skk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (10, -2, D:1) a +0 club (11, 5, D:1) 20 stones (12, -32, D:1) 19 stones (17, 3, D:1) a +0 club (18, -12, D:1) 16 stones (31, -27, D:1) 12 arrows (38, -19, D:1) a +0 club (41, -29, D:1) a +0 club (41, -8, D:1) a +0 dagger (42, -35, D:1) 13 arrows (43, -4, D:1) a +0 leather armour (44, -4, D:1) a +0 robe Level 2 of the Dungeon (2, -11, D:2) 22 sling bullets (2, -7, D:2) 29 arrows (13, 8, D:2) a +0 cloak (16, 30, D:2) a +0 hunting sling (19, 25, D:2) 4 stones (20, 12, D:2) a +0 club a +0 hunting sling 13 stones (21, 0, D:2) a +0 hand axe (24, 31, D:2) a +0 spear (25, 11, D:2) a +0 ring mail (33, 20, D:2) a +0 whip (38, 29, D:2) a +0 club (48, 29, D:2) a cursed +0 club (51, 31, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 15, D:3) a bread ration (8, 32, D:3) a +0 short sword (9, 35, D:3) a +0 robe (15, 2, D:3) 10 stones (20, 29, D:3) a +0 club (33, 5, D:3) a +0 leather armour (37, -3, D:3) a +0 club (39, -4, D:3) a +0 leather armour (41, 22, D:3) a +0 short sword (50, -4, D:3) a +0 dagger (57, 14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 15 bolts (1, 4, D:4) the +10 plate armour of the World {rC+ Str+4 Int+5 Dex-5} It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-5). It protects you from cold. (3, 7, D:4) a scroll of amnesia (3, 23, D:4) a bolt (6, 24, D:4) a bolt (7, 24, D:4) a +0 giant club (still there?) a bolt (still there?) (8, 24, D:4) a +0 short sword (unseen) (29, 29, D:4) a +0 hand axe (29, 30, D:4) a +0 club a +0 ring mail (29, 31, D:4) a +0 dagger a +0 ring mail