skk Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 9, D:1) a +0 robe (43, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (2, 17, D:2) a +0 spear (9, 26, D:2) a +0 dagger (11, 13, D:2) a +0 club a +0 war axe a +0 flail a +0 club a +0 ring mail (14, 11, D:2) a +0 ring mail (15, 13, D:2) a +0 ring mail (16, 9, D:2) a +0 short sword (18, 14, D:2) a +0 flail (19, 12, D:2) a stone (20, 13, D:2) a stone (20, 27, D:2) a +0 club (20, 41, D:2) a +0 club (21, 14, D:2) a stone (21, 21, D:2) a +0 spear (22, 15, D:2) a stone (30, 23, D:2) a +0 leather armour (33, 26, D:2) a +0 club (42, 2, D:2) a cursed -2 club (42, 7, D:2) 24 stones (43, 2, D:2) a +0 club (43, 27, D:2) a +0 club (48, 6, D:2) a +0 hunting sling (52, 23, D:2) a stone (52, 25, D:2) a cursed +0 short sword (53, 22, D:2) a stone (54, -4, D:2) a +0 whip (55, 5, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -5, D:3) 12 arrows (13, -17, D:3) 3 boomerangs (16, -12, D:3) a +0 dagger (16, -10, D:3) a +0 club (28, -2, D:3) a +0 club a cursed ring of teleportation (36, -2, D:3) a +0 dagger a +0 leather armour a +0 club a +0 morningstar a +0 club a +0 hand axe (39, -20, D:3) a potion of degeneration (42, -6, D:3) 15 sling bullets (44, -13, D:3) a +0 club (46, -14, D:3) a +0 shortbow Level 4 of the Dungeon [Shop] Padi's Distillery a potion of cancellation (88 gold) a potion of haste (110 gold) a potion of magic (88 gold) 2 potions of lignification (66 gold) 2 potions of might (88 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of haste (110 gold) (0, 0, D:4) an uncursed amulet of inaccuracy a +0 leather armour a +0 scale mail (7, -18, D:4) 24 stones (22, 23, D:4) 10 gold pieces (unseen) (24, 23, D:4) a wand of disintegration (17) (25, 21, D:4) a book of Debilitation (27, 21, D:4) 10 gold pieces (28, 21, D:4) 12 gold pieces (28, 29, D:4) a +0 chain mail (30, 7, D:4) a +0 flail (30, 23, D:4) 9 gold pieces (32, -8, D:4) 19 bolts (32, 1, D:4) a +0 club (34, 21, D:4) 12 bolts (43, -1, D:4) a +0 hand axe (47, 14, D:4) a +0 short sword (48, -14, D:4) 28 stones (60, -13, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 naga barding (3, -42, D:5) a +0 long sword (6, -35, D:5) a +0 falchion (7, -16, D:5) a +0 club (7, -14, D:5) a +0 club a +0 flail a +0 spear (9, -53, D:5) a +0 falchion (19, -36, D:5) a +0 ring mail a +0 war axe (21, -18, D:5) a +0 giant club (22, -8, D:5) a +0 quarterstaff (31, -32, D:5) 17 stones (32, -14, D:5) a +0 pair of gloves (42, -34, D:5) 13 bolts (48, -31, D:5) 6 gold pieces (49, -31, D:5) 4 gold pieces (49, -28, D:5) 11 gold pieces (50, -32, D:5) 10 gold pieces (50, -23, D:5) a cursed +0 shortbow 16 arrows (51, -31, D:5) 6 gold pieces (51, -29, D:5) 18 gold pieces (51, 7, D:5) a +0 chain mail (55, 2, D:5) a +0 mace (56, -51, D:5) an uncursed staff of energy Level 6 of the Dungeon [Shop] Rappaur's Jewellery Shoppe an uncursed ring of fire (325 gold) an uncursed amulet of harm (390 gold) a +3 ring of dexterity (204 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of the acrobat (390 gold) the ring "Ettameen" {Wiz rF+ Int+3} (653 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It protects you from fire. an uncursed ring of flight (227 gold) a +2 ring of dexterity (97 gold) an uncursed ring of see invisible (195 gold) (0, 0, D:6) a +0 pair of gloves (3, -4, D:6) a +0 trident (12, 22, D:6) 15 bolts (26, -13, D:6) a +0 falchion (30, -1, D:6) a +0 flail a +0 scale mail (45, 28, D:6) a +0 long sword Level 7 of the Dungeon (1, 41, D:7) a +0 short sword a +0 leather armour (16, 50, D:7) 17 stones (18, 17, D:7) a +0 giant club (30, 33, D:7) a +0 leather armour (35, 47, D:7) a +0 dagger (37, 45, D:7) 3 scrolls of noise (45, 49, D:7) a +0 rapier (46, 51, D:7) 17 stones (51, 27, D:7) a +4 short sword a +0 dagger a +0 chain mail a +0 dagger a cursed +0 robe (52, 27, D:7) a +0 club a +0 leather armour (53, 10, D:7) the +2 robe of the Three Hells {+Blink Str+4 Stlth+} It affects your strength (+4). It lets you blink. It makes you more stealthy. a +0 antimagic short sword (53, 14, D:7) a +0 dagger a +0 robe (56, 17, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (9, -19, D:8) a +0 shortbow 3 arrows (9, -17, D:8) an arrow (9, -15, D:8) an arrow (9, -14, D:8) 2 arrows (9, -13, D:8) 2 arrows (20, -23, D:8) a +0 quarterstaff (23, -30, D:8) a +0 hunting sling (23, -23, D:8) 19 arrows (40, -11, D:8) a +0 hand axe 3 boomerangs a +0 dagger a +0 dagger a +0 robe (40, -10, D:8) a +0 mace (41, -10, D:8) a +0 short sword (42, -44, D:8) a +0 rapier (52, -44, D:8) an arrow (52, -42, D:8) a +0 shortbow 16 arrows (53, -45, D:8) an arrow (54, -49, D:8) 3 arrows Level 9 of the Dungeon (12, -51, D:9) a +0 mace (18, -48, D:9) a +0 falchion (25, -38, D:9) a +0 rapier (33, -13, D:9) a +0 quarterstaff (35, 1, D:9) a +0 trident a +1 scale mail of poison resistance (45, -24, D:9) a +0 short sword (46, -42, D:9) a +0 flail (47, -2, D:9) a +0 short sword (51, -58, D:9) a +0 scale mail (53, -11, D:9) a scroll of random uselessness (58, -44, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +3 dagger of venom a +2 robe of magic resistance a +0 giant spiked club (1, -1, D:10) 3 atropa-tipped darts (7, -25, D:10) a throwing net (9, -13, D:10) a +0 morningstar (10, -38, D:10) 2 curare-tipped darts (11, -36, D:10) 2 curare-tipped darts (13, -32, D:10) a +2 dagger of draining (18, 6, D:10) a +0 leather armour (19, -43, D:10) a +0 giant spiked club a +0 giant club a throwing net (22, -6, D:10) a +0 robe (25, -12, D:10) a +0 giant club a +0 giant club (28, -21, D:10) a +0 plate armour (30, -39, D:10) 4 boomerangs of dispersal (31, -12, D:10) a +0 giant club a +0 giant club (35, 1, D:10) an uncursed ring of wizardry an uncursed ring of attention (37, -28, D:10) a +0 hand axe an arrow (38, -26, D:10) a +0 shortbow 10 arrows (41, -26, D:10) 26 arrows (43, -34, D:10) an arrow (44, -35, D:10) a throwing net an arrow (46, -38, D:10) 3 arrows (46, -37, D:10) an arrow (47, -40, D:10) a +0 shortbow 17 arrows (47, -39, D:10) a +0 halberd a cursed +0 ring mail (53, -9, D:10) a sling bullet (54, -13, D:10) a sling bullet (54, -12, D:10) a sling bullet (54, -11, D:10) a sling bullet (55, -15, D:10) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 leather armour Level 11 of the Dungeon (1, -45, D:11) a +0 giant club (8, -13, D:11) a +0 whip a +0 leather armour a +0 flail (8, -12, D:11) a +0 flail a +0 leather armour (12, -9, D:11) a +0 quarterstaff (15, -34, D:11) a +0 hand axe (15, 1, D:11) a +0 dagger (24, -2, D:11) a +0 club a +0 scale mail (24, -1, D:11) a +0 mace (24, 0, D:11) a +0 hand axe a +0 plate armour (26, -36, D:11) 17 stones (29, -1, D:11) a cursed -3 dagger a +0 robe a cursed +3 falchion a +0 robe (29, 1, D:11) a +0 scimitar a +0 robe (30, 0, D:11) a +0 long sword of slicing a +0 robe (32, 0, D:11) an arrow (33, -30, D:11) 11 stones (33, 0, D:11) an arrow (34, 0, D:11) an arrow (35, 0, D:11) a +0 shortbow 18 arrows (36, 0, D:11) a cursed +0 shortbow 15 arrows (37, -22, D:11) a +0 scale mail (37, -1, D:11) a +0 shortbow 11 arrows (37, 0, D:11) a +0 shortbow 26 arrows (45, -12, D:11) 16 arrows (49, -14, D:11) a +0 dagger (49, -8, D:11) the +9 battleaxe "Jofiss" {elec, Int+4 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+2). (54, -28, D:11) a +0 troll leather armour a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (23, -18, Lair:1) a +0 helmet (28, 6, Lair:1) a +0 ring mail (44, -12, Lair:1) a crocodile corpse (skeletalised by now) (45, -11, Lair:1) a crocodile corpse (skeletalised by now) (45, -7, Lair:1) a +0 robe (46, 0, Lair:1) a +0 scale mail (53, -27, Lair:1) a +0 morningstar (59, -15, Lair:1) a scroll of random uselessness (61, -38, Lair:1) the +4 flail of Discretion {flame, rElec rPois MR- Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (62, -38, Lair:1) a +0 long sword (67, 1, Lair:1) a rime drake corpse an elephant corpse (69, -18, Lair:1) an uncursed staff of power (69, -17, Lair:1) a scroll of identify (70, -18, Lair:1) a scroll of blinking (70, -17, Lair:1) a +3 vampiric war axe