sipior Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 23, D:1) a +0 dagger (13, 21, D:1) a +0 dagger (24, 37, D:1) a +0 ring mail (25, 29, D:1) a cursed +0 club (26, 29, D:1) a cursed -2 whip (27, 29, D:1) a +0 dagger (32, 28, D:1) 23 arrows (36, 29, D:1) a +0 dagger a +0 short sword (44, 25, D:1) a +0 dagger (52, 2, D:1) a +0 club (53, 2, D:1) a +0 dagger a +0 whip (58, 22, D:1) a +0 club (61, -1, D:1) 4 javelins (62, -1, D:1) a +0 dagger (64, 49, D:1) a cursed +0 short sword (65, -1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 7 tomahawks (9, 28, D:2) a +0 plate armour (16, 14, D:2) a +0 club (19, 17, D:2) 16 arrows (27, 26, D:2) a +0 short sword (33, 16, D:2) a cursed -3 short sword (34, 13, D:2) a +0 whip (35, 8, D:2) a +0 dagger (38, 11, D:2) 25 arrows (39, 17, D:2) a +0 dagger (44, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -8, D:3) a +0 chain mail a +0 mace (4, 10, D:3) 12 bolts (4, 21, D:3) a +0 plate armour (7, -3, D:3) a +0 dagger a +0 short sword (9, -1, D:3) a +0 hand axe (11, 26, D:3) a +0 club (12, 27, D:3) a +0 club (13, -3, D:3) a +0 short sword (15, 27, D:3) a +0 club a +0 club (18, 27, D:3) a +0 short sword (21, 19, D:3) a +0 dagger (25, 24, D:3) 15 arrows (27, 24, D:3) a +0 leather armour (32, -9, D:3) a +0 trident (35, -6, D:3) a +0 club (35, 16, D:3) a +0 club (38, 6, D:3) a +0 leather armour (40, -10, D:3) a +0 ring mail (44, -18, D:3) a +0 ring mail (44, 24, D:3) a cursed -2 short sword (45, 23, D:3) a +0 dagger a +0 ring mail a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 whip a cursed -3 mace (50, 20, D:3) a potion of degeneration (60, 32, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, 2, D:4) a +0 leather armour (5, 2, D:4) a +0 short sword (5, 5, D:4) a +0 mace a +0 chain mail (13, -10, D:4) 9 arrows (16, 10, D:4) a +0 leather armour (20, -28, D:4) a cursed -1 spear (25, 29, D:4) a +0 whip (36, -1, D:4) a +0 leather armour (46, 8, D:4) a +0 robe (47, 8, D:4) an uncursed ring of loudness Level 5 of the Dungeon (1, 13, D:5) a +0 club (1, 23, D:5) a +0 falchion (1, 25, D:5) a +0 hand axe (3, 23, D:5) a +0 mace (3, 25, D:5) a +0 spear (5, 22, D:5) a +0 scale mail (6, 16, D:5) a +0 leather armour a +0 flail of protection (17, 45, D:5) a +0 dagger (36, 30, D:5) a +0 robe (41, 9, D:5) a +0 robe a +2 falchion of freezing (42, 13, D:5) a +0 giant spiked club (43, 45, D:5) the +0 ring mail of Entitlement {rF+ rCorr Str-2} It affects your strength (-2). It protects you from fire. It protects you from acid and corrosion. (48, 45, D:5) a +0 short sword (51, 31, D:5) a +0 short sword a +0 leather armour a +0 club (51, 43, D:5) a +0 short sword (57, 40, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, -3, D:6) a +2 mace of venom (13, -12, D:6) a +4 ring mail (13, -5, D:6) 7 arrows (16, -11, D:6) a +0 robe a +0 dagger (18, -16, D:6) 24 poisoned needles (18, -12, D:6) a +0 trident (25, -10, D:6) a +0 scale mail (26, 9, D:6) a cursed +0 chain mail (31, -4, D:6) a +0 robe a +0 battleaxe (33, 16, D:6) a +0 robe a +3 scimitar of freezing (36, -7, D:6) a +0 robe a +5 scimitar (37, -16, D:6) 13 arrows (47, 6, D:6) an arrow (48, -4, D:6) a +0 leather armour (52, 4, D:6) 2 arrows (52, 5, D:6) a +0 shortbow 21 arrows (53, 1, D:6) a +0 giant club (56, -9, D:6) an arrow (56, -8, D:6) a +0 shortbow 26 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 chain mail (0, 1, D:7) a +1 dagger of distortion a +0 robe (0, 5, D:7) a +0 whip (1, -18, D:7) a +0 robe a +3 trident (1, -16, D:7) a +0 dagger of draining a +0 robe (4, -24, D:7) a +2 short sword of venom a -2 robe (5, -24, D:7) 13 arrows (23, 19, D:7) a +0 hand axe (26, 13, D:7) a +0 trident (27, 28, D:7) a +0 leather armour (28, -22, D:7) a +0 giant club (30, 7, D:7) a +0 leather armour a +0 hand axe (30, 8, D:7) a +0 robe a +0 dagger (34, 29, D:7) a book of Geomancy a book of Changes (36, -9, D:7) a +0 long sword Level 8 of the Dungeon (4, -33, D:8) a +0 dagger (6, -11, D:8) 2 arrows (6, -10, D:8) an arrow (6, -8, D:8) an arrow (10, -33, D:8) a +0 mace a potion of degeneration (12, -41, D:8) a +0 dagger a +0 robe (13, -40, D:8) a +0 flail a +0 robe (13, -38, D:8) a +0 dagger a +0 robe (15, -20, D:8) a +0 giant spiked club (18, -24, D:8) an arrow (21, -28, D:8) a +0 robe a +2 mace of protection (21, -27, D:8) 10 arrows a +0 shortbow (23, -28, D:8) 3 arrows (25, -29, D:8) an arrow (26, -30, D:8) an arrow (27, -28, D:8) 2 arrows (31, -32, D:8) a +0 dagger (35, -33, D:8) a +0 robe a +0 dagger of speed (35, -31, D:8) a +0 leather armour (36, -34, D:8) a +0 robe a +0 dagger (37, -34, D:8) a +0 ring mail a +0 hand axe (38, -36, D:8) a +0 club a +0 flail a +0 chain mail a +0 dire flail (39, -37, D:8) a +1 trident of protection (47, -40, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (7, 20, D:9) a +0 dagger (13, 17, D:9) a +0 robe a +0 leather armour a +0 dagger a +0 chain mail a +0 club a +0 animal skin a +0 flail a +0 scale mail a +0 dagger a +0 flail a +0 mace a +0 robe a cursed -2 dagger a +0 robe a cursed +0 club a +0 leather armour (13, 18, D:9) a +0 animal skin a +0 hunting sling (13, 34, D:9) a +0 rapier (20, 17, D:9) a +0 animal skin (21, 17, D:9) a book of Geomancy (22, 17, D:9) 18 bolts (23, 2, D:9) a +0 giant spiked club (23, 56, D:9) a +2 robe of positive energy (27, 6, D:9) a +3 dagger of chaos (34, 11, D:9) a cursed +0 scale mail (36, 6, D:9) a +0 robe (47, 19, D:9) a cursed +0 leather armour (51, -3, D:9) a +0 flail (55, 59, D:9) a +0 flail (56, 55, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 flail a cursed -2 plate armour (0, 1, D:10) a +0 short sword a +0 ring mail (1, -11, D:10) a +0 short sword (1, -10, D:10) a +0 plate armour a +0 flail (3, -14, D:10) a +0 short sword (4, 1, D:10) a +0 hand axe a +0 scale mail (5, 1, D:10) a +0 club a +0 chain mail (6, 1, D:10) a +0 glaive a cursed +0 chain mail (7, 1, D:10) a +0 hand axe (8, 1, D:10) a +0 dagger (10, 0, D:10) a +0 hand axe (12, -8, D:10) a +0 trident (12, 0, D:10) a +0 hand axe (14, 2, D:10) a +0 leather armour a cursed -1 short sword a +0 club (15, 3, D:10) a +0 mace (16, 5, D:10) a +0 leather armour a +0 flail a +0 chain mail a +0 trident (18, 5, D:10) 21 bolts a +0 robe a +0 dagger (18, 6, D:10) a +0 robe a +1 dagger of electrocution (23, -15, D:10) a +0 giant club a +0 giant spiked club (25, -33, D:10) a +0 robe a +3 morningstar (27, -33, D:10) a +0 chain mail a +0 flail (27, -31, D:10) a +0 flail a +0 robe a +0 short sword (28, -33, D:10) a +0 robe a +0 mace (32, -34, D:10) a +0 robe a +4 flail (33, -33, D:10) a +0 robe a +0 short sword (34, -33, D:10) a +0 robe a cursed -1 halberd (34, -32, D:10) a +0 robe a +0 halberd a +0 robe a +6 trident (37, -13, D:10) a +0 mace (42, -33, D:10) a +0 war axe (42, -32, D:10) a tomahawk (45, -33, D:10) a tomahawk (58, -11, D:10) 57 sling bullets a +0 hunting sling (59, -23, D:10) 20 arrows (60, -19, D:10) a +0 whip (62, 9, D:10) the amulet "Hiacvaca" {Inacc Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). Level 11 of the Dungeon (0, 0, D:11) a book of Flames (0, 1, D:11) a book of Party Tricks an uncursed staff of cold a +5 ring of dexterity (0, 2, D:11) a book of Maledictions (4, 0, D:11) a +0 cloak a +0 dagger (6, 0, D:11) an uncursed ring of fire (12, 18, D:11) a +0 short sword a +0 blowgun 10 poisoned needles (27, -1, D:11) a +0 dagger (27, 17, D:11) a +0 whip (31, -23, D:11) an arrow (32, -24, D:11) 2 arrows (33, -23, D:11) an arrow (34, -23, D:11) a +0 giant club (35, -6, D:11) a +0 short sword (36, -22, D:11) a +0 shortbow 7 arrows (37, -22, D:11) an arrow (38, -22, D:11) an arrow (39, -20, D:11) an arrow (40, -1, D:11) a +0 giant club a +0 giant spiked club (40, 10, D:11) a +0 short sword (44, -17, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 trident (0, 6, D:12) a +0 dagger (1, 0, D:12) a +0 morningstar an uncursed staff of death a +0 robe (1, 1, D:12) a +0 dagger a +0 robe (2, 0, D:12) a +0 club a +2 trident of venom a +0 plate armour (3, -49, D:12) the +8 quarterstaff "Giant's Toothpick" {chaos, *Drain Str+3 Dex+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It affects your dexterity (+3). It causes draining when unequipped. (5, -1, D:12) a +0 short sword (5, 1, D:12) a +0 falchion (11, -44, D:12) 4 large rocks (13, -44, D:12) 13 poisoned needles a +0 blowgun (13, -43, D:12) a +0 short sword (15, -42, D:12) a +0 club (15, -8, D:12) a +0 quarterstaff (16, -46, D:12) a large rock (16, -29, D:12) 18 arrows (18, -47, D:12) a large rock (20, -37, D:12) a +0 giant club a +0 giant club (23, -37, D:12) 2 throwing nets (23, 9, D:12) a +1 battleaxe of chopping a +4 ring mail of cold resistance (26, -46, D:12) a +0 flail 3 throwing nets a +2 ring mail of poison resistance (31, -23, D:12) a +0 troll leather armour (31, -6, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (4, -3, D:13) a +0 pair of boots (5, -26, D:13) a +0 quarterstaff (7, -2, D:13) a +0 club (10, -12, D:13) a +0 giant club a +0 robe (10, -11, D:13) a bolt (11, -11, D:13) a +0 arbalest 11 bolts (11, -1, D:13) a +0 chain mail (16, -12, D:13) 2 bolts (17, -12, D:13) a bolt (18, -12, D:13) 3 bolts (19, -22, D:13) a +0 arbalest a +0 arbalest 23 bolts (21, -23, D:13) a bolt (21, 6, D:13) a +0 chain mail (24, 11, D:13) a +0 dagger (28, -31, D:13) a +0 giant spiked club (40, -17, D:13) 5 arrows (40, -16, D:13) an arrow (40, -15, D:13) 13 arrows a +0 shortbow (40, -14, D:13) 7 arrows a cursed +0 longbow (40, -12, D:13) an arrow (40, -11, D:13) an arrow (40, -10, D:13) 3 arrows (41, -19, D:13) an arrow (41, -10, D:13) an arrow (42, -15, D:13) an arrow (45, -25, D:13) a +0 whip (47, -26, D:13) a +0 troll leather armour (49, 23, D:13) a wand of random effects (24) (54, 6, D:13) a +0 leather armour (56, -22, D:13) a potion of lignification Level 14 of the Dungeon (0, 0, D:14) 16 arrows (10, -27, D:14) a cursed -3 whip a +0 robe (13, -33, D:14) a +2 dagger of holy wrath a +0 robe (13, -32, D:14) a +0 dagger a +0 robe a +0 longbow an arrow (15, -33, D:14) 4 arrows (17, -34, D:14) an arrow (17, -27, D:14) a +0 troll leather armour (22, -3, D:14) a +0 pair of boots (24, -9, D:14) 19 arrows (27, -34, D:14) a +0 long sword (29, -31, D:14) an arrow (29, -29, D:14) a +0 shortbow 17 arrows a scroll of random uselessness (32, 0, D:14) 13 bolts (32, 1, D:14) 17 sling bullets (34, -21, D:14) a +0 whip (35, -20, D:14) a +0 whip a +0 dagger a +1 robe of magic resistance (38, -20, D:14) a +0 robe (38, -3, D:14) a +0 mace (43, -30, D:14) an arrow (44, -22, D:14) a +0 short sword (44, -21, D:14) a +0 dagger of flaming a cursed +0 robe (44, -1, D:14) a +0 robe a +0 dagger (45, -26, D:14) a +0 shortbow 16 arrows (46, -28, D:14) a +0 shortbow 13 arrows (46, -27, D:14) a +0 shortbow of velocity 14 arrows (46, 1, D:14) 2 arrows (47, -27, D:14) a +0 shortbow 20 arrows (47, -26, D:14) an arrow (47, -25, D:14) a +0 longbow 9 arrows (47, -23, D:14) 5 arrows (47, -18, D:14) an arrow (48, -2, D:14) a +0 dagger a +0 robe (50, -19, D:14) 2 arrows (50, 1, D:14) 6 arrows (51, 1, D:14) a +0 flail a +0 leather armour an arrow (52, 1, D:14) a +0 dagger a +0 robe a +2 mace of crushing (53, 1, D:14) a +0 shortbow 15 arrows (54, 0, D:14) a +0 shortbow 7 arrows (54, 1, D:14) a +0 shortbow 21 arrows (58, -33, D:14) 10 poisoned needles (60, -25, D:14) 20 bolts (60, -4, D:14) an uncursed ring of poison resistance Level 15 of the Dungeon [Shop] Jempitt's Antique Weapon Emporium a +0 mace (117 gold) a +0 dagger (78 gold) a +0 falchion (117 gold) a +3 short sword of distortion (955 gold) a +0 quarterstaff (156 gold) a +0 club (39 gold) a +2 scythe of venom (608 gold) a +0 war axe (136 gold) a +0 long sword (136 gold) a +0 flail (136 gold) (0, 0, D:15) a +0 ring mail (2, -31, D:15) a +0 chain mail (13, -12, D:15) an uncursed ring of flight (21, -4, D:15) a cursed +0 hunting sling (23, -12, D:15) a +0 great sword a +0 leather armour (31, -11, D:15) a cursed -1 long sword a +0 robe (31, -9, D:15) a book of the Tempests (51, -36, D:15) 13 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vahuez's Magic Scroll Boutique a scroll of vulnerability (135 gold) a scroll of identify (36 gold) a scroll of immolation (63 gold) a scroll of teleportation (54 gold) a scroll of teleportation (54 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) [Shop] Oviuwnul's General Store the +10 dark maul {crush} (733 gold) It inflicts extra damage upon your enemies. 17 poisoned needles (74 gold) a wand of disintegration (16) (220 gold) 6 tomahawks (33 gold) a scroll of fog (22 gold) 2 potions of brilliance (88 gold) a wand of random effects (42) (242 gold) a +0 hand axe (33 gold) a +0 ring mail (44 gold) [Shop] Vihikkuque's General Store 7 arrows (16 gold) a phial of floods (480 gold) 15 stones (18 gold) 17 stones (20 gold) a scroll of magic mapping (42 gold) a +0 plate armour of cold resistance (360 gold) a +2 pair of gloves (198 gold) the +6 hunting sling of Excruciating Pain {flame, rElec Int+4 SInv} (711 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. [Shop] Xuqon Lips's Weapon Shop 23 sling bullets (115 gold) a +0 falchion (30 gold) a +0 morningstar (40 gold) a +0 club (10 gold) a +0 great sword (65 gold) 17 bolts (34 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (742 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). 6 javelins of penetration (144 gold) a +0 broad axe (40 gold) 11 arrows (22 gold) (0, 0, Orc:1) a +0 leather armour a +0 dagger (0, 1, Orc:1) a +0 chain mail a +0 robe a +0 dagger (0, 2, Orc:1) a +0 club (1, 1, Orc:1) a +0 chain mail a +0 war axe (1, 2, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (2, 5, Orc:1) a +0 leather armour a +0 flail (4, 1, Orc:1) a +0 robe a cursed -2 dagger (5, -1, Orc:1) a +0 mace (5, 1, Orc:1) a +0 short sword of holy wrath a +3 dagger of venom a +0 chain mail (7, 3, Orc:1) a +0 giant club (10, 1, Orc:1) a +0 robe a +0 dagger (13, 1, Orc:1) a +0 flail (38, 6, Orc:1) a +0 giant spiked club a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Cemiude's Antique Armour Shoppe a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 pair of gloves (108 gold) [Shop] Fodu's Antique Armour Boutique +2 ice dragon scales (2232 gold) a +2 leather armour of cold resistance (589 gold) a +0 shield (139 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 scale mail of fire resistance (341 gold) [Shop] Nuxoetyrey's Armour Shoppe a +1 plate armour of poison resistance (416 gold) a +0 buckler (58 gold) a +1 plate armour of magic resistance (455 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1396 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 pair of boots (58 gold) the cursed +0 fire dragon scales of Amelioration {*Drain +Blink rElec rPois rF++ rC-} (995 gold) It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you blink. It causes draining when unequipped. It has a curse placed upon it. a +0 chain mail (58 gold) a +2 troll leather armour (351 gold) a +0 scale mail (52 gold) (0, 0, Orc:2) a +2 whip of holy wrath (0, 13, Orc:2) a curare-tipped needle (4, -11, Orc:2) a +0 robe a +0 dagger a +0 club (5, -11, Orc:2) a +0 trident (5, 20, Orc:2) 4 curare-tipped needles a +0 short sword of draining a +0 blowgun (6, 14, Orc:2) a +0 club a +0 leather armour (8, -9, Orc:2) a tomahawk (8, -8, Orc:2) a tomahawk (8, -6, Orc:2) a tomahawk (9, -8, Orc:2) a tomahawk (16, 22, Orc:2) a +0 plate armour a +0 trident (19, -13, Orc:2) a +0 trident a +0 plate armour (19, 21, Orc:2) a +0 ring mail a +3 hand axe (20, -12, Orc:2) a +0 glaive a +0 ring mail (20, 9, Orc:2) a +1 hand axe of venom (20, 25, Orc:2) a +0 robe a +0 dagger (21, 9, Orc:2) a +0 club (22, 7, Orc:2) a +0 scale mail a cursed -2 short sword (22, 8, Orc:2) a +0 chain mail a +0 glaive (22, 9, Orc:2) a +0 leather armour a +0 flail (23, 7, Orc:2) a +0 leather armour a +0 club a +0 club a +0 club (23, 8, Orc:2) a +0 mace (23, 9, Orc:2) the +6 trident of the Realm of Zot {pain, +Inv rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you turn invisible. (24, 10, Orc:2) a +0 ring mail a +0 trident (24, 16, Orc:2) a +0 robe a +0 dagger (26, 21, Orc:2) a +0 robe a +0 dagger (30, 16, Orc:2) a +0 ring mail a +0 club (30, 19, Orc:2) a +0 leather armour a +0 dagger (35, -17, Orc:2) a +0 mace (35, -5, Orc:2) a +0 trident a +0 ring mail (37, -13, Orc:2) a +0 club (37, -11, Orc:2) a +0 club a +0 chain mail (38, -12, Orc:2) a +0 short sword (40, -12, Orc:2) a +1 flail of protection (41, 25, Orc:2) a +0 mace a +0 plate armour (42, -10, Orc:2) a +0 leather armour a +0 war axe (43, -13, Orc:2) a +0 falchion a +0 leather armour (43, -12, Orc:2) a +0 flail a +0 dagger (44, -12, Orc:2) a cursed +0 leather armour (44, -7, Orc:2) a +2 cloak (44, 25, Orc:2) a +0 trident (45, -20, Orc:2) a +0 falchion a +0 chain mail (45, -18, Orc:2) a +0 dagger (45, -14, Orc:2) a +2 robe of magic resistance a +1 pair of boots (45, -12, Orc:2) a cursed -3 war axe a +0 flail a +0 scale mail (45, 24, Orc:2) a +0 hand axe (46, -18, Orc:2) a +0 dagger a +0 ring mail (46, 0, Orc:2) a +0 giant club (47, -18, Orc:2) a +2 hand axe of chopping a +0 dagger (47, -17, Orc:2) a +0 battleaxe (47, -9, Orc:2) a +0 leather armour a +0 club (47, -6, Orc:2) a +0 whip (47, 1, Orc:2) a +0 hand axe of freezing 3 tomahawks a +0 leather armour a +0 ring mail a +0 dagger (47, 2, Orc:2) a +0 robe a +0 dagger (48, -10, Orc:2) a +0 ring mail a +0 trident a +0 club (49, -5, Orc:2) a +0 leather armour a +0 mace (49, -2, Orc:2) a +0 leather armour a +0 flail (50, -23, Orc:2) a +0 club (50, -21, Orc:2) a +0 leather armour a +0 leather armour (50, -9, Orc:2) a +0 ring mail a +0 dagger (51, -18, Orc:2) a +0 club (51, -15, Orc:2) a +0 falchion a +0 leather armour (52, -28, Orc:2) a tomahawk (53, -7, Orc:2) a +0 leather armour (54, -25, Orc:2) a +0 whip (54, -22, Orc:2) a +0 chain mail a +3 long sword (54, -4, Orc:2) a +0 chain mail a cursed -1 mace (55, -21, Orc:2) 2 tomahawks Level 1 of the Elven Halls (0, 0, Elf:1) a +0 flail (1, -6, Elf:1) a +0 long sword (1, 24, Elf:1) a +0 leather armour a +0 rapier (2, -6, Elf:1) the cursed +1 broad axe of Ibubraumo {flame, rF- MP+9 Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+9). It makes you vulnerable to fire. It affects your magic capacity (+9). It has a curse placed upon it. (2, 24, Elf:1) a +0 long sword (3, -7, Elf:1) a +0 dagger (3, 24, Elf:1) a +0 ring mail an arrow (4, 16, Elf:1) 2 tomahawks (4, 24, Elf:1) an arrow (4, 25, Elf:1) a +3 trident of flaming (5, 24, Elf:1) 3 arrows a +0 robe a +1 dagger of venom (5, 25, Elf:1) a +0 chain mail a +0 mace (6, -10, Elf:1) a +2 dagger of protection (6, 0, Elf:1) 17 arrows (6, 24, Elf:1) a +0 leather armour a +0 mace (7, 2, Elf:1) 120 gold pieces (7, 21, Elf:1) a +0 chain mail a +2 long sword of holy wrath (8, 2, Elf:1) 120 gold pieces (9, 0, Elf:1) a +2 scimitar of holy wrath (10, 9, Elf:1) a tomahawk (10, 24, Elf:1) a +0 shortbow (still there?) 2 arrows (still there?) (11, 9, Elf:1) a +0 robe (11, 14, Elf:1) a cursed ring of loudness (11, 19, Elf:1) a +0 dagger of venom (11, 20, Elf:1) a +0 long sword (unseen) (12, 24, Elf:1) 2 arrows (13, -10, Elf:1) a +0 hand axe (17, 29, Elf:1) a +0 short sword (19, 9, Elf:1) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (5, -17, Lair:1) a +0 scale mail (5, 22, Lair:1) a +0 helmet (11, -41, Lair:1) a cursed -1 trident (11, -31, Lair:1) a +0 leather armour (16, -35, Lair:1) a sling bullet (19, -40, Lair:1) a +0 pair of gloves (20, -4, Lair:1) a +0 robe (21, -26, Lair:1) 7 needles of frenzy Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 bolts (11, 6, Lair:2) 6 sling bullets (14, -2, Lair:2) a cursed +0 morningstar (16, -12, Lair:2) a cursed -3 trident (19, 9, Lair:2) a +0 chain mail (23, 9, Lair:2) 2 curare-tipped needles (28, 16, Lair:2) 14 poisoned needles (30, 15, Lair:2) a +0 ring mail (36, -20, Lair:2) a +0 morningstar (43, 1, Lair:2) 14 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 arrows (18, -7, Lair:3) 2 potions of lignification (19, 20, Lair:3) the +1 robe of the Shore {*Corrode Regen+ Dex+5} It affects your dexterity (+5). It increases your rate of regeneration. It may corrode you when you take damage. (24, -30, Lair:3) a +0 scale mail (24, 24, Lair:3) a +0 chain mail (25, 21, Lair:3) a +0 chain mail (26, 20, Lair:3) a +0 hand axe (28, 18, Lair:3) a fan of gales (31, 19, Lair:3) a +0 ring mail (34, 2, Lair:3) a +0 long sword (34, 7, Lair:3) 19 sling bullets (35, 6, Lair:3) a +0 falchion (40, -16, Lair:3) a Young Poisoner's Handbook a book of Maledictions Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 sling bullets (1, 2, Lair:4) a javelin (5, -22, Lair:4) 10 sling bullets (7, -3, Lair:4) a potion of degeneration (22, 21, Lair:4) 3 javelins (23, 14, Lair:4) 2 javelins (23, 16, Lair:4) a +0 chain mail a +6 eveningstar (24, -20, Lair:4) a scroll of random uselessness (27, 15, Lair:4) a +0 scimitar (29, 22, Lair:4) a +0 hunting sling (30, 13, Lair:4) a +2 cloak (31, 12, Lair:4) a +0 scimitar of venom (unseen) (34, -18, Lair:4) a +0 hand axe (35, 28, Lair:4) a +0 rapier (36, -11, Lair:4) 10 arrows (45, -4, Lair:4) a +0 mace (46, -19, Lair:4) a +0 scale mail of fire resistance (46, -8, Lair:4) a +0 chain mail (47, -4, Lair:4) a +0 robe a +0 dagger (52, 5, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed amulet of harm an uncursed amulet of harm (0, 1, Lair:5) an uncursed amulet of faith (7, 24, Lair:5) a +0 hunting sling (8, -4, Lair:5) a +0 broad axe (12, -5, Lair:5) a +0 scale mail (17, 22, Lair:5) a book of Fire (42, 20, Lair:5) a +0 club (43, 38, Lair:5) a +0 ring mail (51, 5, Lair:5) 12 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 arrows (29, -13, Lair:6) a scroll of noise (31, 10, Lair:6) a +0 rapier (32, -13, Lair:6) a +0 great sword (54, -13, Lair:6) a +0 spear (56, -11, Lair:6) a cursed +0 plate armour (57, -10, Lair:6) a +4 plate armour of fire resistance (57, -9, Lair:6) 18 sling bullets (58, -8, Lair:6) a +0 falchion (60, 18, Lair:6) a +0 dire flail Level 1 of the Snake Pit (0, 0, Snake:1) 18 gold pieces (6, 0, Snake:1) a +0 war axe (unseen) (7, 0, Snake:1) 7 arrows (7, 6, Snake:1) a +0 leather armour (9, 0, Snake:1) 2 arrows (10, 15, Snake:1) a +0 quarterstaff (11, 0, Snake:1) an arrow (16, 0, Snake:1) 4 arrows (18, 5, Snake:1) a scroll of random uselessness (19, -8, Snake:1) a +0 hand axe (23, -6, Snake:1) a +0 battleaxe