sking99 Level 1 of the Dungeon (0, 2, D:1) a +0 whip a stone (18, 5, D:1) 21 bolts (28, 2, D:1) a +0 hand axe (28, 21, D:1) 22 bolts (34, 0, D:1) a staff of conjuration (39, 20, D:1) a +0 whip (39, 21, D:1) a +1 dagger of protection (41, -7, D:1) a +0 club Level 2 of the Dungeon (0, 16, D:2) a +0 short sword (35, 7, D:2) a +0 dagger (37, 11, D:2) a +0 trident a +1 scale mail of cold resistance Level 3 of the Dungeon [Shop] Firram's Book Emporium the Tome of the Dusty Frostbite (336 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Leda's Liquefaction Hexes/Earth 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no a book of Air (264 gold) a Young Poisoner's Handbook (240 gold) a book of Minor Magic (216 gold) a book of Cantrips (192 gold) a book of Changes (216 gold) a book of Dreams (336 gold) a book of Burglary (336 gold) a Young Poisoner's Handbook (240 gold) (0, 0, D:3) 14 stones (1, 0, D:3) 15 stones (2, 15, D:3) a +0 club (8, 19, D:3) a +0 spear (13, -15, D:3) 16 arrows (23, 2, D:3) a +0 hand axe (27, -1, D:3) a +0 whip (33, -10, D:3) 24 arrows Level 4 of the Dungeon [Shop] Zalak Azu's Weapon Shop a +0 quarterstaff (48 gold) a +0 spear (36 gold) a +0 falchion (36 gold) the +3 scythe of the Valley {freeze, Contam Str+10 Int-4 Stlth+} (446 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+10). Int: It affects your intelligence (-4). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +2 eveningstar of protection (360 gold) a +0 hunting sling (18 gold) a +0 war axe (42 gold) a +0 short sword (36 gold) a +0 battleaxe (78 gold) a +0 club (12 gold) (2, -4, D:4) 20 stones (13, -21, D:4) 20 arrows (14, -48, D:4) a +0 quarterstaff (21, -48, D:4) a +0 dagger (23, -50, D:4) a +0 short sword a +0 hand axe a +2 vorpal hand axe a +0 leather armour (23, -49, D:4) a +0 whip a +0 chain mail (26, -54, D:4) 26 bolts (32, -17, D:4) a +0 club (32, -6, D:4) 11 poisoned darts (52, -31, D:4) a +0 club (53, -33, D:4) a +0 spear (53, -31, D:4) a +0 halberd a +0 halberd (54, -30, D:4) a +0 flail (57, -48, D:4) a +0 short sword (57, -40, D:4) a +1 flail of holy wrath (57, -38, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, 36, D:5) a +0 pair of gloves (3, -9, D:5) a +0 spear (32, 12, D:5) a +0 falchion a +0 leather armour (42, -2, D:5) a +0 club (45, 4, D:5) a +0 flail (45, 15, D:5) a +0 club (51, 17, D:5) a +0 mace (52, 17, D:5) a +0 short sword a +0 mace a +0 leather armour a +0 dagger a +0 robe (53, 17, D:5) a +1 dagger of venom 4 boomerangs (55, 3, D:5) a +0 club (56, 6, D:5) a +0 spear (58, 9, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +0 robe (4, -5, D:6) a +0 giant spiked club (5, -4, D:6) a +0 robe a +0 dagger (6, -8, D:6) 17 sling bullets (7, -4, D:6) a +0 hunting sling (8, -6, D:6) 3 large rocks (11, 1, D:6) a +0 ring mail a +0 short sword (12, 3, D:6) a +0 whip (12, 8, D:6) a +0 chain mail (22, -6, D:6) 23 sling bullets (23, -18, D:6) a +0 shortbow 19 arrows a +0 short sword a stone a +0 dagger a +0 long sword (24, -22, D:6) a +0 dagger 3 stones a +0 dagger a curare-tipped dart a +0 dagger a +0 hand crossbow 17 bolts (26, -22, D:6) a +0 trident a stone (30, 8, D:6) a +0 dagger (32, 14, D:6) 26 arrows (39, 13, D:6) a +0 dagger (42, -20, D:6) a +0 mace (43, -19, D:6) a +0 hand axe a +0 club a +0 hand axe a +0 flail (44, -16, D:6) 17 sling bullets (45, 13, D:6) 20 bolts (46, 16, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, -11, D:7) 9 stones (6, 11, D:7) 3 boomerangs of dispersal (7, -24, D:7) a +0 falchion (9, -22, D:7) a +0 dagger (11, 3, D:7) a +0 dagger (12, 26, D:7) 14 stones (28, 16, D:7) a +0 club (35, -14, D:7) a +0 battleaxe (38, -16, D:7) a +2 morningstar of pain (41, -18, D:7) a scroll of teleportation (41, -17, D:7) a +0 mace (41, -16, D:7) 8 gold pieces (46, 17, D:7) 22 bolts (47, 14, D:7) a +0 shortbow 11 arrows (48, -10, D:7) a +0 trident