simples Level 1 of the Dungeon (0, 0, D:1) 20 arrows (17, -2, D:1) 11 sling bullets (18, 10, D:1) a +0 whip (18, 39, D:1) a +0 dagger (23, 3, D:1) a +0 club (25, 7, D:1) a +0 hunting sling (26, 13, D:1) a +0 dagger (29, 14, D:1) a +0 club (31, -2, D:1) a +0 club (33, -1, D:1) a +0 club (43, 2, D:1) a +0 club (44, 36, D:1) a stone (45, 34, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (2, 41, D:2) a +0 club (2, 49, D:2) a +0 club (3, 51, D:2) 22 stones (11, 7, D:2) a +0 leather armour (11, 36, D:2) a +0 dagger (12, 54, D:2) a +0 leather armour (13, 23, D:2) a +0 whip (17, 36, D:2) a -3 ring of intelligence (20, 20, D:2) 17 stones (20, 34, D:2) 13 arrows (20, 35, D:2) 15 stones (21, 48, D:2) 9 stones (29, 21, D:2) 2 stones (29, 26, D:2) a +0 dagger a stone (39, 16, D:2) a +0 mace (39, 32, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -2 morningstar a +0 leather armour (1, 0, D:3) a +0 club (3, 6, D:3) 20 stones (6, 1, D:3) a +0 war axe a +0 chain mail (7, -15, D:3) 29 stones (8, -18, D:3) a +0 ring mail (10, 10, D:3) a +0 leather armour a cursed +0 club (13, 3, D:3) a +0 dagger a +0 leather armour (13, 4, D:3) a +0 robe a +0 dagger (19, -30, D:3) a +0 pair of boots (21, 10, D:3) a +0 ring mail a +0 chain mail a +0 dagger a +0 dagger a +0 short sword a +0 chain mail (24, -32, D:3) 12 poisoned needles a +0 blowgun (24, 11, D:3) a +0 dagger (26, -1, D:3) a +0 scale mail (33, -17, D:3) 12 stones (36, 15, D:3) a +0 club a +0 leather armour a +0 short sword 3 tomahawks a +0 scale mail a +0 mace a +0 hand axe a +0 club (38, -22, D:3) a +0 dagger 3 stones (39, -13, D:3) a meat ration (41, 8, D:3) 26 bolts (45, 5, D:3) 24 arrows Level 4 of the Dungeon (3, 13, D:4) a +0 leather armour (4, 21, D:4) 14 arrows (7, -5, D:4) a +0 leather armour (10, -4, D:4) a +0 leather armour of cold resistance (16, -5, D:4) a +0 long sword (19, 9, D:4) a +0 mace (23, 10, D:4) a cursed -3 mace (26, 9, D:4) a +0 mace (26, 10, D:4) the +6 mace of the Unliving {flame, *Rage rElec Str+2 Int+4 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+5). It insulates you from electricity. It may make you go berserk in combat. (27, 9, D:4) a +0 mace (27, 10, D:4) a +3 quarterstaff of chaos a +0 cloak (27, 11, D:4) a +0 mace (29, 32, D:4) a potion of cancellation (31, -3, D:4) a +0 giant club (33, -5, D:4) a +0 ring mail (36, -2, D:4) a +0 robe (62, 7, D:4) a +0 large shield (67, -9, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 14 stones (2, 41, D:5) 24 bolts (8, 1, D:5) a +0 flail (unseen) (12, 10, D:5) a +0 spear (17, 27, D:5) a +0 giant spiked club (30, 44, D:5) a +0 hunting sling of flaming (50, 8, D:5) 13 bolts (61, 13, D:5) a +0 whip (61, 48, D:5) 22 stones (62, 37, D:5) 14 sling bullets (65, 11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 7, D:6) a cursed +0 leather armour (19, 6, D:6) 21 stones (23, 25, D:6) a +0 robe a +1 whip of freezing (23, 39, D:6) a +0 spear (24, -1, D:6) a cursed +0 whip (25, 30, D:6) a cursed +0 ring mail (26, 10, D:6) a +0 leather armour a cursed -1 whip (27, 10, D:6) a throwing net (27, 44, D:6) a +0 ring mail (29, 43, D:6) a +0 dagger (31, 11, D:6) a cursed -2 club a +0 whip (32, 11, D:6) a +0 whip (34, 45, D:6) a cursed -1 mace a cursed +0 chain mail (35, 44, D:6) 2 tomahawks (35, 46, D:6) a +0 dagger a +0 robe (37, 4, D:6) a +0 club (37, 46, D:6) a +0 dagger a +0 robe (41, 2, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (0, 3, D:7) 7 gold pieces (1, -5, D:7) 12 poisoned needles (1, 0, D:7) a +0 rapier (2, -2, D:7) a wand of acid (10/15) (4, -4, D:7) 10 arrows (4, 19, D:7) a +0 robe (6, -21, D:7) a +0 leather armour (6, 12, D:7) 2 arrows (9, 6, D:7) the +4 war axe of Ancient Evil {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (11, 14, D:7) an arrow (14, -10, D:7) 6 gold pieces (14, -2, D:7) a +0 helmet (14, 15, D:7) an arrow (still there?) a +0 robe (still there?) a +1 falchion (still there?) (15, 6, D:7) a +1 pair of boots (16, 1, D:7) a +0 quarterstaff (16, 11, D:7) an arrow (17, 11, D:7) a +0 robe (unseen) (19, 6, D:7) 10 gold pieces (22, -5, D:7) 4 gold pieces (23, -3, D:7) 14 gold pieces (30, 16, D:7) 19 sling bullets (31, -1, D:7) a scroll of fear (31, 13, D:7) an arrow (33, -17, D:7) 5 gold pieces (35, -17, D:7) a throwing net (35, 12, D:7) a meat ration (36, -10, D:7) 20 bolts (37, -17, D:7) a throwing net (37, 11, D:7) an arrow (37, 17, D:7) an arrow (38, -8, D:7) 5 gold pieces (38, 13, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 31, D:8) a +0 long sword (6, 8, D:8) a +0 hand axe a +0 leather armour (10, -7, D:8) a +0 quarterstaff (12, 0, D:8) a +0 shortbow 9 arrows (13, -6, D:8) a +0 halberd (13, 7, D:8) a +0 club (14, 7, D:8) a +0 ring mail (15, -6, D:8) a +0 leather armour a cursed -3 club (17, 1, D:8) a +1 flail of draining (17, 3, D:8) a +0 chain mail (28, 26, D:8) a +3 long sword a cursed +0 robe a cursed +0 scimitar a +0 robe a +3 long sword a +0 robe (28, 27, D:8) a +4 mace a +0 robe a cursed -2 short sword a +0 robe (28, 28, D:8) a +0 dagger a cursed +0 cloak (28, 37, D:8) a meat ration (29, 14, D:8) a +0 shortbow 24 arrows (32, 6, D:8) 23 stones (33, 40, D:8) 18 sling bullets (43, 3, D:8) a +0 mace a +0 robe (44, 3, D:8) a +1 halberd a +0 robe (45, 0, D:8) 20 arrows (45, 26, D:8) a +0 flail a throwing net (46, 26, D:8) a meat ration (51, -3, D:8) a +0 robe (51, 7, D:8) a stone (53, 9, D:8) a +1 falchion of flaming (53, 13, D:8) a +0 dagger 4 stones (53, 14, D:8) 2 meat rations (54, -1, D:8) a +0 long sword a +0 robe (54, 1, D:8) a +0 flail a +0 robe (54, 13, D:8) a +0 halberd (55, 21, D:8) a +0 whip (60, 11, D:8) a cursed -2 halberd (60, 14, D:8) a +0 spear Level 9 of the Dungeon [Shop] Saif's Book Shop a book of Cantrips (260 gold) a book of the Earth (845 gold) Gerphe's Collected Works on Burning Weightlessness (757 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Inner Flame Hexes/Fire 3 c - Ring of Flames Charms/Fire 7 a book of Burglary (975 gold) a book of Spatial Translocations (845 gold) a book of Frost (455 gold) a book of Battle (520 gold) a book of the Sky (845 gold) a book of Ice (845 gold) a book of Conjurations (390 gold) a book of Cantrips (260 gold) (0, 0, D:9) a scroll of random uselessness (3, -5, D:9) a +0 flail a +0 robe (7, -10, D:9) a +3 halberd a +0 robe (7, -9, D:9) a +3 flail a +0 robe a +0 dagger a +0 robe (12, 12, D:9) 31 stones (15, -19, D:9) a +0 dagger (15, -12, D:9) a +0 leather armour (15, -9, D:9) a +0 robe a +2 flail (16, 20, D:9) a +0 flail (16, 23, D:9) a +0 club a +0 ring mail (17, 20, D:9) a +0 short sword (20, -2, D:9) 18 arrows (20, 23, D:9) a +0 whip a +0 scale mail (23, 3, D:9) a +0 battleaxe a +0 chain mail (24, 1, D:9) a +0 short sword (24, 3, D:9) a +0 dagger a +0 robe (25, -5, D:9) an arrow (27, -3, D:9) a +0 giant club a +0 giant spiked club (28, -15, D:9) 4 large rocks (29, -15, D:9) an uncursed staff of death (29, -14, D:9) a large rock (29, -8, D:9) a +0 rapier (30, -13, D:9) a large rock (31, -2, D:9) a meat ration (36, 24, D:9) a +0 club (39, 18, D:9) a +0 hand axe (42, 11, D:9) 13 stones (50, 0, D:9) a +1 dagger (55, 0, D:9) a stone (55, 3, D:9) a cursed -1 short sword (55, 4, D:9) 2 stones (56, -24, D:9) 22 stones (56, -1, D:9) a stone (56, 3, D:9) a +0 club a stone (56, 4, D:9) a +0 short sword 3 stones (58, 0, D:9) a stone (58, 1, D:9) a stone (59, -11, D:9) a +0 halberd a +0 spear (60, -8, D:9) a +0 flail Level 10 of the Dungeon [Shop] Feguffon's Weapon Boutique a +1 mace of holy wrath (173 gold) the +7 hand axe "Ishoig" {antimagic, Fragile rElec rN++ MP-9} (616 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). It will be destroyed if unequipped. a +2 mace of draining (243 gold) a +3 falchion of draining (313 gold) a +3 giant club (261 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1190 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +3 spear of venom (288 gold) the +5 hand crossbow "Zatyntaf" {velocity, rElec rF- rN+ Str+7} (785 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. a +6 short sword of draining (523 gold) a +5 war axe of chopping (450 gold) a +4 mace of holy wrath (383 gold) a +0 vampiric war axe (175 gold) a +3 hand axe of freezing (313 gold) (0, 0, D:10) a +0 shortbow 19 arrows (2, -1, D:10) 13 poisoned needles (2, 1, D:10) a +3 halberd a +0 leather armour (7, 1, D:10) an arrow (7, 7, D:10) a +0 flail (9, 1, D:10) 2 arrows (10, 8, D:10) a +0 leather armour (11, 19, D:10) a +0 leather armour (12, 21, D:10) 3 stones (12, 36, D:10) a +0 short sword (12, 37, D:10) a +0 dagger a +0 robe a +0 flail (12, 46, D:10) 3 large rocks (14, 12, D:10) a +0 hand axe (14, 14, D:10) a +2 hand axe of freezing (14, 15, D:10) a cursed -2 whip 4 tomahawks (14, 16, D:10) a tomahawk (15, 12, D:10) a +0 dagger a +0 robe (15, 19, D:10) a +0 dagger (15, 23, D:10) 4 stones (15, 33, D:10) a +0 dagger a +0 robe (15, 37, D:10) a +0 war axe (18, 20, D:10) a stone (18, 21, D:10) 2 stones (20, 6, D:10) a cursed -3 hand axe (25, 45, D:10) 6 large rocks (30, 40, D:10) a +0 helmet (38, 43, D:10) a cursed -2 giant club (43, -2, D:10) a +0 quarterstaff (44, 31, D:10) a +0 short sword of speed (54, 35, D:10) a +0 flail (55, 16, D:10) a meat ration Level 11 of the Dungeon (0, 0, D:11) 16 stones (3, -7, D:11) a +0 rapier (9, -20, D:11) a +0 giant club (14, -23, D:11) 23 gold pieces (22, -15, D:11) a cursed -3 giant club a +0 giant club 5 large rocks (46, -16, D:11) a +0 war axe (49, -17, D:11) a potion of mutation (51, -14, D:11) a scroll of random uselessness Level 12 of the Dungeon (0, 0, D:12) a book of Necromancy a book of Battle a book of Enchantments a book of Beasts a book of Maledictions a book of Changes (1, 1, D:12) a +0 halberd (2, 0, D:12) the +6 spear of the Oracle {freeze, Int+5 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+6). (2, 2, D:12) a +0 spear (3, 1, D:12) a +0 halberd (4, -16, D:12) a +0 hand axe a +2 leather armour of cold resistance (4, -15, D:12) a +0 giant spiked club (4, -13, D:12) a +0 spear a +0 ring mail a +0 giant spiked club (4, -11, D:12) a +0 giant club a +0 giant spiked club a +0 giant club (4, -10, D:12) a +0 flail (4, -9, D:12) a +0 spear a +0 ring mail (4, -8, D:12) a +0 spear (15, -13, D:12) a tomahawk (18, 0, D:12) a +2 hunting sling of velocity (23, -16, D:12) a +0 ring mail a +0 flail (23, -14, D:12) a +0 hand axe (23, -13, D:12) a cursed +0 chain mail 5 tomahawks a +0 glaive (24, -16, D:12) a +0 plate armour a +0 long sword (24, 15, D:12) a +0 helmet (27, -12, D:12) 6 gold pieces (30, -1, D:12) a +0 spear (33, 15, D:12) a +0 ring mail (36, 17, D:12) a +0 shortbow 19 arrows (39, 5, D:12) 14 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (3, 2, D:13) 4 gold pieces (4, 5, D:13) 5 gold pieces (4, 9, D:13) 24 stones (5, 5, D:13) 7 javelins (6, -1, D:13) 18 stones (9, 5, D:13) a stone (10, 4, D:13) a +0 dagger (10, 5, D:13) a +0 dagger (11, -29, D:13) a +0 chain mail (11, -4, D:13) 16 gold pieces (unseen) (11, 4, D:13) a +0 blowgun 16 poisoned needles (12, 5, D:13) a +0 dagger (14, 10, D:13) 2 gold pieces (16, -5, D:13) 4 gold pieces (20, -6, D:13) 9 gold pieces (22, -1, D:13) 15 arrows (23, 4, D:13) a +0 buckler (27, -21, D:13) 21 gold pieces (27, -3, D:13) 8 gold pieces (33, 16, D:13) 39 gold pieces (45, 8, D:13) 12 gold pieces (51, 18, D:13) 5 gold pieces (61, -10, D:13) 12 gold pieces (63, 18, D:13) 16 gold pieces Level 14 of the Dungeon (0, 0, D:14) a +0 robe (1, -12, D:14) a +0 battleaxe (3, -30, D:14) 13 gold pieces (4, -13, D:14) 9 bolts (4, -9, D:14) 20 bolts (5, -5, D:14) 7 gold pieces (7, -4, D:14) 26 gold pieces (9, -43, D:14) 19 gold pieces (11, -45, D:14) 26 gold pieces (11, -29, D:14) 15 gold pieces (23, -14, D:14) 26 gold pieces (30, -41, D:14) 17 gold pieces (49, -12, D:14) 13 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 6 gold pieces (2, -2, Orc:1) 24 gold pieces (2, 0, Orc:1) 19 gold pieces (10, -23, Orc:1) a +0 giant club (10, -7, Orc:1) a +0 chain mail a cursed +0 war axe (10, -6, Orc:1) a cursed +0 robe a +0 dagger (11, -6, Orc:1) a +0 hand axe (12, -4, Orc:1) a +0 chain mail a +0 battleaxe (12, -3, Orc:1) a +0 flail (13, -4, Orc:1) a +2 hand axe of freezing (13, -2, Orc:1) a +1 robe of magic resistance a +0 dagger (14, -4, Orc:1) a +0 giant club (14, 0, Orc:1) a +0 hand axe (14, 1, Orc:1) a +0 robe a +0 dagger (15, -3, Orc:1) a +0 giant club (15, -1, Orc:1) a +0 ring mail a +0 flail (15, 2, Orc:1) a +0 dagger (16, 0, Orc:1) a +0 chain mail a +0 dire flail (18, -9, Orc:1) 4 large rocks (19, -10, Orc:1) a +0 short sword (19, -9, Orc:1) a cursed +0 plate armour a +0 dire flail (20, -10, Orc:1) a large rock (22, -12, Orc:1) a +2 robe of resistance a +0 dagger (22, -10, Orc:1) a +0 chain mail 3 tomahawks a +0 flail (23, -10, Orc:1) a +0 flail (25, -13, Orc:1) a large rock (26, 16, Orc:1) 20 gold pieces (33, 8, Orc:1) 9 gold pieces (39, -12, Orc:1) a +0 giant club (40, 18, Orc:1) 25 gold pieces (41, -9, Orc:1) a +0 giant club (41, 15, Orc:1) 9 gold pieces Level 2 of the Orcish Mines [Shop] Huutruji's Weapon Boutique a +0 short sword (42 gold) a +0 broad axe (56 gold) a cursed +0 spear (1 gold) a +0 great sword (91 gold) a +0 spear (42 gold) a +0 rapier (56 gold) a +0 hunting sling (21 gold) 19 stones (26 gold) a +2 battleaxe of freezing (331 gold) a +2 hunting sling of freezing (205 gold) (0, 0, Orc:2) 26 gold pieces (3, 6, Orc:2) 24 gold pieces (4, -10, Orc:2) a tomahawk (4, -6, Orc:2) a tomahawk (4, -5, Orc:2) a tomahawk (still there?) 4 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (5, -14, Orc:2) a +0 dagger (5, -8, Orc:2) a tomahawk (5, -3, Orc:2) a tomahawk (6, -23, Orc:2) a +0 robe a +0 dagger (7, -8, Orc:2) a +0 club (7, -5, Orc:2) a +1 robe of magic resistance a +0 dagger 6 gold pieces (7, -4, Orc:2) a +0 leather armour (unseen) (7, 17, Orc:2) 29 gold pieces (8, -17, Orc:2) 7 gold pieces (unseen) (8, -16, Orc:2) 5 gold pieces (unseen) (8, -11, Orc:2) a tomahawk (8, -9, Orc:2) a tomahawk (8, -7, Orc:2) a +0 robe a +0 dagger (8, -3, Orc:2) 5 gold pieces (unseen) (8, 7, Orc:2) 4 gold pieces (unseen) (9, -11, Orc:2) a +0 robe a +2 dagger of venom (9, -2, Orc:2) a +0 trident (unseen) (9, 4, Orc:2) 17 gold pieces (9, 9, Orc:2) 9 gold pieces (10, 10, Orc:2) 30 gold pieces (11, -14, Orc:2) a +0 chain mail a +0 glaive 6 gold pieces (11, -5, Orc:2) a +0 giant club (12, -3, Orc:2) a +0 chain mail (unseen) (13, 11, Orc:2) 15 gold pieces (20, 12, Orc:2) 24 gold pieces (28, 6, Orc:2) 13 gold pieces (29, 7, Orc:2) 15 gold pieces (29, 15, Orc:2) 24 gold pieces (33, 8, Orc:2) 19 gold pieces (35, 14, Orc:2) 13 gold pieces (35, 16, Orc:2) 22 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (0, 2, Lair:1) an uncursed staff of earth (12, -29, Lair:1) 15 sling bullets (13, -5, Lair:1) a +0 robe (18, -16, Lair:1) a +0 scale mail (30, -51, Lair:1) the +1 quarterstaff "Feczen" {flame, +Rage rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. It lets you go berserk. (42, -28, Lair:1) a meat ration (46, -4, Lair:1) a +0 pair of gloves (54, -35, Lair:1) a +0 falchion (54, -20, Lair:1) a +0 war axe (56, -47, Lair:1) a meat ration (62, -26, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe of draining (3, -29, Lair:2) 12 stones (4, 15, Lair:2) a +0 scale mail (7, 4, Lair:2) 21 stones (12, -11, Lair:2) 20 arrows (19, -24, Lair:2) a +0 leather armour (37, 12, Lair:2) a +0 whip (50, -27, Lair:2) 14 stones (51, -35, Lair:2) 21 stones (54, -11, Lair:2) 15 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 scale mail of magic resistance (1, -4, Lair:3) a +0 shield (1, 1, Lair:3) a cursed -3 club (9, 23, Lair:3) 13 gold pieces (11, 19, Lair:3) 7 gold pieces (16, -13, Lair:3) a +0 chain mail (16, 6, Lair:3) a +0 long sword (16, 23, Lair:3) 19 gold pieces (unseen) (20, 12, Lair:3) a +0 halberd a +0 robe (23, 12, Lair:3) a +0 dire flail (26, 17, Lair:3) 5 gold pieces (27, 14, Lair:3) 8 gold pieces (30, -9, Lair:3) 19 gold pieces (31, -6, Lair:3) 11 gold pieces (38, 18, Lair:3) 15 gold pieces (57, -14, Lair:3) 28 gold pieces