simples Level 1 of the Dungeon (1, 23, D:1) 8 stones (5, 42, D:1) a stone (5, 44, D:1) a stone (7, 46, D:1) a stone (8, 48, D:1) 8 stones (10, 44, D:1) a +0 club (20, 54, D:1) a +0 whip (22, 54, D:1) a +0 club (28, 8, D:1) a +0 animal skin (29, 5, D:1) a +0 dagger (30, 5, D:1) a -1 pair of boots (40, 40, D:1) a +0 club (40, 42, D:1) a +0 robe (42, 4, D:1) a +0 club (47, 1, D:1) 18 sling bullets Level 2 of the Dungeon (2, -8, D:2) 25 stones (5, 7, D:2) a +0 mace (7, -3, D:2) a +0 club (11, 14, D:2) a +0 club (18, 29, D:2) a +0 club (23, 4, D:2) a +0 leather armour (28, 18, D:2) 4 stones (28, 19, D:2) a +0 dagger (30, -9, D:2) 13 stones (30, 19, D:2) 8 arrows 15 stones (33, 26, D:2) a +0 leather armour (34, 19, D:2) a stone Level 3 of the Dungeon (4, 2, D:3) a +0 club (26, 4, D:3) 13 stones (28, -1, D:3) a +0 falchion a +0 animal skin a +0 helmet a cursed -3 club a +0 dagger (28, 10, D:3) 18 arrows (29, -22, D:3) a +0 pair of gloves (29, -3, D:3) a cursed -1 dagger (29, -1, D:3) a +0 dagger (30, -2, D:3) a +0 club a +0 club a +0 dagger (30, -1, D:3) a +0 club a +0 club (33, 29, D:3) 18 stones (34, 34, D:3) a +0 flail (36, 32, D:3) a cursed -2 club (40, -16, D:3) 16 arrows (42, -18, D:3) 12 sling bullets (42, 9, D:3) a +0 club (49, -2, D:3) a stone (50, -7, D:3) a +0 whip a +0 ring mail (50, -3, D:3) a stone (51, -8, D:3) a +0 trident a +0 leather armour (51, -7, D:3) a +0 mace (51, -4, D:3) a stone (52, -6, D:3) a +0 club a +0 hunting sling 11 stones (57, 10, D:3) 25 stones (58, -5, D:3) a +0 club (58, 7, D:3) a stone (58, 9, D:3) a +0 short sword a stone Level 4 of the Dungeon (2, -6, D:4) 17 stones (3, 5, D:4) a +0 robe (4, 17, D:4) a +0 ring mail (4, 20, D:4) a +0 short sword (11, 17, D:4) a +0 dagger (15, -3, D:4) a +0 leather armour (28, 20, D:4) a +0 rapier (41, 44, D:4) a +0 flail a +0 scale mail a +0 club a +0 ring mail (44, 10, D:4) a +0 short sword (46, 16, D:4) a +0 club (50, 42, D:4) a +0 buckler (59, 26, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) 21 poisoned needles (19, 23, D:5) a +0 club (29, 24, D:5) 8 bolts (32, 8, D:5) a +0 giant spiked club (36, 32, D:5) 7 curare-tipped needles Level 6 of the Dungeon [Shop] Ireruta's Weapon Shop 11 stones (12 gold) a +0 quarterstaff (44 gold) a +0 dagger (22 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) the +4 mace "Impinor" {flame, MR+ Str-2 Int+6} (510 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+6). It affects your resistance to hostile enchantments. a +0 falchion (33 gold) a +0 war axe (38 gold) a +0 mace (33 gold) a +0 falchion (33 gold) a cursed -3 rapier (1 gold) a +0 falchion (33 gold) (0, 0, D:6) a +0 hunting sling (0, 47, D:6) a +0 short sword (9, 45, D:6) a +0 club (13, -2, D:6) an arrow (16, -2, D:6) a +0 shortbow 22 arrows (31, 55, D:6) a +0 rapier (32, 34, D:6) a +0 falchion (38, 8, D:6) a +0 chain mail (53, 45, D:6) a +0 short sword (53, 51, D:6) a +0 short sword a +0 scale mail (56, 52, D:6) a +0 leather armour (57, 51, D:6) a +2 dagger of speed a +0 robe Level 7 of the Dungeon (0, 0, D:7) a potion of mutation (5, -4, D:7) a +0 hand axe a +0 hand axe (6, -4, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (6, -3, D:7) a +0 hand axe a bailey (0, 0, Bailey) a tomahawk of returning (1, -1, Bailey) 4 tomahawks of returning (2, -2, Bailey) 6 tomahawks of returning (2, -1, Bailey) 5 tomahawks of returning (4, -2, Bailey) a +2 halberd of electrocution a gnoll skeleton (5, -3, Bailey) 5 tomahawks of returning a hobgoblin skeleton (5, -2, Bailey) 3 tomahawks of returning a kobold skeleton (5, -1, Bailey) a +0 halberd a gnoll skeleton (6, 0, Bailey) 3 tomahawks of returning a hobgoblin corpse (7, -7, Bailey) a +0 halberd of electrocution (7, -3, Bailey) a tomahawk of returning (7, 1, Bailey) 4 tomahawks of returning a +0 halberd of electrocution (8, 1, Bailey) 4 tomahawks of returning a +0 halberd a gnoll skeleton (9, 1, Bailey) 8 tomahawks of returning a kobold skeleton (10, 0, Bailey) a tomahawk of returning (11, -1, Bailey) 2 tomahawks of returning (12, -1, Bailey) a +1 halberd of electrocution (13, -13, Bailey) a +2 halberd of electrocution (unseen) (13, -12, Bailey) 3 tomahawks of returning (unseen) (14, -12, Bailey) a +2 halberd of electrocution (14, -11, Bailey) a +2 halberd of electrocution (15, -5, Bailey) 3 tomahawks of returning (16, -6, Bailey) a +2 halberd of electrocution (17, -9, Bailey) a tomahawk of returning