skk Level 1 of the Dungeon (0, 0, D:1) 14 bolts (0, 2, D:1) a +0 dagger (6, -7, D:1) a cursed -3 short sword (9, -3, D:1) a cursed -2 club (13, -17, D:1) 22 stones (13, 21, D:1) a +0 dagger (16, 26, D:1) a +0 club (19, 9, D:1) a +0 club (23, 10, D:1) a cursed -2 club (29, -17, D:1) a +0 robe (31, 1, D:1) a +0 short sword 3 stones (31, 7, D:1) a +0 short sword (32, -1, D:1) a stone (44, -3, D:1) a +0 club (44, 27, D:1) 4 poisoned needles (46, 23, D:1) a +0 dagger a stone (56, -13, D:1) 16 sling bullets (57, 9, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 9, D:2) an uncursed amulet of faith an uncursed ring of fire (4, 32, D:2) a +0 club a +0 robe (14, 45, D:2) a +0 robe (21, 26, D:2) a +0 club (22, 26, D:2) a +0 club (24, 7, D:2) a +0 club (25, 30, D:2) a +0 ring mail (35, 41, D:2) 16 stones (41, 38, D:2) a +0 leather armour (42, 27, D:2) 5 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 16, D:3) a +0 club (4, 14, D:3) a cursed -3 spear (29, 12, D:3) 26 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +2 quarterstaff of chaos (1, 2, D:4) a +0 mace (4, -22, D:4) a +0 pair of gloves (10, 4, D:4) a +0 leather armour (10, 9, D:4) 22 arrows (11, 4, D:4) a +0 vampiric dagger a +0 dagger a +0 robe (14, -15, D:4) 21 stones (15, -4, D:4) a +0 cloak (16, -1, D:4) 2 potions of haste (17, -44, D:4) a +0 ring mail (31, -41, D:4) a +0 hand axe (35, -18, D:4) a +0 hunting sling (36, -10, D:4) a stone (36, -9, D:4) a stone (36, -7, D:4) a +0 rapier 10 stones (37, -11, D:4) a stone (38, -4, D:4) a +0 dagger a +0 ring mail (39, -17, D:4) a throwing net (44, -13, D:4) a +0 short sword (46, -34, D:4) 17 stones (46, -22, D:4) a +0 leather armour (51, -15, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration a scroll of teleportation a scroll of random uselessness (15, 15, D:5) a +0 club a +0 whip a +0 flail a +0 club a +0 club a +0 robe (35, -2, D:5) 15 stones (37, 1, D:5) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. a cursed -1 helmet (59, 17, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +2 robe of magic resistance (3, -5, D:6) 14 bolts (6, 6, D:6) a bullfrog corpse (10, -2, D:6) 13 sling bullets (14, -6, D:6) a cursed +5 falchion of freezing a +0 robe (14, -5, D:6) a cursed +0 great sword a +0 robe (14, 1, D:6) a +0 leather armour (22, -2, D:6) a +5 spear a +0 robe (34, 39, D:6) a +0 whip (36, -6, D:6) a +0 mace a +0 robe (37, -15, D:6) a +0 giant club (37, -6, D:6) a cursed +0 scimitar a +0 robe (37, -5, D:6) a +1 war axe a +0 robe (37, 8, D:6) a potion of haste (40, -8, D:6) a potion of haste (40, -5, D:6) a +0 dagger a +0 robe (47, -23, D:6) a +0 giant club (48, -22, D:6) a scroll of teleportation (48, -16, D:6) 17 stones