sipior Level 1 of the Dungeon (16, 15, D:1) a +0 club (16, 16, D:1) a +0 short sword (28, 1, D:1) a +0 club (38, 9, D:1) a +0 whip (39, -8, D:1) 23 arrows (60, 45, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (3, 11, D:2) a +0 robe (4, -21, D:2) a +0 short sword (4, 10, D:2) a +0 robe (4, 11, D:2) a +0 spear (6, -23, D:2) a +0 club (6, 3, D:2) a +0 dagger (10, 15, D:2) a +0 club (12, -3, D:2) a +0 flail (13, -18, D:2) a +0 long sword (13, -1, D:2) a +0 whip (17, 0, D:2) a +0 club (20, 20, D:2) a +0 dagger (25, 3, D:2) 14 sling bullets Level 3 of the Dungeon (3, -7, D:3) a +0 leather armour (14, -9, D:3) a +0 large shield (19, 2, D:3) a +0 club (44, 16, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) 22 bolts (14, -5, D:4) a quokka corpse (skeletalised by now) (28, -27, D:4) a potion of might (28, 0, D:4) a +0 mace of protection (34, -4, D:4) a +0 robe (35, -34, D:4) a +0 club (57, -12, D:4) 12 stones (57, 7, D:4) 106 stones (61, -11, D:4) a potion of degeneration