Dungeon Crawl Stone Soup version 0.18-a0-1773-gec4f98e (webtiles) character file. 0 skk the Conjurer (level 1, 13/13 HPs) Began as a Human Wanderer on Apr 14, 2016. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). skk the Conjurer (Human Wanderer) Turns: 1, Time: 00:00:11 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Potions b - a potion of heal wounds Books c - the Reference Book on Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 d - the Grimoire of Damage Dealing Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 Comestibles f - a bread ration Skills: Level 2.0 Polearms + Level 1.0 Dodging + Level 2.0 Stealth + Level 1.0 Spellcasting Level 3.0 Conjurations Level 1.0 Charms You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, skk the Human Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ##.## #...# +.@.+ #...# ##.## ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | skk the Human Wanderer began the quest for the Orb. 0 | D:1 | skk set off with: a +2 dagger, a potion of heal wounds, the Reference Book on Attacks, the Grimoire of Damage Dealing, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_shelter, hex_intersection