skk Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 7, D:1) a +0 dagger of speed (8, 14, D:1) a +0 club 16 stones (10, 10, D:1) 9 stones (11, 15, D:1) a +0 pair of gloves (12, -19, D:1) 21 stones (17, 33, D:1) 23 stones (18, -21, D:1) a +0 leather armour (19, -5, D:1) a +0 whip a stone (21, -8, D:1) a stone (22, 18, D:1) a +0 spear (22, 29, D:1) a +0 leather armour (26, 15, D:1) 14 sling bullets (30, 41, D:1) a +0 shield (33, -21, D:1) a +0 whip (36, 20, D:1) a +0 club (43, 10, D:1) a +0 club (53, -10, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -40, D:2) a +0 dagger (4, -4, D:2) a scroll of identify (4, -3, D:2) a potion of brilliance (4, -2, D:2) a ration (5, -4, D:2) 23 bolts (5, -3, D:2) a potion of agility (5, -2, D:2) a scroll of amnesia (6, -40, D:2) a stone (6, -4, D:2) a scroll of enchant armour (6, -3, D:2) a +0 leather armour (6, -2, D:2) a +4 spear (7, -21, D:2) 20 bolts (17, -31, D:2) a +0 spear (35, 8, D:2) a +0 dagger (36, 6, D:2) a +0 short sword (40, -26, D:2) 3 stones (41, -25, D:2) a +0 dagger a stone (43, -37, D:2) 19 sling bullets (44, -25, D:2) a +0 robe (45, -26, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 club a +0 scale mail (0, 1, D:3) a +0 short sword a +0 leather armour (1, 34, D:3) 24 stones (8, 23, D:3) a +0 buckler (26, 12, D:3) a +0 long sword (27, 41, D:3) a +0 ring mail (32, 25, D:3) a +0 trident a +0 club a +0 scale mail a +0 dagger a +0 chain mail a +0 dagger a +0 mace a +0 dagger a +0 scale mail (34, 4, D:3) a +0 dagger (35, 12, D:3) a stone (37, 10, D:3) a stone (37, 11, D:3) a stone (39, 10, D:3) 25 arrows (39, 11, D:3) 2 stones (40, 11, D:3) 2 stones (40, 22, D:3) 16 stones (42, 10, D:3) a +0 dagger a +0 hunting sling 8 stones (43, 12, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hefop's Antique Armour Emporium a +0 buckler (90 gold) a +0 pair of gloves (90 gold) a +0 chain mail (90 gold) a +0 scale mail (80 gold) a cursed +0 robe (2 gold) a +0 helmet (90 gold) a cursed +0 leather armour (2 gold) a +0 pair of boots (90 gold) a +0 robe (14 gold) a +0 robe (14 gold) (0, 0, D:4) 3 tomahawks (2, 2, D:4) a +0 giant club (5, 17, D:4) a scroll of random uselessness (12, 5, D:4) 21 arrows (12, 7, D:4) a +0 robe a cursed -2 dagger a +0 scale mail (12, 8, D:4) a +0 mace (12, 16, D:4) 21 poisoned needles (16, 23, D:4) 5 curare-tipped needles (16, 30, D:4) 25 arrows (18, 26, D:4) 22 sling bullets (26, 18, D:4) a stone (28, 27, D:4) a +0 spear (30, 14, D:4) a +2 whip of freezing (33, 12, D:4) a +0 leather armour (34, 11, D:4) a +0 club (34, 14, D:4) a +0 dagger a +0 whip a +0 ring mail a +0 dagger (38, 9, D:4) a +0 club a +0 leather armour (40, 2, D:4) 11 stones (40, 4, D:4) a +2 dagger of protection a +0 blowgun 7 poisoned needles (40, 6, D:4) a +0 hand axe a +3 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (16, 0, D:5) 2 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, 9, D:6) a +4 great sword a +0 robe (5, -3, D:6) a +0 short sword 4 tomahawks (5, -2, D:6) a +0 short sword a +1 leather armour of fire resistance (6, -3, D:6) a tomahawk of returning (6, -2, D:6) a +0 hand axe a tomahawk of returning a +0 dagger a +0 robe (7, -2, D:6) a +0 hand axe (8, 7, D:6) a +0 hunting sling (27, 3, D:6) 20 arrows (28, 10, D:6) a +0 flail a +0 leather armour a +0 dagger (30, -3, D:6) a +0 robe a +3 long sword a +0 robe a +0 great sword a +0 robe a cursed +0 dagger a +0 robe (30, 10, D:6) a +0 mace a +0 leather armour a cursed -2 war axe (30, 11, D:6) a +0 robe a +0 dagger (33, 15, D:6) a +1 great sword of draining (34, 9, D:6) a +0 flail (37, 5, D:6) 9 poisoned needles (38, 15, D:6) a +0 trident (39, 14, D:6) a +0 dagger (39, 15, D:6) a +0 plate armour a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) 16 stones (1, 16, D:7) a +0 giant spiked club a +0 giant spiked club (8, 33, D:7) a +0 dagger a +0 robe a +0 giant spiked club (8, 35, D:7) a +0 spear (12, 14, D:7) a +0 helmet (16, 28, D:7) a +0 whip (20, 28, D:7) a +0 flail (20, 29, D:7) a +0 robe a +0 club (21, 19, D:7) a +0 club a +0 robe a +0 dagger (22, 19, D:7) a +0 robe a cursed -3 dagger (22, 20, D:7) 4 tomahawks (22, 21, D:7) 18 stones a +0 whip a +0 dagger a +0 robe (22, 22, D:7) a stone (23, 19, D:7) a +0 rapier a +0 short sword a +0 blowgun 9 poisoned needles (23, 21, D:7) 2 stones (23, 23, D:7) 2 stones a +0 short sword (27, -15, D:7) a cursed -2 scythe a +0 robe (30, -13, D:7) a +0 robe (34, 16, D:7) a +0 short sword a stone (35, 18, D:7) a stone (35, 21, D:7) a stone (36, 10, D:7) a +0 hunting sling (38, 1, D:7) 20 poisoned needles (39, -11, D:7) a +2 dire flail of draining a +0 scale mail (40, -15, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 39, D:8) a +0 chain mail (1, 38, D:8) a +0 short sword (1, 39, D:8) a cursed +0 flail a +0 leather armour (8, 3, D:8) a +0 chain mail (9, 8, D:8) a potion of degeneration (16, 35, D:8) a +0 giant club (21, 0, D:8) a +0 giant spiked club a +0 giant spiked club (31, 52, D:8) a cursed +0 trident a +0 robe (31, 53, D:8) a +5 falchion of freezing a +0 robe a +0 dagger a +0 robe a +0 spear a +0 robe (31, 54, D:8) a +3 scimitar a +0 robe (37, 27, D:8) a cursed -1 flail (37, 28, D:8) a +0 trident (37, 29, D:8) a +0 club a +0 leather armour (38, 44, D:8) a +1 whip of electrocution a +0 flail of protection (39, 44, D:8) an uncursed amulet of faith (45, 3, D:8) a +0 club a +0 club (46, 2, D:8) a cursed -3 dagger a +0 robe (46, 3, D:8) a +0 short sword (52, 23, D:8) 10 arrows (53, 22, D:8) 21 arrows a +0 shortbow (62, 19, D:8) 16 bolts (66, 36, D:8) 21 arrows Level 9 of the Dungeon [Shop] Kuliryor's Assorted Antiques a box of beasts (560 gold) a +0 morningstar (112 gold) a potion of might (112 gold) a +0 long sword (98 gold) a +5 great sword of freezing (1083 gold) a scroll of magic mapping (98 gold) a lamp of fire (1120 gold) a +0 hand crossbow of freezing (232 gold) a book of the Sky (1820 gold) [Shop] Uqoij's Weapon Shoppe a +0 battleaxe (84 gold) a +0 shortbow (39 gold) a +4 quarterstaff (338 gold) a +0 shortbow (39 gold) 16 stones (20 gold) a +1 falchion of slicing (149 gold) the +10 morningstar "Eos" {elec, Halo rElec} (962 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 spear (39 gold) a +0 falchion of holy wrath (96 gold) a throwing net (39 gold) a +0 glaive (84 gold) 15 poisoned needles (78 gold) 13 stones (16 gold) the cursed +1 arbalest of Trial by Ordeal {penet, rN+} (317 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from negative energy. It has a curse placed upon it. (0, 0, D:9) a book of Misfortune a cursed amulet of inaccuracy (1, -30, D:9) a +0 mace (2, -31, D:9) a +0 flail (2, -13, D:9) 3 curare-tipped needles (4, -33, D:9) a +0 hand axe (4, -1, D:9) 23 arrows a +0 shortbow (6, -35, D:9) a +0 mace a cursed +0 leather armour (7, -13, D:9) a +0 club (8, -9, D:9) a +0 ring mail (9, -34, D:9) a +0 giant club a +0 giant club (9, -30, D:9) 6 poisoned needles (12, -41, D:9) a +1 rapier of venom (12, -9, D:9) a +0 whip (14, -29, D:9) a +0 robe (28, -34, D:9) 25 bolts (29, -23, D:9) 8 poisoned needles (29, -2, D:9) a +0 shortbow 10 arrows (31, -2, D:9) an arrow (32, -3, D:9) 2 arrows (46, -2, D:9) a +0 hand axe (52, -27, D:9) a +0 quarterstaff Level 10 of the Dungeon (4, 16, D:10) a +0 short sword of speed a +0 club a +0 ring mail a +0 flail a +0 chain mail (7, 42, D:10) 28 stones (14, 47, D:10) 24 stones (24, 33, D:10) a scroll of immolation (25, 24, D:10) 7 bolts (26, 27, D:10) a +0 scimitar a +0 robe a cursed +0 scimitar a +0 robe a +5 falchion a +0 robe (27, 9, D:10) a +0 flail a cursed -1 halberd (27, 25, D:10) a +2 falchion a +0 robe (29, 9, D:10) a +4 trident of protection a +0 scale mail (36, 36, D:10) a +0 long sword (49, 37, D:10) 19 bolts (63, 23, D:10) a scroll of immolation Level 11 of the Dungeon (16, 1, D:11) 21 sling bullets (18, 4, D:11) 18 stones (19, 28, D:11) a bolt (19, 30, D:11) an arrow (21, 29, D:11) a bolt (21, 32, D:11) a +0 long sword a +0 plate armour (22, 31, D:11) a +0 hand axe a +0 whip of venom a +0 leather armour a +0 dagger a +0 leather armour a +0 halberd (23, 28, D:11) a +0 arbalest 17 bolts (23, 29, D:11) a cursed -3 club (23, 30, D:11) a +0 arbalest 26 bolts (24, 22, D:11) a bolt (24, 26, D:11) a bolt (24, 30, D:11) a +0 whip a +0 shortbow 25 arrows (24, 33, D:11) a +0 cloak (25, 11, D:11) a bolt (25, 13, D:11) a bolt (25, 14, D:11) a -1 hand axe (25, 16, D:11) a cursed -3 arbalest a cursed +0 arbalest a +0 arbalest 35 bolts (25, 17, D:11) a +0 dagger a +0 robe (25, 18, D:11) a +0 arbalest 14 bolts (25, 19, D:11) a +0 spear (25, 30, D:11) a +0 flail a +0 halberd (25, 46, D:11) a +0 centaur barding (26, 16, D:11) a bolt (26, 30, D:11) a +0 club (26, 38, D:11) an arrow (27, 16, D:11) a bolt (29, 16, D:11) a +0 club (32, 7, D:11) a +0 club 5 tomahawks a +0 plate armour a +0 scimitar (32, 8, D:11) a +0 robe a +0 dagger (32, 16, D:11) a bolt (33, 42, D:11) a bolt (34, 39, D:11) a +0 club (35, 10, D:11) a tomahawk (36, 11, D:11) a tomahawk (36, 41, D:11) a +0 arbalest an uncursed staff of power 20 bolts (37, 39, D:11) 2 bolts (38, 41, D:11) a bolt (39, 36, D:11) a +0 trident a +0 hand axe a +0 leather armour (39, 37, D:11) a +0 arbalest 22 bolts (40, 38, D:11) a cursed -3 arbalest 28 bolts a +2 scale mail of fire resistance (41, 34, D:11) a +2 eveningstar of protection (42, 45, D:11) 9 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a scroll of immolation (3, 20, D:12) an uncursed ring of ice (3, 23, D:12) a +0 flail (12, 20, D:12) a +0 dagger (13, -4, D:12) a +0 great sword (14, 16, D:12) 17 poisoned needles (15, 28, D:12) a +0 scale mail a cursed -3 trident (28, -7, D:12) a +0 short sword a +0 robe (28, -6, D:12) a cursed +3 dire flail of freezing a +0 robe (29, -2, D:12) a +0 flail a +0 robe (31, -10, D:12) 19 stones (37, 18, D:12) a +0 robe a +0 dagger of venom (37, 19, D:12) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour a +0 trident (38, 7, D:12) a book of Changes a +1 helmet (38, 22, D:12) a +0 leather armour a +0 dagger (39, -15, D:12) a cursed +0 cloak (42, 41, D:12) a +0 short sword a +0 chain mail (43, 7, D:12) a +0 chain mail (43, 42, D:12) a +0 flail of crushing a +0 leather armour (44, 43, D:12) a +0 morningstar a +0 robe (53, 24, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 16 sling bullets (4, 38, D:13) a +0 battleaxe a +0 chain mail (7, 25, D:13) a +3 mace of draining a +0 chain mail a +3 great sword of holy wrath (14, 9, D:13) a +0 war axe (15, 21, D:13) a +0 shield a +0 chain mail a +0 war axe (17, 27, D:13) a +0 giant club (18, -10, D:13) a +0 troll leather armour (18, -9, D:13) a +0 whip (18, 21, D:13) a cursed +0 plate armour a cursed -2 great sword (18, 27, D:13) a +0 chain mail a +0 long sword (19, -9, D:13) a +0 club (19, -8, D:13) a +0 hand axe (20, 5, D:13) 21 arrows a +0 shortbow (22, 7, D:13) an arrow (23, 4, D:13) a +0 broad axe a +0 chain mail (23, 8, D:13) an arrow (23, 9, D:13) a +0 leather armour (24, 0, D:13) the +8 great mace "Guet" {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). a +2 hand axe of venom a +2 dire flail of protection a +0 plate armour (24, 1, D:13) a +0 war axe a cursed -3 hand crossbow (24, 2, D:13) a +0 chain mail a +0 large shield (24, 6, D:13) a +0 glaive a +0 chain mail (29, -16, D:13) a +2 robe of magic resistance (31, 14, D:13) a +0 pair of gloves (36, 4, D:13) a +1 helmet of intelligence a +0 giant club a +0 giant club (36, 27, D:13) a +0 dagger (37, -9, D:13) +0 acid dragon scales (37, 24, D:13) a +0 great sword a +0 robe (38, -15, D:13) 2 javelins (38, 24, D:13) a +0 dagger a +0 robe a +0 falchion a +0 robe (38, 25, D:13) a cursed +0 halberd a +0 robe (54, -1, D:13) a +0 whip a +0 leather armour (54, 1, D:13) a +0 whip a +0 robe (54, 2, D:13) a +0 trident a cursed -2 leather armour (55, 1, D:13) a cursed -1 dagger a +0 robe (56, 1, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a cursed -1 whip 9 stones (0, 1, D:14) a stone (0, 2, D:14) a stone (1, -1, D:14) a stone (1, 1, D:14) a +0 dagger a +0 club 3 stones (1, 2, D:14) a stone (3, 1, D:14) 19 gold pieces (3, 2, D:14) a potion of degeneration (3, 14, D:14) a +0 chain mail (4, 0, D:14) a +0 hand axe (4, 1, D:14) a scroll of enchant armour (5, 1, D:14) a +7 giant spiked club (5, 3, D:14) 18 gold pieces (5, 4, D:14) 15 gold pieces (5, 5, D:14) 22 gold pieces (6, 2, D:14) a book of Misfortune (6, 3, D:14) an uncursed staff of wizardry (7, -1, D:14) a +0 giant spiked club (unseen) (7, 2, D:14) the +4 scale mail of Mental Paralysis {rElec} It insulates you from electricity. (9, 1, D:14) 16 arrows (9, 4, D:14) 11 gold pieces (10, 1, D:14) 11 gold pieces (10, 3, D:14) 22 gold pieces (10, 5, D:14) 21 gold pieces (11, 5, D:14) an uncursed ring of ice (15, -16, D:14) a +0 whip a +0 club (15, -15, D:14) a +0 hand axe a +0 plate armour (17, -28, D:14) +0 acid dragon scales (17, -5, D:14) a -2 ring of strength (29, 16, D:14) a +0 falchion (31, 12, D:14) 19 stones (33, -27, D:14) 23 arrows (34, 14, D:14) a +0 flail (47, -5, D:14) a +0 mace a +3 leather armour (47, -4, D:14) a +0 hand axe (47, -3, D:14) a +0 hand axe a +0 plate armour (47, -2, D:14) a +0 hand axe a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 hunting sling a +0 leather armour a +0 dagger (1, 1, D:15) a +0 robe a +0 dagger (1, 20, D:15) a +3 great sword of holy wrath a +0 leather armour (2, 2, D:15) a +0 chain mail a +0 mace (3, 3, D:15) a +0 chain mail a +0 short sword (5, 17, D:15) a +0 leather armour a +2 glaive of protection (7, 23, D:15) a +0 broad axe (11, 45, D:15) a +0 long sword a +0 longbow 24 arrows a +0 ring mail (16, 8, D:15) a +0 chain mail (26, 30, D:15) a +0 spear (33, 26, D:15) a +0 flail (33, 42, D:15) a +0 robe (38, 41, D:15) a +0 spear (40, 5, D:15) a cursed -1 rapier (46, 13, D:15) a +0 hand crossbow (48, 36, D:15) 2 scrolls of random uselessness (49, 9, D:15) a +0 flail (50, 6, D:15) a +0 hand axe a +0 plate armour (50, 9, D:15) a +0 flail a +0 chain mail (50, 29, D:15) an arrow (51, 7, D:15) a cursed +0 leather armour a +0 club (55, 31, D:15) an arrow (55, 35, D:15) 5 arrows a +0 shortbow (56, 32, D:15) 9 arrows a +0 shortbow (56, 36, D:15) an arrow (58, 33, D:15) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 falchion (7, -7, Lair:1) a +0 ring mail (8, 19, Lair:1) 6 tomahawks of dispersal (11, 0, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (0, 6, Lair:2) a +0 trident (2, 26, Lair:2) a +0 scale mail (12, 10, Lair:2) the +5 rapier of Eternal Vigilance {flame, rN+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from negative energy. (13, 18, Lair:2) 11 stones (14, 18, Lair:2) 17 stones (18, -6, Lair:2) a +0 leather armour (19, 7, Lair:2) a +1 scimitar of flaming a +0 robe (26, 1, Lair:2) an arrow (27, -1, Lair:2) a +0 shortbow 21 arrows 17 bolts (27, 0, Lair:2) a +0 shortbow 22 arrows (29, -25, Lair:2) 10 stones (29, -5, Lair:2) an arrow (30, -21, Lair:2) 19 stones (34, -14, Lair:2) 20 arrows (39, -21, Lair:2) a +0 troll leather armour (47, 14, Lair:2) a +0 trident (49, -7, Lair:2) 24 bolts (49, -6, Lair:2) 13 sling bullets (50, -8, Lair:2) an uncursed staff of conjuration (51, -6, Lair:2) an uncursed amulet of harm a +0 plate armour (52, -7, Lair:2) a +0 robe (54, -23, Lair:2) a +0 buckler (54, -16, Lair:2) a +0 dagger (62, 18, Lair:2) 5 needles of paralysis (63, -5, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (13, 14, Lair:3) 14 sling bullets (22, -24, Lair:3) a cursed +0 hand axe (33, 17, Lair:3) 13 stones (37, 6, Lair:3) a scroll of holy word (37, 15, Lair:3) a +0 rapier (43, 18, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of holy word (5, 12, Lair:4) a +0 ring mail (10, 43, Lair:4) a +1 flail of draining (12, 41, Lair:4) a +0 long sword (25, 29, Lair:4) a +0 plate armour (28, 37, Lair:4) 15 sling bullets (48, 18, Lair:4) 24 stones (48, 39, Lair:4) a +0 plate armour (49, 6, Lair:4) the +3 lajatang of Woe {slice, *Slow +Inv rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you turn invisible. It may slow you when you take damage. (52, 17, Lair:4) 28 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 whip (6, 32, Lair:5) a +0 whip of flaming (8, 45, Lair:5) 26 bolts (21, 15, Lair:5) a wand of enslavement (22) a wand of paralysis (6) a wand of flame (70) (23, 31, Lair:5) a +0 naga barding (24, 16, Lair:5) a +0 flail (37, -3, Lair:5) a cursed staff of summoning (38, 45, Lair:5) 16 arrows (49, 25, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (0, 5, Lair:6) a wand of iceblast (13) a wand of flame (20) a wand of polymorph (14) (6, -6, Lair:6) an uncursed staff of summoning (6, 37, Lair:6) a +0 scale mail (10, 27, Lair:6) a +0 cloak (14, 14, Lair:6) the +2 short sword of Kujaad {protect, *Slow MR+ Int+4 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. (14, 15, Lair:6) a +1 shortbow of flaming (15, 14, Lair:6) a +0 falchion (17, 14, Lair:6) 29 sling bullets (17, 17, Lair:6) an uncursed staff of wizardry (30, -13, Lair:6) a +0 dagger a +0 robe (34, 14, Lair:6) a +0 hunting sling (47, -1, Lair:6) a +0 falchion (47, 0, Lair:6) a +0 flail (56, 33, Lair:6) an uncursed ring of loudness a book of Death a book of Air a +2 ring of intelligence (57, 33, Lair:6) a wand of random effects (31)