skk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -5, D:1) a +0 club (10, 2, D:1) 3 curare-tipped needles (16, -28, D:1) a +0 club (36, -14, D:1) 21 bolts (37, -21, D:1) a +0 robe (39, -16, D:1) an uncursed amulet of inaccuracy (51, -17, D:1) a +0 hand axe (54, -19, D:1) a +0 club (55, -2, D:1) 10 poisoned needles (55, 6, D:1) 16 stones (58, -24, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (8, 27, D:2) a +0 club (26, 15, D:2) 4 poisoned needles (29, 18, D:2) 16 stones (34, 0, D:2) a cursed +0 club (34, 13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 20 bolts (15, 4, D:3) a +0 club (20, -4, D:3) a +0 leather armour (26, 21, D:3) 24 bolts (36, 14, D:3) a +0 leather armour (40, 29, D:3) a +0 helmet (42, 21, D:3) a +0 trident a +0 leather armour (43, 20, D:3) a +0 dagger a +0 leather armour a +0 club (46, 27, D:3) a +0 rapier (51, 28, D:3) a +0 club (52, 25, D:3) an uncursed amulet of regeneration (52, 27, D:3) a cursed -1 mace (53, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling Level 5 of the Dungeon (3, 20, D:5) a +0 falchion a +0 leather armour (6, -1, D:5) 3 inedible chunks of flesh (18, 12, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) 19 gold pieces (11, -26, D:6) a bread ration (16, -20, D:6) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2).