skk Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 6, D:1) 16 sling bullets (13, 10, D:1) a +0 club (16, 15, D:1) a +0 club (-28, 16, D:1) a bat corpse (skeletalised by now) (2, 20, D:1) 23 sling bullets (-8, 32, D:1) a +0 dagger (-5, 34, D:1) 2 poisoned javelins Level 2 of the Dungeon (0, 0, D:2) 2 potions of curing (17, 0, D:2) a +0 war axe (44, 4, D:2) a cursed -1 mace (24, 20, D:2) a +0 club (47, 21, D:2) a +0 trident