skk Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (9, 33, D:1) 5 tomahawks (10, 7, D:1) a +0 dagger (10, 36, D:1) a +0 dagger (11, 6, D:1) a +0 club (11, 23, D:1) a +0 club (18, -12, D:1) a cursed +0 chain mail (25, 9, D:1) 11 stones (26, -3, D:1) a +0 club a +0 robe (29, 38, D:1) 25 bolts (35, 6, D:1) a +0 club (47, 11, D:1) a +0 dagger (49, 33, D:1) a +0 leather armour (50, 33, D:1) a +0 club (51, 44, D:1) 26 stones (60, 37, D:1) a +0 leather armour Level 2 of the Dungeon (4, -34, D:2) a +0 dagger (9, -9, D:2) a +0 mace (16, -9, D:2) a +0 club (16, -3, D:2) a +0 ring mail (23, -38, D:2) a +0 rapier (23, -20, D:2) 16 bolts (26, -32, D:2) 15 arrows (27, -38, D:2) a +0 dagger (27, -9, D:2) 8 stones (36, -8, D:2) a +0 leather armour (37, -42, D:2) a +0 dagger (38, -3, D:2) 13 stones (41, -7, D:2) 17 bolts (42, -44, D:2) a +0 club (45, -46, D:2) 24 bolts (51, -36, D:2) a bat corpse (skeletalised by now) (55, -35, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (5, -26, D:3) a +0 club an orc corpse (10, -26, D:3) a potion of heal wounds