sipior Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, -17, D:1) a +0 club (14, -11, D:1) a +0 whip (38, 5, D:1) 13 arrows (39, -7, D:1) 9 arrows (39, 14, D:1) a +0 dagger (41, -8, D:1) 25 arrows (49, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, 27, D:2) a +0 hunting sling (20, -10, D:2) a +0 leather armour (24, -16, D:2) a +0 flail (27, 18, D:2) a +0 hand axe (50, 10, D:2) 17 arrows (57, 12, D:2) a +0 scale mail Level 3 of the Dungeon (1, 17, D:3) a +0 mace (2, 24, D:3) a +0 dagger (4, 9, D:3) a +1 war axe of electrocution (17, 29, D:3) 18 bolts (18, 9, D:3) a +0 club (22, 26, D:3) a +0 dagger (22, 28, D:3) a +0 club a +0 ring mail (26, 24, D:3) a +0 whip a +0 chain mail (33, 27, D:3) a +0 dagger (34, 12, D:3) a +0 dagger (34, 21, D:3) a +0 spear Level 4 of the Dungeon (7, -13, D:4) 7 arrows (16, 10, D:4) a +0 chain mail a +0 dagger (16, 11, D:4) a +0 club (17, 10, D:4) a +0 dagger (23, 8, D:4) 6 tomahawks (31, 1, D:4) a +0 ring mail (35, 31, D:4) a +0 short sword (36, 31, D:4) a +0 robe (41, 35, D:4) a +1 hunting sling Level 5 of the Dungeon [Shop] Toogontobu's Antique Weapon Boutique a +0 falchion (69 gold) a +4 flail of protection (602 gold) a +1 short sword of draining (285 gold) the +1 hand axe "Funerumo" {vamp, rPois rN++ MR+ Int-5} (708 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 spear (69 gold) a +2 war axe of electrocution (476 gold) a +0 hunting sling (34 gold) a +0 glaive (149 gold) a +0 war axe (80 gold) (0, 0, D:5) a +0 dagger of speed (3, 5, D:5) a +0 shortbow 18 arrows (12, -21, D:5) a +0 short sword (12, -4, D:5) 13 arrows a cursed -1 shortbow (14, -5, D:5) an arrow (15, -4, D:5) 2 arrows (17, -14, D:5) a +0 cloak (19, 0, D:5) 9 arrows a cursed -2 shortbow (22, -4, D:5) a +0 whip (22, -3, D:5) a +0 robe a +3 dagger (25, 4, D:5) a +0 dagger (30, 14, D:5) the +8 trident of the Orcish Mines {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (40, -10, D:5) a +0 war axe (40, -2, D:5) a cursed +0 dagger (40, 24, D:5) a +0 whip (41, 0, D:5) a +0 club (43, -3, D:5) a +0 hand axe (43, -2, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (6, 14, D:6) a javelin of penetration (8, 30, D:6) a steel tomahawk (9, 7, D:6) a +0 hand axe a +0 chain mail (9, 31, D:6) an uncursed ring of wizardry (9, 32, D:6) a -2 pair of gloves (9, 33, D:6) 2 potions of degeneration (10, 14, D:6) a javelin of penetration (12, 14, D:6) a +0 hunting sling a +0 scale mail a +0 war axe (14, 14, D:6) 2 javelins of penetration (14, 15, D:6) a +0 flail (14, 25, D:6) a cursed +0 leather armour (14, 26, D:6) a +0 whip (15, 12, D:6) a javelin of penetration (15, 30, D:6) a cursed +0 leather armour a +0 club (16, 29, D:6) a steel tomahawk (16, 30, D:6) a +0 chain mail a +0 mace (17, 14, D:6) a javelin of penetration (34, 16, D:6) a +0 chain mail (36, 3, D:6) a +0 war axe a +0 robe (38, 4, D:6) a cursed +3 dagger a +0 robe (40, 4, D:6) a +0 buckler (43, 19, D:6) a +0 mace a +0 robe (45, 27, D:6) an arrow (45, 32, D:6) a +0 short sword a +0 shortbow 22 arrows (46, 3, D:6) a +0 hand axe a +0 ring mail (47, 31, D:6) a +0 robe a +2 hand axe (50, 2, D:6) a +2 vampiric hand axe a +1 plate armour of cold resistance (64, 0, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (12, 22, D:7) a +0 scale mail (20, -7, D:7) a +0 giant spiked club (25, 34, D:7) a +0 club (28, -16, D:7) a +0 robe a +0 dagger (32, -6, D:7) a +0 robe a +2 morningstar (33, -5, D:7) 17 arrows (35, -4, D:7) a cursed +0 robe a +1 morningstar of freezing (37, -2, D:7) a cursed +0 robe a +3 falchion (42, 0, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a tomahawk (0, 2, D:8) a tomahawk (1, 1, D:8) a tomahawk a +0 morningstar (1, 2, D:8) a +0 dagger (3, 0, D:8) a +0 fustibalus a +0 scale mail (6, -1, D:8) a +0 leather armour a +0 club (18, 16, D:8) a cursed -2 quarterstaff (22, -7, D:8) a +0 robe (23, -7, D:8) a +0 whip a +0 dagger (23, -6, D:8) a +0 robe a cursed +0 morningstar (23, -5, D:8) a +0 whip (23, -3, D:8) a +0 chain mail a +0 robe a +0 halberd a cursed +0 robe a cursed +4 trident a +0 battleaxe (24, -7, D:8) a +0 leather armour a +0 robe a +0 short sword a +2 scimitar (26, -9, D:8) a +0 robe a +0 short sword (27, -10, D:8) a +0 robe a +4 short sword of freezing (29, -11, D:8) a cursed +0 whip (30, 13, D:8) a +0 cloak (32, 27, D:8) a +0 leather armour (34, -21, D:8) a +0 robe a +0 falchion (36, -12, D:8) a +0 club a +0 leather armour (38, -8, D:8) a +0 ring mail a +0 shield (40, -8, D:8) a +0 chain mail a +0 war axe (41, 14, D:8) a cursed -3 dagger a +0 robe (46, 18, D:8) a +0 robe a +0 dagger (48, 16, D:8) a +0 short sword (55, 10, D:8) an uncursed ring of teleportation (55, 11, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a sling bullet (0, 37, D:9) a +0 helmet (3, 1, D:9) 2 sling bullets (3, 9, D:9) 2 arrows (3, 19, D:9) a +0 dagger a +0 leather armour (4, 2, D:9) a sling bullet (4, 3, D:9) a sling bullet (4, 6, D:9) an arrow (6, 8, D:9) an arrow (6, 25, D:9) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (6, 27, D:9) a +0 robe (11, 4, D:9) a +0 arbalest (11, 10, D:9) a +0 leather armour (11, 13, D:9) an arrow (11, 16, D:9) a +0 helmet (13, 30, D:9) an uncursed ring of protection from fire (18, 14, D:9) a +0 robe (18, 15, D:9) a +2 giant spiked club (18, 16, D:9) a crystal ball of energy (18, 18, D:9) a +2 ring of strength (19, 16, D:9) a crystal ball of energy (19, 30, D:9) 2 arrows (19, 38, D:9) a +0 war axe (20, 22, D:9) 4 sling bullets (20, 29, D:9) 2 arrows (20, 39, D:9) a +0 robe a +0 dagger (21, 23, D:9) 3 sling bullets (21, 29, D:9) 3 arrows (27, 23, D:9) an uncursed ring of protection from fire an uncursed ring of magical power (27, 41, D:9) a +0 robe a +0 dagger (28, -5, D:9) a +0 robe (34, 25, D:9) a +0 giant spiked club (35, -4, D:9) a +1 spear a +0 leather armour (36, 23, D:9) a +0 dagger a +0 robe (37, 2, D:9) a +0 giant club (39, 21, D:9) a +0 falchion (41, 9, D:9) a +0 trident 3 tomahawks a +0 plate armour a cursed +2 flail a +0 robe (43, 9, D:9) a tomahawk (43, 22, D:9) a cursed -2 hand crossbow (46, 8, D:9) 3 tomahawks (46, 32, D:9) a +0 shortbow the Ecumenical Temple