simples Level 1 of the Dungeon (0, 0, D:1) 26 stones (3, 1, D:1) a +0 dagger (15, 9, D:1) a +0 hunting sling (16, 41, D:1) 16 sling bullets (18, 25, D:1) a +0 dagger (24, 31, D:1) 19 arrows (26, 2, D:1) a +0 flail (27, 18, D:1) a +0 robe (32, 11, D:1) a +0 short sword (40, 25, D:1) a +0 club (51, 7, D:1) a +0 hunting sling (53, 15, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) 25 stones (3, 0, D:2) a +0 dagger of draining (7, -34, D:2) a +0 leather armour (8, -32, D:2) 17 arrows (25, -42, D:2) a +0 club (32, -33, D:2) 22 bolts (41, -3, D:2) a +0 dagger (46, -14, D:2) a +0 robe (47, -34, D:2) 23 stones (49, 8, D:2) a +0 short sword (51, -17, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 0, D:3) 4 boomerangs a +0 dagger (14, -6, D:3) a +0 long sword (27, 1, D:3) a +0 spear (35, -30, D:3) a +0 dagger (41, -15, D:3) a +0 hand axe (43, 0, D:3) a +0 flail a +0 leather armour (45, -11, D:3) 21 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 28, D:4) an Inescapable Atlas (14, -10, D:4) a +0 dagger (20, -6, D:4) a +0 whip (21, -6, D:4) a +0 giant club a +0 flail (22, -8, D:4) a +0 whip (22, 5, D:4) a +0 short sword (25, 1, D:4) a +0 short sword a +0 hand axe (25, 2, D:4) a +0 flail a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail (25, 29, D:4) a +0 club 3 poisoned darts (38, -17, D:4) 3 javelins (38, 29, D:4) a book of Misfortune (39, -18, D:4) a +1 hand axe of electrocution (54, -3, D:4) 19 bolts Level 5 of the Dungeon [Shop] Apo Donk's Weapon Emporium 31 stones (34 gold) a +0 dagger (22 gold) the +7 long sword of the Maze {vamp, Fly rC- Will+ Str+5} (700 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). rC: It makes you vulnerable to cold. Fly: It grants you flight. Will: It increases your willpower. a +0 short sword (33 gold) a +0 club (11 gold) a +1 morningstar of holy wrath (156 gold) a +0 hunting sling (16 gold) a +0 flail (38 gold) a +0 club (11 gold) a +0 spear (33 gold) 3 silver javelins (79 gold) a +0 flail (38 gold) (0, 0, D:5) a +0 giant spiked club a +0 shortbow 28 arrows (3, 4, D:5) 17 arrows (9, -3, D:5) a +0 dagger (13, 14, D:5) a +0 flail a +0 ring mail (14, 14, D:5) a +0 club a +0 short sword (15, 11, D:5) a +1 vorpal flail a +0 leather armour (28, 29, D:5) a book of Hexes (31, 32, D:5) 21 sling bullets (40, 22, D:5) a +0 pair of gloves (44, 12, D:5) 27 arrows (46, 42, D:5) the +0 spear of Peace {freeze, rElec rCorr Str-2 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) 10 stones (5, 51, D:6) a +0 trident (6, -7, D:6) a +0 long sword (7, 7, D:6) a +0 robe (8, -5, D:6) a +0 hand axe (9, -5, D:6) a +0 short sword a +0 ring mail (9, -4, D:6) a +0 dagger a +0 chain mail a +0 hand axe (9, 22, D:6) a +0 mace (18, 38, D:6) 9 poisoned darts (29, 4, D:6) a +0 dagger (31, 17, D:6) a book of Unlife (46, 48, D:6) 17 arrows (50, 7, D:6) 10 stones (54, 0, D:6) a book of Lightning (55, 35, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -16, D:7) a +0 halberd (2, -16, D:7) a +0 flail (2, -15, D:7) a +0 club a +0 robe (3, -14, D:7) a +0 flail (4, -3, D:7) a +0 shortbow 15 arrows (6, -21, D:7) a +0 leather armour (11, -15, D:7) a +0 ring mail (still there?) a +0 dagger (still there?) (12, -15, D:7) a +0 long sword a +0 chain mail of willpower (19, 3, D:7) a +0 chain mail a +0 rapier (20, 2, D:7) a +0 dagger a +0 leather armour (21, 3, D:7) a +0 robe a +0 dagger (22, 3, D:7) a +0 trident a +0 leather armour a +0 chain mail a +0 short sword (22, 4, D:7) a +0 whip (26, -8, D:7) 15 stones (26, 8, D:7) a +0 flail a +0 ring mail (27, 6, D:7) a book of Minor Magic (32, -31, D:7) a +0 dagger a +0 robe (32, 3, D:7) a +0 rapier (33, -33, D:7) a +0 flail a +0 short sword a +0 scale mail a +0 club a +0 chain mail (42, -27, D:7) a +0 short sword (43, -17, D:7) a +0 flail a +0 robe a +0 robe (44, -19, D:7) 16 arrows (44, -17, D:7) a +0 hand axe a +0 robe (50, -21, D:7) a +0 lajatang Level 8 of the Dungeon [Shop] Jialloc's Gadget Gallery a wand of iceblast (11) (210 gold) a wand of flame (8) (70 gold) a wand of iceblast (6) (140 gold) a wand of flame (25) (189 gold) a phantom mirror (560 gold) a wand of acid (12) (448 gold) a wand of polymorph (8) (140 gold) a phantom mirror (560 gold) (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 scale mail (4, 16, D:8) a +0 dagger a +0 robe (5, 16, D:8) a +0 dagger a +0 robe (6, 16, D:8) a +0 dagger a +0 robe (7, 21, D:8) a +0 long sword a +0 chain mail (12, 20, D:8) 10 bolts (13, 1, D:8) 7 arrows (15, 19, D:8) a book of Air (17, 6, D:8) a +0 spear (19, -4, D:8) a +0 mace a +0 ring mail a +0 short sword (19, -3, D:8) a +0 leather armour a +0 club (20, -3, D:8) a +0 ring mail a +0 whip (21, 2, D:8) a +0 club a +0 flail a +0 whip a +0 trident of venom a +0 ring mail (21, 3, D:8) 7 stones a +0 mace (28, 1, D:8) a +0 hand axe (36, 17, D:8) a +0 quarterstaff (37, 20, D:8) a +0 flail (38, 18, D:8) a +0 ring mail (39, 23, D:8) a +0 robe (42, 18, D:8) a +1 dagger of speed Level 9 of the Dungeon (16, -40, D:9) a +0 morningstar (16, -38, D:9) a +0 halberd a +0 plate armour (17, -39, D:9) a +0 shortbow 20 arrows (17, -38, D:9) a +0 dagger a +0 robe (19, -19, D:9) the +5 short sword "Jebb" {pain, Contam +Blink rN+++ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Trog disapproves of the use of such an item. (21, -19, D:9) a +0 ring mail (21, -18, D:9) a +0 dagger (21, -17, D:9) a +0 long sword a +0 plate armour (22, -43, D:9) 22 bolts (22, -17, D:9) a +0 club (23, -14, D:9) a +0 robe (29, -39, D:9) a +0 club a +0 spear (29, -38, D:9) a +0 club a +0 club (29, -37, D:9) a +0 spear a +0 scale mail a +0 kite shield (30, -37, D:9) a +0 spear (34, 2, D:9) 29 stones Level 10 of the Dungeon (6, 5, D:10) a +0 ring mail (21, 50, D:10) a +0 leather armour (24, 38, D:10) a +0 scimitar (24, 54, D:10) a +0 whip a +0 hand crossbow 16 bolts (25, 53, D:10) a +0 dagger 4 stones (25, 54, D:10) a +0 dagger (30, 26, D:10) 8 atropa-tipped darts (38, 31, D:10) a +0 short sword (41, 42, D:10) a +0 chain mail (45, 17, D:10) 28 stones (45, 33, D:10) a +2 dagger a +0 robe (45, 34, D:10) a +0 long sword a +2 robe of cold resistance (46, 33, D:10) a +0 robe (59, 23, D:10) a +0 pair of gloves (60, 25, D:10) 27 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 arrows (4, -2, Lair:1) a +0 hand crossbow (16, 24, Lair:1) 15 stones (17, 28, Lair:1) a +0 war axe (30, 1, Lair:1) 7 poisoned darts (39, 24, Lair:1) a +0 dagger (41, 3, Lair:1) a +0 quarterstaff a +0 hunting sling 22 stones (41, 6, Lair:1) a +0 spear (46, 14, Lair:1) 18 stones (51, 1, Lair:1) 18 stones (52, -10, Lair:1) a +0 robe (58, 7, Lair:1) a +0 vorpal long sword (61, 10, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (9, -10, Lair:2) a book of Changes (31, -9, Lair:2) a bullfrog corpse (31, -4, Lair:2) a bullfrog corpse (32, -3, Lair:2) 24 gold pieces (33, -17, Lair:2) a water moccasin skeleton (34, -18, Lair:2) a komodo dragon skeleton