skk Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (2, 1, D:1) a +0 whip (2, 3, D:1) a +0 whip 4 stones (12, 12, D:1) a +0 club (14, 3, D:1) a +1 mace of protection (18, 29, D:1) a +0 dagger (20, -6, D:1) a +0 club (51, -2, D:1) 25 stones (54, 0, D:1) 27 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 16, D:2) a +0 dagger (4, -4, D:2) a +0 helmet (9, 16, D:2) a +0 ring mail (28, -12, D:2) a +0 club (28, 22, D:2) a +0 club (38, 28, D:2) 2 curare-tipped darts (40, 37, D:2) 5 bolts (44, 10, D:2) 23 stones (50, -7, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xicyo's Distillery a potion of attraction (39 gold) a potion of invisibility (104 gold) a potion of magic (104 gold) a potion of ambrosia (104 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (7, 7, D:3) a +0 dagger (12, 22, D:3) a +0 mace (18, 30, D:3) an adder corpse (20, 7, D:3) a +0 short sword 4 poisoned darts (21, 35, D:3) an adder corpse (25, 4, D:3) a +0 club