sking99 Level 1 of the Dungeon [Shop] Botinec's Book Boutique a book of Power (546 gold) Great Wizards, Vol. II (494 gold) a book of Spatial Translocations (234 gold) a book of Spontaneous Combustion (494 gold) a book of Fire (416 gold) a book of Cantrips (208 gold) a book of Callings (286 gold) Caxeim's Octavo of the Calescent Panacea (390 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Fire Storm Conjuration/Fire 9 (0, 0, D:1) a +0 long sword (0, 4, D:1) 9 stones (3, 26, D:1) 3 poisoned darts (4, 11, D:1) a +0 short sword (7, 14, D:1) a +0 whip 3 stones (15, 43, D:1) a +0 club (16, -5, D:1) 3 stones (18, 28, D:1) a +0 whip (20, -1, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fusau's Book Shoppe a book of Misfortune (442 gold) a book of Scorching (390 gold) a Necronomicon (702 gold) a book of Displacement (286 gold) a book of the Hunter (338 gold) the Folio of the Impure Charnel House (468 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Haunt Necromancy/Summoning 7 a book of Sloth (520 gold) a book of Sloth (520 gold) a book of Air (286 gold) [Shop] Lecue's Antique Weapon Shop a +0 spear (78 gold) a +0 long sword (91 gold) the +8 lajatang of Viny Action {protect, rPois} (1799 gold) rPois: It protects you from poison the +8 morningstar "Ysaeviat" {pain, Will+ SInv} (1736 gold) Will+: It increases your willpower. SInv: It lets you see invisible. the +6 war axe of Beogh, Shimmering {flame, MP+9 Dex+7} (1999 gold) Dex+7: It affects your dexterity (+7). MP+9: It affects your magic capacity (+9). a +0 short sword (78 gold) the +10 rapier "Meinydal" {freeze, rPois Str+2 Dex+4} (2106 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison a +0 flail (91 gold) a +0 mace (78 gold) a +0 rapier (104 gold) [Shop] Sacwan's General Store a +2 robe of cold resistance (247 gold) a phial of floods (560 gold) the +2 leather armour of Hopscotch {Harm rF- Int+3} (256 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) 3 poisoned darts (25 gold) a scroll of teleportation (42 gold) a +0 leather armour (28 gold) (0, 0, D:2) a +0 dagger a goblin corpse (5, -5, D:2) a rat corpse (skeletalised by now) (8, -30, D:2) a +0 whip (8, -25, D:2) a +0 spear (14, -25, D:2) a +0 hand axe 3 stones (17, -25, D:2) a frilled lizard skeleton (18, -28, D:2) a +0 long sword (20, 1, D:2) a +0 trident (21, -4, D:2) a +0 sling (24, 1, D:2) 3 poisoned darts (30, -10, D:2) a +0 dagger (33, -20, D:2) a +2 dagger of venom (39, -2, D:2) a +0 whip (41, 9, D:2) a +0 dagger a +0 robe (46, 1, D:2) a +0 dagger