skk Level 1 of the Dungeon (0, 0, D:1) 11 arrows (2, 1, D:1) a cursed +0 dagger (3, 16, D:1) a +0 whip (10, 29, D:1) 13 stones (12, 19, D:1) a +0 dagger (25, 35, D:1) 17 arrows (30, 31, D:1) 4 stones (36, -4, D:1) a stone (42, -4, D:1) a +0 short sword (43, 22, D:1) a +0 dagger (51, -7, D:1) a +0 leather armour (55, 14, D:1) a +0 dagger (60, -8, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 17 stones (7, 7, D:2) 17 poisoned needles (7, 10, D:2) a +0 hand axe (9, 16, D:2) 16 arrows (10, 18, D:2) 2 potions of degeneration (11, -3, D:2) 13 stones (19, -2, D:2) a +0 leather armour (25, 16, D:2) a +0 dagger (28, 16, D:2) a stone (29, -1, D:2) a +0 dagger (38, 28, D:2) a +0 robe (47, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -14, D:3) a +0 battleaxe (24, -21, D:3) a +0 club (24, 25, D:3) 12 poisoned needles (25, -21, D:3) a +0 dagger of draining (27, 20, D:3) 14 stones (28, 19, D:3) a +0 club (30, 3, D:3) 23 bolts (34, -13, D:3) a +0 ring mail (37, 12, D:3) 20 bolts (40, -6, D:3) a +0 club (41, -4, D:3) a +0 club (48, -6, D:3) a cursed +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, 0, D:4) a +0 robe (28, 11, D:4) a +0 leather armour (39, 16, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 3, D:5) a +0 giant club (5, 10, D:5) a +0 pair of boots (22, 11, D:5) 28 stones (26, 27, D:5) a +0 spear (29, 20, D:5) a +0 chain mail (34, 27, D:5) an uncursed amulet of dismissal a book of Party Tricks (36, 3, D:5) a cursed +0 hand axe (41, 1, D:5) a potion of degeneration (41, 19, D:5) a +0 shortbow 11 poisoned arrows (43, -4, D:5) a +0 flail a +0 leather armour (43, 23, D:5) 2 poisoned arrows (43, 24, D:5) a poisoned arrow (43, 25, D:5) a poisoned arrow (44, -6, D:5) a +0 dagger a +0 robe (44, -5, D:5) a +0 dagger (44, -4, D:5) a +0 dagger a +0 animal skin (45, 23, D:5) a poisoned arrow Level 6 of the Dungeon [Shop] Erghol's Weapon Shop a +0 hand axe (33 gold) a +0 falchion (33 gold) a +0 great sword of holy wrath (150 gold) the +7 great mace of skk's Premature Burial {elec, rC++ MR- Str+3 Int+2} (902 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. 19 stones (20 gold) 27 stones (29 gold) a +0 halberd (44 gold) [Shop] Uloppate's Armour Emporium a +1 chain mail of positive energy (162 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) the +1 scale mail of Qajotabb {Slay+2} (292 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 robe (8 gold) a +0 chain mail (54 gold) an ice dragon hide (600 gold) a +0 plate armour (276 gold) [Shop] Rabor's Antique Armour Shoppe a +0 robe (14 gold) a +0 scale mail (80 gold) a +0 helmet (90 gold) a +0 robe (14 gold) a +0 scale mail (80 gold) a +0 chain mail (90 gold) a cursed +0 ring mail (60 gold) a +0 robe (14 gold) a +2 ring mail of magic resistance (420 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) (0, 0, D:6) a +0 robe (3, -24, D:6) 23 stones (19, -20, D:6) 12 stones (19, -2, D:6) a +0 hand axe (23, -20, D:6) a +0 club (28, 9, D:6) a +0 leather armour (35, -13, D:6) a +0 robe (36, 2, D:6) a potion of degeneration (38, 6, D:6) a +0 falchion (41, -22, D:6) 11 poisoned needles (42, -6, D:6) a +0 giant club (43, -15, D:6) a +0 quarterstaff Level 7 of the Dungeon (4, 26, D:7) a +0 mace (10, 5, D:7) a +0 flail (11, 17, D:7) a potion of degeneration (13, 1, D:7) 26 stones (13, 34, D:7) a +0 robe (21, 21, D:7) 17 arrows (24, 3, D:7) a +0 long sword (37, 35, D:7) a +0 quarterstaff (43, 2, D:7) 24 stones (48, 22, D:7) a +0 chain mail (50, 26, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Eggih's Antique Weapon Emporium a +2 morningstar of venom (302 gold) a +0 rapier (72 gold) a +0 dagger (36 gold) a +0 rapier of venom (122 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (1161 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 halberd (72 gold) a +2 spear of venom (280 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (1270 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +0 hunting sling (27 gold) a +3 shortbow of flaming (403 gold) a +0 trident (63 gold) (0, 0, D:8) a +0 giant club (3, 22, D:8) a +0 robe (8, 32, D:8) 8 bolts (8, 34, D:8) 14 poisoned needles (17, 9, D:8) 11 stones (20, 9, D:8) a +0 chain mail (20, 11, D:8) a cursed -1 dagger a +0 robe (35, 27, D:8) a +1 short sword of venom a cursed +0 leather armour (36, 27, D:8) a +0 short sword a +0 dagger a +0 robe (38, 31, D:8) a +0 leather armour (39, 11, D:8) a +0 hand axe (45, 35, D:8) a cursed +0 dagger (47, 11, D:8) a +0 robe (48, 49, D:8) a +0 flail (48, 52, D:8) a +0 dagger a +0 robe (48, 54, D:8) a +0 dagger a +0 leather armour (49, 16, D:8) 26 stones (52, 49, D:8) a tomahawk (53, 50, D:8) a cursed +0 leather armour a +0 spear (54, 50, D:8) a +0 dagger 2 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, 37, D:9) a +0 pair of gloves (5, 13, D:9) a +0 leather armour (6, 12, D:9) a +0 flail a +0 ring mail (6, 13, D:9) a +0 trident a +0 chain mail (6, 14, D:9) a +0 flail a +0 leather armour (7, 13, D:9) a +0 trident a +0 leather armour of magic resistance (13, 36, D:9) a +0 robe (15, 13, D:9) an arrow (15, 14, D:9) 2 arrows (15, 17, D:9) a +0 shortbow 15 arrows (31, -9, D:9) a +0 leather armour (31, 39, D:9) a +0 club (34, -7, D:9) a +0 helmet (35, 23, D:9) a +0 dagger a +0 ring mail a cursed -3 dagger a +0 robe a +3 hand axe (37, 44, D:9) a +0 shortbow (39, 8, D:9) a +0 giant spiked club (41, 7, D:9) a +1 war axe a +2 robe of cold resistance Level 10 of the Dungeon [Shop] Souxosk's Book Boutique a book of the Dragon (1260 gold) a book of Callings (420 gold) a book of the Dragon (1260 gold) a book of Battle (560 gold) a book of Maledictions (350 gold) an Akashic Record (1545 gold) a book of Unlife (910 gold) a book of the Tempests (980 gold) a book of Ice (910 gold) a Young Poisoner's Handbook (560 gold) a Necronomicon (1545 gold) a book of Death (980 gold) (0, 0, D:10) a scroll of noise (1, -12, D:10) 24 sling bullets (3, -5, D:10) 14 arrows (4, 13, D:10) 23 stones (5, -30, D:10) a +0 blowgun a +0 dagger 13 poisoned needles a +0 dagger a +0 short sword 5 stones a +0 giant spiked club a +0 giant spiked club (5, -29, D:10) a poisoned needle (5, -13, D:10) a +0 mace (15, -25, D:10) 2 arrows (16, -1, D:10) a +2 dire flail of venom (17, -23, D:10) an arrow (17, -22, D:10) a +1 mace of protection (20, -23, D:10) 14 arrows a +0 shortbow (24, 12, D:10) a +0 chain mail (28, -3, D:10) 14 bolts (37, -21, D:10) a poisoned needle a +0 club a +0 halberd (38, -22, D:10) a +0 club a stone a +0 spear (38, -21, D:10) 2 poisoned needles a +0 dagger (40, -22, D:10) a +0 blowgun 11 poisoned needles (44, -4, D:10) a cursed +0 shortbow 12 arrows (47, 10, D:10) a potion of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 leather armour (4, -20, Lair:1) a +0 plate armour (8, 18, Lair:1) a +0 leather armour (9, -14, Lair:1) a +0 leather armour (13, -4, Lair:1) 20 sling bullets of flame (18, -7, Lair:1) a +0 trident (23, -21, Lair:1) a +0 cloak (25, -4, Lair:1) a cursed +0 ring mail (28, -8, Lair:1) a +0 hunting sling (33, 4, Lair:1) a book of Transfigurations 3 curare-tipped needles (46, -25, Lair:1) 26 stones (49, -25, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, 48, Lair:2) 17 stones (7, 40, Lair:2) a disc of storms (26, 17, Lair:2) 30 arrows (29, 36, Lair:2) a potion of lignification (32, 33, Lair:2) 9 stones (34, 27, Lair:2) 16 arrows (39, 19, Lair:2) 3 large rocks (43, 1, Lair:2) a +0 buckler (55, 29, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 stones (0, 11, Lair:3) a +4 plate armour of positive energy (2, 18, Lair:3) 28 stones (24, 1, Lair:3) 28 stones (31, -17, Lair:3) the +3 plate armour of Pakellas's Whim {rF+} It protects you from fire. a cursed ring of teleportation (34, 7, Lair:3) a +0 whip (49, -38, Lair:3) a +0 chain mail (49, 17, Lair:3) a +0 dagger (50, -3, Lair:3) 17 stones (51, 15, Lair:3) 25 stones (54, 16, Lair:3) 2 tomahawks (60, -41, Lair:3) a +0 hand axe (61, 12, Lair:3) a +0 whip (62, -1, Lair:3) 28 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, -10, Lair:4) 17 stones (5, -32, Lair:4) 16 stones (17, -1, Lair:4) a +0 robe (18, -16, Lair:4) a +0 short sword (19, -18, Lair:4) 8 stones (21, -23, Lair:4) a +0 ring mail (27, -19, Lair:4) a potion of lignification (30, -43, Lair:4) a crystal ball of energy (30, -9, Lair:4) a +0 helmet (33, -20, Lair:4) 13 arrows (42, -42, Lair:4) a +0 chain mail (42, -39, Lair:4) a book of Ice a wand of flame (6/48) a wand of acid (7/15) a wand of flame (12/48) a wand of lightning (6/15) a wand of flame (20/48) a wand of flame (17/48) (58, -22, Lair:4) a +0 pair of boots (58, -2, Lair:4) a +2 buckler (60, -3, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 10 arrows (5, -34, Lair:5) 23 bolts (13, -34, Lair:5) 6 poisoned bolts (14, -30, Lair:5) a +0 rapier (17, -35, Lair:5) a +0 dagger (19, -17, Lair:5) 16 stones (21, -16, Lair:5) 19 arrows of frost (27, -24, Lair:5) a +0 chain mail (32, -23, Lair:5) a scroll of immolation (39, -8, Lair:5) 10 poisoned arrows (41, -18, Lair:5) a +0 halberd (41, -1, Lair:5) a +0 rapier (42, -26, Lair:5) a +0 robe (53, -5, Lair:5) a +0 chain mail (54, -16, Lair:5) a +0 trident (57, -16, Lair:5) a +0 flail (63, -23, Lair:5) a +2 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand axe (1, 0, Lair:6) a +0 ring mail (1, 3, Lair:6) a +0 scythe (12, -42, Lair:6) 8 tomahawks of dispersal (12, -4, Lair:6) a scroll of noise (16, -19, Lair:6) 13 stones (17, -25, Lair:6) a +0 scythe (17, 3, Lair:6) 12 stones (29, -42, Lair:6) a +0 leather armour (29, -29, Lair:6) a +0 dagger a +0 robe (30, -44, Lair:6) a +0 ring mail (33, -38, Lair:6) 16 arrows (44, -26, Lair:6) the +2 scale mail of Eternal Night {rF+ rN+ MR+} It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a book of Minor Magic a wand of random effects (11/48) a +3 iron rod (11/11) a +0 pair of boots (49, -20, Lair:6) a potion of degeneration Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of immolation (2, -32, Lair:7) a death yak corpse (2, -18, Lair:7) a +0 club (3, -44, Lair:7) a +0 short sword (13, -30, Lair:7) 4 needles of slowing (18, -16, Lair:7) 3 javelins of returning (28, -24, Lair:7) a +0 quarterstaff (32, -2, Lair:7) a yak corpse (32, -1, Lair:7) a yak corpse (39, 4, Lair:7) a +0 chain mail (40, -31, Lair:7) 17 sling bullets (45, -47, Lair:7) a +0 leather armour