skk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 0, D:1) a +0 club (16, -34, D:1) 30 stones (16, -1, D:1) a +0 club (20, 0, D:1) a stone (21, -1, D:1) a stone (22, -18, D:1) 5 stones a +0 club (22, -3, D:1) a stone (22, 2, D:1) a stone (22, 3, D:1) a +0 club (24, -29, D:1) a +0 short sword (24, 26, D:1) a +0 ring mail (30, -13, D:1) a +0 dagger (31, 8, D:1) a cursed +0 robe (37, -22, D:1) a +0 club (42, -22, D:1) a +0 dagger (52, -11, D:1) a stone (54, -10, D:1) a +0 short sword (60, 0, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 19, D:2) 14 stones (7, 11, D:2) a +0 dagger of venom (9, 39, D:2) 10 arrows (15, 6, D:2) 22 stones (20, 3, D:2) a +0 robe (37, 7, D:2) 28 arrows (39, 21, D:2) a cursed -3 club a +0 hunting sling 23 stones (50, 3, D:2) 20 bolts (59, 10, D:2) 3 stones (59, 12, D:2) a stone (60, 11, D:2) 3 stones (62, 13, D:2) a stone (63, 14, D:2) a stone (64, 15, D:2) 4 stones (66, 15, D:2) a +0 club a +0 hunting sling 12 stones Level 3 of the Dungeon (0, 0, D:3) 27 stones (9, -7, D:3) a +0 spear (20, -10, D:3) 16 stones (20, 0, D:3) a poisoned dart (21, -5, D:3) a poisoned dart a +0 dagger (24, 5, D:3) a stone (24, 6, D:3) a +0 dagger (24, 16, D:3) a +0 spear (33, 22, D:3) a +2 dagger of venom (38, 11, D:3) a +0 robe (40, -11, D:3) a +0 short sword a +0 scale mail (40, -2, D:3) a +0 leather armour (45, -5, D:3) a stone (47, -9, D:3) a stone (47, -6, D:3) a stone (47, -5, D:3) a +0 flail (47, -4, D:3) a stone (65, -11, D:3) a cursed -2 club (68, 4, D:3) a +0 dagger (71, 10, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Pamm's Antique Weapon Shop a +0 dire flail (128 gold) a +0 war axe (112 gold) a +0 short sword (96 gold) a +0 long sword (112 gold) the +1 battleaxe of Qaink {freeze, rElec rC+} (1206 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. a +0 war axe (112 gold) a +0 mace (96 gold) a +0 dagger (64 gold) a +0 flail (112 gold) a +0 trident (112 gold) a +4 demon whip of electrocution (1904 gold) a +0 flail (112 gold) a +0 whip (80 gold) a +0 war axe (112 gold) a +0 hand axe (96 gold) (0, 0, D:4) 10 gold pieces (0, 4, D:4) 16 gold pieces (1, 0, D:4) 17 gold pieces (1, 1, D:4) 16 stones (1, 2, D:4) 13 gold pieces (1, 3, D:4) 22 sling bullets (1, 4, D:4) a potion of might (32, 7, D:4) 17 poisoned darts (41, 4, D:4) a +0 scale mail a +0 dagger (51, 31, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe the Ecumenical Temple