skk Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a +0 hunting sling 9 stones a +0 club (4, 3, D:1) a +0 club (4, 4, D:1) a cursed +0 club (6, -37, D:1) a +0 dagger 3 stones (6, -8, D:1) 16 poisoned needles (6, 4, D:1) a +0 club (6, 5, D:1) a +0 dagger (7, -10, D:1) a +0 club a cursed -3 club (7, 4, D:1) a +0 club a +0 helmet a +0 club (7, 7, D:1) a +0 ring mail (8, 5, D:1) a +0 dagger a +0 club (10, -7, D:1) 16 poisoned needles (18, -10, D:1) 13 bolts (21, -44, D:1) a +0 hunting sling (23, 4, D:1) a +0 hunting sling (37, -29, D:1) 12 sling bullets Level 2 of the Dungeon (0, 0, D:2) 16 poisoned needles (0, 1, D:2) 19 arrows (12, 3, D:2) a +2 scythe of protection a +0 robe (19, 15, D:2) a +0 dagger a +0 robe (20, 15, D:2) a +0 falchion a +0 dagger a +0 club a +0 leather armour (21, 15, D:2) a +0 club a +0 dagger a +0 robe (35, -9, D:2) a +0 robe (36, -2, D:2) a stone (37, -3, D:2) a +0 whip a stone (40, -20, D:2) a +2 animal skin (40, -18, D:2) a +3 quarterstaff of chaos (41, -16, D:2) a +0 mace (43, 9, D:2) a +0 robe (44, -10, D:2) a +0 battleaxe (46, -4, D:2) 27 stones (47, -16, D:2) a +0 great sword (51, -7, D:2) a +0 club (53, 15, D:2) a +0 short sword (60, 2, D:2) a +0 hunting sling Level 3 of the Dungeon (5, -23, D:3) a +0 cloak (8, -1, D:3) a +0 falchion a +0 leather armour a +0 mace a cursed -1 club (10, -42, D:3) a +0 hunting sling (10, -19, D:3) a +0 chain mail (30, -44, D:3) a +0 robe (31, -8, D:3) a +0 dagger (31, -6, D:3) a +0 dagger (32, -8, D:3) a +0 dagger (32, -6, D:3) a +0 club (34, -24, D:3) a +0 dagger a +0 hunting sling 17 stones (35, -23, D:3) 5 silver tomahawks a stone (35, -20, D:3) a stone (36, -24, D:3) a +0 club (38, -23, D:3) a +0 club a +0 leather armour (38, -6, D:3) a +0 short sword (40, -13, D:3) 25 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (11, 15, D:4) a +1 flail of holy wrath a +0 chain mail (24, -1, D:4) 22 stones (36, 6, D:4) a +0 dagger (40, -20, D:4) an arrow (41, -19, D:4) an arrow (41, -18, D:4) 2 arrows (42, -16, D:4) a +0 shortbow 20 arrows Level 5 of the Dungeon [Shop] Piemot's Book Shoppe a book of Changes (300 gold) a book of Necromancy (360 gold) a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a book of Geomancy (420 gold) a book of Debilitation (480 gold) a book of Frost (420 gold) a Young Poisoner's Handbook (480 gold) a book of Frost (420 gold) Sif Muna's Volume of Congealing Feathers (540 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Swiftness Charms/Air 2 d - Ensorcelled Hibernation Hexes/Ice 2 e - Mephitic Cloud Conjuration/Poison/Air 3 f - Silence Hexes/Air 5 a book of Cantrips (240 gold) (0, 0, D:5) 20 bolts (3, -46, D:5) a +0 shortbow 10 arrows (7, -46, D:5) an arrow (7, -28, D:5) a +0 mace a +0 leather armour a +0 hand axe (8, -46, D:5) 2 arrows (8, -45, D:5) 2 arrows (8, -27, D:5) a +0 dagger (8, -14, D:5) a +0 long sword a +0 leather armour (12, -2, D:5) a cursed -1 hunting sling (15, -38, D:5) 16 stones (16, -27, D:5) 12 gold pieces (17, -27, D:5) 18 stones (24, -5, D:5) a +0 rapier (34, -41, D:5) a +0 plate armour (36, -35, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) 15 stones (5, -3, D:6) a +0 dagger (6, -3, D:6) a +0 mace a cursed -1 dagger a +0 robe (7, -3, D:6) a +0 leather armour (8, 30, D:6) a +0 mace (9, -5, D:6) a +0 dagger a +0 robe (15, -2, D:6) a +0 club a cursed -2 flail (15, 26, D:6) 16 sling bullets (16, 27, D:6) a +0 hand axe (23, 7, D:6) a +0 giant club (25, 6, D:6) 16 stones (27, 17, D:6) a +0 falchion (47, -4, D:6) a +0 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a tomahawk (1, -2, D:7) a +0 ring mail a +0 club a +0 mace (1, -1, D:7) a tomahawk (1, 10, D:7) a +0 giant club (2, -19, D:7) a +0 hand axe (2, -2, D:7) a cursed -2 flail (7, 5, D:7) a +0 leather armour (9, 15, D:7) 25 sling bullets (22, -1, D:7) a +0 mace (32, -12, D:7) a +0 dagger a cursed +0 falchion a +0 scale mail (32, -11, D:7) a +0 dagger a cursed +0 robe (32, -10, D:7) a +0 mace (34, -14, D:7) a +0 falchion (36, -12, D:7) 8 stones (50, 9, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a stone (1, -2, D:8) a +0 flail (1, -1, D:8) a +0 club a +0 leather armour (2, -2, D:8) a +0 whip 29 stones (18, -3, D:8) a +0 hand axe (19, -2, D:8) a +0 dagger a +0 leather armour a +0 club a +0 chain mail (21, 30, D:8) a +0 short sword a +0 leather armour a +0 ring mail a +0 dagger a +0 robe (24, 18, D:8) 10 stones (25, -22, D:8) a +0 whip (27, 13, D:8) a +0 whip (27, 14, D:8) a +0 club a +0 spear (28, -6, D:8) 7 stones (28, -5, D:8) 12 sling bullets (29, -23, D:8) a +0 chain mail a +0 dagger a +0 robe (30, 14, D:8) a +0 giant spiked club (44, 4, D:8) a +0 dagger a +0 dagger a +0 leather armour a +0 hand axe a +0 war axe a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed +3 mace a +0 robe a +6 mace a +0 robe (2, 0, D:9) a +3 dire flail a +0 robe (4, -3, D:9) a +0 trident (9, 30, D:9) 20 stones (20, 16, D:9) 21 bolts (24, 16, D:9) a +0 dagger (30, -4, D:9) a +0 dagger a +0 robe (32, 12, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (4, 28, D:10) a +0 hand axe (4, 29, D:10) a +2 dagger of speed a +0 robe a +0 war axe (8, 28, D:10) a +0 ring mail (12, 21, D:10) 16 arrows (16, -10, D:10) 16 sling bullets (16, 12, D:10) a +0 lajatang (20, 16, D:10) a +0 giant club (24, -7, D:10) a +0 flail (24, -6, D:10) a +0 ring mail a +0 flail (25, -8, D:10) a +0 chain mail a +0 short sword (25, -6, D:10) a +0 whip (27, 10, D:10) a +0 giant club (28, 10, D:10) a +0 club (30, 16, D:10) a +0 giant club a +0 giant club (37, 18, D:10) 25 stones (37, 39, D:10) an uncursed staff of wizardry (39, 12, D:10) a +0 rapier (40, 13, D:10) a +0 giant spiked club (41, 14, D:10) a +0 halberd (41, 15, D:10) a +0 flail a +0 whip (42, 15, D:10) a +0 spear (45, 7, D:10) 26 stones (48, 22, D:10) a +0 shield (49, 6, D:10) 16 arrows (50, 7, D:10) an uncursed staff of air (52, -5, D:10) a cursed +0 chain mail 23 stones a +0 war axe (55, -5, D:10) a stone (59, 0, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +4 flail (8, 20, D:11) 17 bolts (10, 29, D:11) a +2 short sword of holy wrath (12, 30, D:11) the +1 arbalest of Untruth {freeze, +Fly Int+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+7). It lets you fly. a +0 hand axe a +0 scale mail a cursed -2 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 20, D:11) a +6 triple sword of flaming the +0 leather armour of Twilight {rPois rF++ Int-4 Dex+3} It affects your intelligence (-4). It affects your dexterity (+3). It greatly protects you from fire. It protects you from poison. a +0 cloak a +0 shield a +0 scale mail (15, 31, D:11) a +1 trident of flaming a +0 chain mail (19, 29, D:11) a +0 chain mail (21, 20, D:11) a +0 dagger (22, 19, D:11) a cursed -1 club a +0 flail a +0 short sword (22, 20, D:11) a +0 plate armour a +0 flail (25, 1, D:11) a +3 hand axe (25, 12, D:11) a +0 club (29, 5, D:11) a +0 pair of gloves a +0 buckler (35, 23, D:11) 5 large rocks (43, 19, D:11) an arrow (44, 19, D:11) 4 arrows (45, 19, D:11) a +0 shortbow 11 arrows (45, 20, D:11) a +0 troll leather armour (49, 20, D:11) a +0 rapier the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -2, Orc:1) a +2 dagger of venom a +0 robe (1, -1, Orc:1) a +0 club 4 tomahawks a +0 leather armour a +0 war axe a +0 chain mail (1, 0, Orc:1) a +0 dagger a +0 robe a cursed +0 hand axe a +0 leather armour (3, -1, Orc:1) 3 exploding tomahawks a +0 chain mail (3, 1, Orc:1) a +0 glaive a +0 chain mail (5, -25, Orc:1) a +0 robe (5, -24, Orc:1) a +0 giant club a cursed -2 giant club (5, -17, Orc:1) a cursed -1 mace (5, -15, Orc:1) a +0 giant club (6, -25, Orc:1) a +0 giant spiked club a +0 giant club (6, -24, Orc:1) a +0 dire flail a +0 giant club (6, -23, Orc:1) a +0 giant spiked club (6, -16, Orc:1) a +0 hand axe a +0 ring mail (6, -14, Orc:1) a +0 trident a +0 ring mail (7, -24, Orc:1) a +0 giant club a +0 giant club (7, -16, Orc:1) a cursed +0 falchion a +0 short sword a +0 chain mail (14, -17, Orc:1) a +0 dagger (15, -17, Orc:1) a +0 mace a +0 chain mail (15, -16, Orc:1) a +0 dagger a +0 leather armour a +0 dagger of protection (16, -18, Orc:1) a cursed -1 trident (16, -16, Orc:1) a +0 bardiche a +0 plate armour (28, -29, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 club a +0 scale mail (32, -25, Orc:1) a +1 plate armour of cold resistance Level 2 of the Orcish Mines [Shop] Uxengil's Antique Weapon Boutique a +0 morningstar (124 gold) a cursed -2 flail (3 gold) a +0 quarterstaff (124 gold) a +0 mace (93 gold) a +0 flail (108 gold) a +0 war axe (108 gold) a +2 flail of protection (502 gold) a +0 blowgun (77 gold) a +4 hand axe of electrocution (914 gold) a +6 spear of piercing (1131 gold) a +0 scimitar (124 gold) (0, 0, Orc:2) a +0 war axe (0, 1, Orc:2) a +0 battleaxe a cursed +0 chain mail (0, 2, Orc:2) a +0 hand axe a +0 scale mail (3, 21, Orc:2) a tomahawk (3, 24, Orc:2) a +0 giant club (3, 25, Orc:2) 2 large rocks (4, 21, Orc:2) a tomahawk (5, 21, Orc:2) a +0 club (5, 35, Orc:2) a +3 halberd a +0 chain mail (5, 36, Orc:2) a cursed +0 flail a +0 chain mail (6, 19, Orc:2) a +0 flail a +0 club a +0 ring mail (6, 20, Orc:2) a bolt a tomahawk (6, 21, Orc:2) a +0 falchion (6, 35, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, 19, Orc:2) a +0 long sword a +0 arbalest 18 bolts a +0 chain mail a +0 scimitar 3 tomahawks a +0 plate armour a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 robe (7, 20, Orc:2) a +0 giant club (7, 35, Orc:2) a +0 ring mail (9, 40, Orc:2) a +0 dagger a +0 ring mail (11, 12, Orc:2) a +0 flail of crushing an orc corpse (skeletalised by now) (11, 13, Orc:2) a +0 scimitar a cursed +0 plate armour an orc corpse (skeletalised by now) (11, 14, Orc:2) a +0 morningstar (12, 13, Orc:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, 14, Orc:2) a +0 dagger a +0 robe of magic resistance an orc corpse (skeletalised by now) (12, 41, Orc:2) a +0 dagger a +2 robe of magic resistance (21, 10, Orc:2) a cursed +0 plate armour (21, 11, Orc:2) a +1 longbow of velocity (21, 12, Orc:2) a +1 falchion of electrocution the +0 buckler "Nohuemn" {*Corrode rElec rPois} It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +1 buckler of protection (34, 23, Orc:2) a +0 giant club a +0 giant club (35, 18, Orc:2) a +0 flail (unseen) (35, 19, Orc:2) a +0 flail (still there?) a +0 hand axe (still there?) (35, 20, Orc:2) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +3 long sword (still there?) a +0 plate armour (still there?) (35, 23, Orc:2) a +0 trident a cursed +0 chain mail an orc corpse (skeletalised by now) (36, 19, Orc:2) an orc corpse (36, 21, Orc:2) a cursed -3 trident (unseen) (37, 21, Orc:2) a tomahawk (38, 23, Orc:2) a +0 hand axe (unseen) (39, 27, Orc:2) a +0 glaive of protection (unseen) (40, 29, Orc:2) a +0 flail (40, 43, Orc:2) a +0 flail (unseen) (41, 27, Orc:2) a tomahawk (41, 28, Orc:2) a +0 dagger (unseen) (41, 29, Orc:2) a +0 club (unseen) (41, 44, Orc:2) 18 gold pieces (41, 45, Orc:2) an orc corpse (42, 27, Orc:2) a tomahawk (42, 35, Orc:2) a +0 dagger (unseen) (42, 43, Orc:2) a +0 flail (unseen) (42, 44, Orc:2) a +0 dagger (unseen) (42, 45, Orc:2) a +2 hand axe of electrocution 4 tomahawks a +0 chain mail a +0 halberd a +0 plate armour an orc corpse (43, 35, Orc:2) a +0 club (unseen) (43, 44, Orc:2) a +0 ring mail (unseen) (43, 45, Orc:2) a cursed +0 dagger a +0 robe an orc corpse (44, 31, Orc:2) 2 tomahawks (45, 47, Orc:2) a +0 dagger (unseen) (46, 53, Orc:2) a +0 broad axe (unseen) (46, 54, Orc:2) the +8 broad axe of the Unkillable {antimagic, rF++ rN++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from fire. It greatly protects you from negative energy. (48, 48, Orc:2) a tomahawk (49, 45, Orc:2) 29 gold pieces (61, 46, Orc:2) a +1 flail of holy wrath (61, 49, Orc:2) a +0 giant club (62, 52, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (25, -14, Lair:1) a +1 chain mail of poison resistance a +0 glaive 2 throwing nets (27, -13, Lair:1) a throwing net (30, 8, Lair:1) a +1 robe of magic resistance (42, -3, Lair:1) a +2 war axe of chopping a +0 leather armour (46, 23, Lair:1) a scroll of holy word (47, -16, Lair:1) a +0 rapier (59, -3, Lair:1) a +0 falchion (63, -4, Lair:1) 24 arrows Level 2 of the Lair of Beasts (18, -5, Lair:2) a +0 dagger (22, -52, Lair:2) a +0 flail (41, -9, Lair:2) a +0 leather armour (50, -8, Lair:2) the +1 ring mail of Qiteorid {+Blink} It lets you blink. (67, -15, Lair:2) a cursed +0 leather armour Level 3 of the Lair of Beasts (2, 12, Lair:3) a +0 war axe (11, 2, Lair:3) 17 bolts (15, -14, Lair:3) a +0 hand axe (16, -11, Lair:3) 5 tomahawks (26, 29, Lair:3) 18 stones (30, 16, Lair:3) a crystal ball of energy (40, -9, Lair:3) a +1 troll leather armour {Snorg} (46, -23, Lair:3) 16 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shortbow (1, -16, Lair:4) 15 stones (4, -15, Lair:4) a +0 robe (5, 10, Lair:4) 12 poisoned needles (11, 23, Lair:4) a +0 hand axe (18, 28, Lair:4) a +0 helmet (48, 12, Lair:4) 24 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 sling bullets (7, 26, Lair:5) a scroll of random uselessness (11, -16, Lair:5) a +0 morningstar (16, -17, Lair:5) a +0 short sword (18, 9, Lair:5) an uncursed ring of attention a +2 ring of dexterity (28, 17, Lair:5) the cursed +2 war axe "Mamysa" {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It has a curse placed upon it. Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 arrows (2, -7, Lair:6) a +0 hand axe (15, -41, Lair:6) an uncursed ring of protection from fire (19, -39, Lair:6) a +0 pair of boots (22, -13, Lair:6) a potion of degeneration (23, -13, Lair:6) a +0 morningstar (23, -7, Lair:6) a +1 great sword of freezing a +0 chain mail (27, -19, Lair:6) a book of Callings (32, -44, Lair:6) a +0 buckler (32, 10, Lair:6) a +2 ring of protection (38, -28, Lair:6) the +6 long sword of Okawaru's Anger {flame, rElec Str-2 Int+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (39, -33, Lair:6) a +0 ring mail (39, -21, Lair:6) 17 arrows (40, -20, Lair:6) 31 sling bullets (45, -23, Lair:6) 23 arrows (45, -17, Lair:6) a +0 leather armour (46, -26, Lair:6) 4 large rocks (47, -26, Lair:6) a +0 hand axe (50, -8, Lair:6) a +0 hand axe (52, -16, Lair:6) 8 stones (53, -26, Lair:6) a +0 ring mail