skk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 15, D:1) a +0 helmet (7, 26, D:1) a +0 mace (10, 0, D:1) a +0 club (19, 41, D:1) a +0 club (19, 44, D:1) a +0 club (25, 45, D:1) a +0 club (28, -4, D:1) 4 stones a +0 short sword a +0 dagger (28, 15, D:1) 27 arrows (28, 26, D:1) 18 sling bullets (29, -3, D:1) a +0 leather armour (29, -2, D:1) a stone a +0 whip (35, 15, D:1) a +0 mace (41, -9, D:1) a +0 club 21 sling bullets (42, 2, D:1) a +2 antimagic dagger (51, -6, D:1) a stone a +0 whip Level 2 of the Dungeon (0, 0, D:2) 15 bolts (8, 28, D:2) 10 sling bullets (14, 23, D:2) a +0 short sword (still there?) 16 stones (still there?) a +0 dagger (still there?) (26, -5, D:2) a +0 helmet (30, 15, D:2) 17 arrows (30, 22, D:2) 20 arrows (32, 8, D:2) a +0 dagger (39, -9, D:2) a +0 whip (52, 27, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (22, 6, D:3) a +0 hand axe (22, 10, D:3) a +0 dagger (23, 24, D:3) a +0 trident a +0 leather armour (36, 8, D:3) 22 stones (53, -7, D:3) a +0 war axe (64, 7, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 16, D:4) a +0 hand axe (4, -15, D:4) a +0 club (4, 13, D:4) a +0 hand axe (4, 15, D:4) a +0 falchion a +0 leather armour (4, 17, D:4) a +0 whip (6, 16, D:4) a +0 dagger a +0 robe (8, -6, D:4) 14 arrows (16, 0, D:4) a staff of fire (23, 10, D:4) a +0 giant club (25, 10, D:4) 23 sling bullets (28, 16, D:4) a +0 trident a +0 ring mail (30, 15, D:4) 17 stones (37, -6, D:4) a +0 dagger (41, -22, D:4) a +0 ring mail (56, 0, D:4) a +0 leather armour (59, -16, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +0 trident a +0 leather armour (2, 0, D:5) a +0 club a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 club 5 boomerangs (3, -4, D:5) a +0 war axe (4, -5, D:5) a +0 mace a +0 ring mail (8, 0, D:5) 11 sling bullets (20, 6, D:5) a +0 rapier (35, -21, D:5) a +0 leather armour (41, -33, D:5) 31 arrows (41, -19, D:5) 4 poisoned darts (48, -21, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 ring mail (2, -1, D:6) a +0 robe a +0 dagger (7, -40, D:6) a +0 robe a +6 dagger (9, -24, D:6) a +0 club a boomerang (10, -32, D:6) 9 bolts (14, -4, D:6) 16 stones (14, 1, D:6) a +0 whip (21, -23, D:6) a +5 halberd a +0 robe (23, -37, D:6) a +0 trident (24, -10, D:6) 13 sling bullets (25, -43, D:6) a +0 leather armour a +0 hand axe (25, -34, D:6) a +0 giant club (26, -43, D:6) a +5 halberd a +0 robe a +0 plate armour a +0 short sword (26, -6, D:6) 21 arrows (28, -48, D:6) a +0 robe a +0 dagger (29, -50, D:6) a +0 mace (30, -51, D:6) a +0 chain mail a +0 dire flail (32, -53, D:6) a +0 leather armour a +0 club (43, -54, D:6) a +0 ring mail (46, -47, D:6) a +0 war axe (46, -36, D:6) a +0 robe (53, -52, D:6) a +0 giant club (55, -46, D:6) a +0 flail (59, 1, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Yluoll's Magic Scroll Shop a scroll of fear (35 gold) a scroll of immolation (35 gold) a scroll of fog (20 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (75 gold) [Shop] Saseurph's Weapon Boutique a +0 flail (45 gold) 20 arrows (52 gold) a +1 shortbow of flaming (161 gold) the +7 hand axe "Beecs" {flame, *Slow Int+2 Dex+2 Stlth+} (689 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. the +5 flail "Cookie Cutter" {vorpal, *Rage Str+2 Stlth+} (547 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 quarterstaff (52 gold) the +4 quarterstaff of the Devouring Fool {freeze, Dex+3} (526 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). [Shop] Efaximn's Book Boutique (Shop contents are unknown) (0, 0, D:7) a +2 whip of electrocution a +0 whip (0, 1, D:7) a +0 ring mail a gnoll skeleton (1, -2, D:7) a +0 spear (5, -12, D:7) a +0 robe a +0 scimitar (5, -8, D:7) a potion of degeneration (5, 9, D:7) a -2 dagger of freezing (6, -12, D:7) a +0 robe a +0 battleaxe (6, -10, D:7) a +0 short sword (7, -12, D:7) a +0 robe a +3 mace (8, 1, D:7) a +0 robe (16, -5, D:7) a +0 flail (16, 2, D:7) a staff of fire (19, 21, D:7) a +0 trident (28, -8, D:7) a +0 battleaxe (38, 12, D:7) 13 gold pieces (40, -14, D:7) a +0 long sword (40, 13, D:7) a book of Blasting (42, 7, D:7) a staff of cold Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (3, 4, D:8) a +0 whip (still there?) a gnoll corpse (still there?) (10, -11, D:8) 9 gold pieces (11, 14, D:8) a +0 hand axe (14, -4, D:8) a +0 war axe the Ecumenical Temple