -7, D:1) a potion of mutation (36, -3, D:1) a +0 club (37, 0, D:1) a potion of curing