skk Level 1 of the Dungeon (5, -48, D:1) a +0 club (8, -29, D:1) a stone (11, -21, D:1) a +0 club (16, -20, D:1) a +0 leather armour (23, -38, D:1) 19 sling bullets (29, -6, D:1) a stone (30, -7, D:1) a stone (32, -7, D:1) a stone (33, -7, D:1) a stone (35, -19, D:1) a +0 robe (39, -45, D:1) 6 stones (40, -22, D:1) 23 sling bullets (46, -39, D:1) a +0 hunting sling (48, -36, D:1) a +0 hunting sling (48, 5, D:1) a +0 club (54, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -8, D:2) 23 stones (12, -2, D:2) a stone (13, -3, D:2) 2 stones (13, 5, D:2) 28 stones (14, -3, D:2) a +0 whip (15, -3, D:2) a stone (15, 2, D:2) a +0 trident (17, 29, D:2) a +0 dagger (29, 3, D:2) a +0 spear (32, 23, D:2) a +0 club (33, -8, D:2) a +0 whip (33, 1, D:2) a stone (33, 7, D:2) a +0 leather armour (36, -8, D:2) a stone (37, -8, D:2) a stone Level 3 of the Dungeon (3, -19, D:3) a +0 robe (4, -8, D:3) a +0 flail (6, -4, D:3) a +0 quarterstaff (8, 0, D:3) a +0 mace (11, -25, D:3) a +0 club (12, -23, D:3) a stone (17, 3, D:3) a +0 club (25, -37, D:3) 16 bolts (26, -20, D:3) an uncursed ring of wizardry (27, -21, D:3) a +0 club (28, -24, D:3) a +0 dagger (29, -24, D:3) a +0 club (30, -44, D:3) 16 arrows (32, -29, D:3) a +0 long sword (33, -23, D:3) a stone (34, -21, D:3) 4 stones (39, -30, D:3) 20 stones (64, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 45, D:4) 8 javelins (3, 9, D:4) 12 stones (5, 23, D:4) 13 bolts (11, 7, D:4) 20 stones (13, 34, D:4) a +0 shortbow (17, -1, D:4) a +0 chain mail (18, 26, D:4) a +0 hunting sling (21, 48, D:4) 21 stones (32, 11, D:4) 23 arrows (43, 50, D:4) 20 bolts (51, 10, D:4) a +0 giant club (52, 30, D:4) a +0 ring mail (56, 41, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 trident a cursed -2 robe (6, -22, D:5) a +0 rapier (9, -12, D:5) a +0 robe (10, -11, D:5) 23 bolts (12, -24, D:5) an adder corpse (13, -28, D:5) 13 poisoned needles (17, -16, D:5) an adder skeleton (18, -4, D:5) a leopard gecko corpse (skeletalised by now) (24, 0, D:5) an adder skeleton (27, -37, D:5) a quokka corpse (37, -30, D:5) a +0 mace a +0 leather armour a +0 hand axe a +0 flail (39, -9, D:5) a +0 dagger of venom a +0 ring mail a +0 dagger a +0 robe (39, -8, D:5) a +0 dagger of venom a +0 leather armour (54, -32, D:5) the +10 hand crossbow "Sucunock" {velocity, rElec rPois MR-} Any bolt fired from it inflicts extra damage. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments.