skk Level 1 of the Dungeon (0, 0, D:1) a cursed +0 scale mail (8, -2, D:1) 25 stones (9, 5, D:1) a +0 club (14, -28, D:1) a +0 robe (15, -31, D:1) a +0 club (20, -17, D:1) a +0 club (25, -40, D:1) a +0 club (27, -22, D:1) 5 curare-tipped needles (35, -8, D:1) 29 sling bullets (37, -13, D:1) a stone (39, -3, D:1) a +0 club (40, -11, D:1) a stone (43, -10, D:1) a +2 short sword of draining a stone (43, -1, D:1) 27 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 3, D:2) 7 tomahawks (8, 14, D:2) a +0 club (11, 17, D:2) 15 arrows (26, 25, D:2) a +0 hand axe a cursed +0 scale mail (39, 37, D:2) a stone (41, 37, D:2) 2 stones (42, 3, D:2) a +1 short sword of speed (42, 37, D:2) a stone (44, 39, D:2) a +0 dagger (54, 16, D:2) a +0 robe (56, 19, D:2) a +0 mace (57, 29, D:2) 25 arrows (60, -1, D:2) 8 arrows (63, 12, D:2) 16 arrows (65, 32, D:2) 4 tomahawks (66, 2, D:2) 4 stones (67, -1, D:2) an uncursed ring of loudness (69, 2, D:2) a stone (69, 35, D:2) a cursed +0 club (70, 26, D:2) a cursed +0 robe (70, 37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 10, D:3) a +0 dagger (4, -7, D:3) an uncursed ring of magical power (6, -3, D:3) a +0 hand axe (10, 18, D:3) a +0 hunting sling (16, 9, D:3) 13 poisoned needles (19, 26, D:3) a +0 quarterstaff (21, 9, D:3) 24 stones (23, 15, D:3) 22 stones (43, -11, D:3) 25 stones (55, -4, D:3) a +0 long sword (57, -3, D:3) 21 stones (59, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 buckler "Zamigi" {rC++ Int+3} (4030 gold) It affects your intelligence (+3). It greatly protects you from cold. the cursed +1 leather armour of Zin's Favour {Stlth+} (1380 gold) It makes you more stealthy. It has a curse placed upon it. the ring "Ciceowae" {*Tele +Fly rN+} (2080 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from negative energy. It lets you fly. the +1 robe of Jofuo {*Contam +Blink Dex+9} (3300 gold) It affects your dexterity (+9). It lets you blink. It causes magical contamination when unequipped. (0, 0, D:4) 22 stones (4, -11, D:4) a +0 ring mail (6, -16, D:4) a +0 naga barding (10, 0, D:4) a +2 dagger of chaos (10, 7, D:4) a +0 mace (17, 20, D:4) a +0 giant spiked club a +0 short sword a +0 ring mail (18, 1, D:4) a +0 robe (20, 1, D:4) 14 arrows (20, 19, D:4) 21 stones (21, -15, D:4) a +0 mace (21, -6, D:4) a +0 rapier (22, -13, D:4) a +0 robe a +2 dagger of draining (24, -16, D:4) a +0 chain mail (30, -24, D:4) a +0 mace (32, 19, D:4) 10 arrows (39, 3, D:4) a +0 club (39, 4, D:4) a +0 dagger a +0 robe (40, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 30, D:5) a +0 club (2, 30, D:5) a +0 whip a gnoll corpse (skeletalised by now) (3, 31, D:5) a throwing net (15, 6, D:5) a +0 dagger (15, 36, D:5) a +0 ring mail (23, 19, D:5) 24 bolts (29, 42, D:5) a +0 short sword (32, 22, D:5) 2 throwing nets