skk Level 1 of the Dungeon (0, 0, D:1) 16 poisoned darts (3, -10, D:1) a +0 whip (8, -31, D:1) a +0 short sword (8, -14, D:1) a +0 club (12, -11, D:1) a stone (14, -12, D:1) a stone (15, -12, D:1) a +0 short sword (15, -11, D:1) a +0 short sword 3 stones (16, -23, D:1) 23 arrows (23, -33, D:1) a +0 club (23, -32, D:1) a +0 short sword (24, -32, D:1) 2 stones a +0 club (28, -31, D:1) a +0 whip (35, -36, D:1) a +0 long sword (36, -42, D:1) a +0 club (38, -9, D:1) a +0 dagger (40, -6, D:1) a +0 hand axe (41, -16, D:1) a cursed -1 club (43, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -2, D:2) a stone (2, -3, D:2) a stone (3, -4, D:2) a stone (3, 2, D:2) 16 stones (4, -6, D:2) a stone (9, -9, D:2) a +0 robe (19, -6, D:2) a +0 dagger a +0 robe a +0 club (20, 15, D:2) 18 stones (21, 23, D:2) a +0 club (24, 19, D:2) a +0 dagger (25, 2, D:2) a +0 club (33, 22, D:2) a +0 ring mail (41, 16, D:2) 5 stones (41, 18, D:2) a +0 mace a +0 chain mail (43, 3, D:2) a +0 scythe a +0 robe (45, 17, D:2) 16 poisoned darts (51, -16, D:2) a +0 whip (53, -20, D:2) a +0 scale mail (61, 17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (19, 19, D:3) a +0 club a +0 leather armour (26, 13, D:3) a +0 leather armour (28, -8, D:3) a +0 hand axe (31, 9, D:3) a +0 scale mail (32, 11, D:3) 4 sling bullets (33, 24, D:3) a +0 robe (34, 3, D:3) a +0 scale mail (37, 14, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ited's Armour Emporium a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +2 ring mail of positive energy (252 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 barding (322 gold) the +6 plate armour of Day {Harm rElec rC- Will+} (918 gold) It makes you vulnerable to cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It increases damage dealt and taken. a +0 robe (9 gold) a +2 ring mail of positive energy (252 gold) (0, 0, D:4) a +2 flail of protection a +0 robe (5, -4, D:4) a +0 ring mail (7, -1, D:4) a +0 falchion (7, 24, D:4) a cursed -2 war axe a cursed +0 leather armour (8, 26, D:4) a +0 leather armour (9, -4, D:4) the cursed +0 robe "Xeasejoe" {rN+} It protects you from negative energy. It has a curse placed upon it. (19, 4, D:4) 18 bolts (25, 8, D:4) an uncursed amulet of guardian spirit (25, 9, D:4) 22 stones a +0 club a cursed +0 hunting sling (26, 9, D:4) a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 club (28, 8, D:4) a +0 club (31, -20, D:4) a +0 rapier (33, 25, D:4) a +0 dagger (48, -9, D:4) an uncursed ring of see invisible (51, -6, D:4) a +0 mace (51, 25, D:4) 2 curare-tipped darts (52, -7, D:4) a +0 falchion a cursed +0 chain mail (53, -10, D:4) a +0 dagger (53, -9, D:4) a +0 club (53, -8, D:4) a +0 war axe (53, -7, D:4) a +0 short sword a +0 leather armour (54, 5, D:4) 17 sling bullets (57, -15, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe a +0 chain mail an orc skeleton a jackal skeleton a jackal skeleton (1, -1, D:5) a throwing net (11, 1, D:5) a +0 chain mail (13, -25, D:5) a +0 hand axe of freezing a +0 leather armour an orc corpse (17, -25, D:5) a +0 ring mail (26, -29, D:5) a +0 leather armour (27, -34, D:5) a cursed -3 spear (29, -3, D:5) a +0 leather armour (30, -6, D:5) an adder corpse (skeletalised by now) (43, -35, D:5) a potion of degeneration Level 6 of the Dungeon (3, -7, D:6) a +0 ring mail of poison resistance (9, 13, D:6) a +0 shortbow 22 arrows a centaur corpse