Dungeon Crawl Stone Soup version 0.18-a0-1285-g60d00e1 (webtiles) character file. 0 skk the Sneak (level 1, 11/11 HPs) Began as a Halfling Enchanter on Feb 8, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (21 turns). skk the Sneak (Halfling Enchanter) Turns: 21, Time: 00:00:43 Health: 11/11 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.3 Short Blades + Level 2.1 Dodging + Level 3.2 Stealth + Level 1.5 Spellcasting + Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, skk the Halfling Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. There is a dry fountain here. A bat comes into view. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ #....b... #........ #........ #........ #........ . ###........ .... #..@....... ... .#### #.######... ... ...# #.# ###.###.###.### #.............# #.8.⌠⌠⌠>⌠⌠⌠.8.# #.............# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# You could see a bat (sleeping). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | skk the Halfling Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 21 | D:1 | Quit the game Vault maps used: D:1: zaba_arrival_water