skk Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -25, D:1) 10 stones (25, -34, D:1) a +0 spear (31, -1, D:1) a +0 short sword (40, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of the Eight Boll Weevils {Str+7 Dex+2} (3660 gold) It affects your strength (+7). It affects your dexterity (+2). the amulet "Qummiom" {Regen+ Str+2} (4120 gold) [amulet of regeneration] It affects your strength (+2). It increases your rate of regeneration. the +6 mace "Secret Weapon" {venom, rPois rN+++ MR+ Int-5} (6090 gold) It poisons the flesh of those it strikes. It affects your intelligence (-5). It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. the +9 short sword of Red Wine {flame, -Tele rC+++ Int-2 Dex+6} (9520 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+6). It renders you almost immune to cold. It prevents most forms of teleportation. (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club a +0 club a +0 chain mail a +0 club a +0 trident a +0 animal skin a +0 helmet (3, 6, D:2) a +0 club (5, 6, D:2) a +0 dagger (7, 8, D:2) a +0 spear (7, 9, D:2) a +0 rapier (9, 10, D:2) a +0 whip (10, 21, D:2) a +0 club (16, 38, D:2) a +0 whip (18, 15, D:2) 26 stones (20, -5, D:2) a +0 short sword (32, 32, D:2) 25 stones (38, 27, D:2) a +0 spear (43, 23, D:2) 25 stones (46, 42, D:2) a +0 dagger (49, 0, D:2) 3 potions of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 22, D:3) a +0 dagger (2, -15, D:3) 19 sling bullets (3, -15, D:3) a +0 dagger (4, -12, D:3) a stone (9, -22, D:3) a +0 dagger (9, -12, D:3) a +0 whip (20, 11, D:3) 10 arrows (23, 0, D:3) a +0 club (32, -3, D:3) a +0 robe (35, 3, D:3) a +0 hand axe (40, 3, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) 7 poisoned needles (7, 9, D:4) a +0 club (19, 3, D:4) a +0 mace (20, 18, D:4) a +0 spear (21, 13, D:4) a +0 rapier (22, 21, D:4) a +0 robe (26, -4, D:4) a +0 club a +0 leather armour a +0 whip (26, 3, D:4) a +0 club (26, 12, D:4) 16 poisoned needles a +0 robe a +0 whip of freezing (28, 2, D:4) a +0 halberd (38, 3, D:4) a +0 flail (45, 1, D:4) 15 stones (49, 9, D:4) 17 sling bullets Level 5 of the Dungeon (1, 7, D:5) a +0 mace (2, 4, D:5) 10 stones (11, 11, D:5) a +0 morningstar (13, -6, D:5) 20 stones (19, 11, D:5) a +0 giant club a +0 dagger (23, -2, D:5) a +0 ring mail a +0 trident (24, -3, D:5) a +0 club (24, -1, D:5) a +0 halberd (24, 0, D:5) a +0 spear 2 throwing nets (36, 25, D:5) a book of Battle (39, 21, D:5) a +0 short sword (42, 34, D:5) a scroll of random uselessness (43, -8, D:5) 16 stones (43, 21, D:5) a +0 ring mail (49, 7, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Quqapp's Food Shoppe a slice of pizza (15 gold) a bread ration (50 gold) a royal jelly (20 gold) a beef jerky (15 gold) a bread ration (50 gold) 4 fruits (60 gold) a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) (0, 0, D:6) a +2 scythe of protection a +0 robe (1, -9, D:6) 19 arrows (11, -30, D:6) 25 bolts (11, -20, D:6) 20 arrows (14, -31, D:6) 5 arrows (14, -30, D:6) a +0 shortbow 18 arrows (15, -21, D:6) 13 poisoned needles (18, -10, D:6) a +0 robe (19, 13, D:6) a +0 buckler (20, 20, D:6) a +0 short sword (23, 20, D:6) a cursed -3 falchion a +0 leather armour (28, -32, D:6) 18 stones (28, 9, D:6) a -3 mace (30, 7, D:6) a -1 war axe a -2 long sword a -3 short sword a -3 eveningstar (38, -14, D:6) a +0 giant club (38, 16, D:6) 23 stones (45, 18, D:6) 16 arrows (50, -26, D:6) a +0 ring mail (51, 16, D:6) a +2 war axe of flaming a +2 spear of venom Level 7 of the Dungeon (0, 0, D:7) a book of the Sky (1, 6, D:7) a +0 war axe (2, -1, D:7) 21 bolts (3, 5, D:7) a +0 spear (6, 40, D:7) a +0 robe (8, 28, D:7) 11 sling bullets (11, 36, D:7) 24 stones (13, 26, D:7) 18 arrows (17, 38, D:7) 11 stones (20, 1, D:7) a +0 ring mail (27, 10, D:7) 20 arrows (34, 18, D:7) the +0 hand axe of Dullness {venom, rPois rC- MR+} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (36, 18, D:7) 27 stones (45, 26, D:7) 6 tomahawks (48, 4, D:7) an uncursed ring of wizardry (48, 5, D:7) a +0 quarterstaff (49, 24, D:7) a +0 scale mail (50, 30, D:7) a +0 hand axe a +0 flail (53, 29, D:7) a +0 flail a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 3, D:8) 3 beef jerkies (2, -1, D:8) an arrow (4, -2, D:8) a +0 mace (5, -3, D:8) a +0 hand axe (still there?) a +0 shortbow (still there?) 18 arrows (still there?) a centaur corpse (skeletalised by now) (still there?) (5, -2, D:8) a +0 flail of protection (unseen) (6, -4, D:8) a +0 robe a +0 dagger (9, -5, D:8) a book of Debilitation the Ecumenical Temple