Dungeon Crawl Stone Soup version 0.23-a0-338-g8ff0b24 (webtiles) character file. 28 sking99 the Skirmisher (level 3, 22/27 HPs) Began as an Octopode Wanderer on Oct 18, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:35 (1231 turns). sking99 the Skirmisher (Octopode Wanderer) Turns: 1231, Time: 00:02:36 Health: 22/27 AC: 1 Str: 10 XL: 3 Next: 12% Magic: 3/3 EV: 12 Int: 13 God: Gold: 30 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) d - a +0 dagger Scrolls b - a scroll of teleportation i - a scroll of enchant armour {unknown} j - a scroll of remove curse {unknown} Potions c - 2 potions of curing e - 2 potions of heal wounds {unknown} h - a potion of lignification {unknown} Comestibles f - a ration Skills: + Level 4.5 Fighting Level 2.0(2.7) Maces & Flails + Level 2.8(3.1) Staves - Level 2.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A kobold comes into view. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold misses you. You closely miss the kobold. Your grab misses the kobold. The kobold hits you. The kobold closely misses you. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you. You barely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold barely misses you. You sock the kobold! You kill the kobold! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm ###.##.## .........# .#######.# #(# #.# #.# #.# #.# #@# ........# ........# ##...##.# ##.# #.# #. #.# # #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A jackal (D:1) 8 bats (D:1) 3 frilled lizards (D:1) 4 kobolds 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sking99 the Octopode Wanderer began the quest for the Orb. 0 | D:1 | sking99 set off with: a +2 quarterstaff, a scroll of | teleportation, a potion of curing, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 217 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 1165 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1231 | D:2 | Quit the game Vault maps used: D:1: nzn_arrival_crosshair, hangedman_decor_clover_reticule, grunt_decor_mini_mirrors, minmay_split_cup_large D:2: old_standard_altar, marbit_many_paths, yredelemnul_altar_generic Action || total -------------------------++------- Melee: Quarterstaff || 50 Constrict || 10 Tentacles || 6 Stab: Sleeping || 7 Armor: Skin || 3 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 8 | 20.0 | 24 | 4 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 24 | 8 | 25.0 | 19 | 4 | 17.4 D:2 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------