simok Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 23, D:1) a +0 robe (6, 22, D:1) a +0 club (10, 32, D:1) a cursed +0 centaur barding (12, 34, D:1) a +0 club (30, -5, D:1) a +0 club (35, 25, D:1) a +0 ring mail (35, 32, D:1) a cursed -1 robe (39, 39, D:1) a +0 club (53, 22, D:1) a cursed -2 club (57, 29, D:1) a +0 club Level 2 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of slowing (15/48) (381 gold) a wand of slowing (15/48) (381 gold) a wand of confusion (15/48) (381 gold) (0, 0, D:2) a +0 leather armour of cold resistance (8, 60, D:2) a +0 club (9, 16, D:2) a +0 dagger (43, 38, D:2) a +0 dagger (48, 12, D:2) a +0 robe (57, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, -11, D:3) a +0 robe (4, -8, D:3) a +0 club (4, 3, D:3) a +0 short sword (13, 8, D:3) a +0 club (14, 8, D:3) a +0 mace a +0 chain mail (21, -1, D:3) a +0 short sword (31, -1, D:3) a +0 mace a +0 ring mail (37, 2, D:3) a +0 dagger (44, -13, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -27, D:4) a +0 mace (27, -14, D:4) a +0 giant club (38, 11, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Ului's Antique Armour Emporium the +2 plate armour "Utweuxkuiga" {rC+} (1457 gold) It protects you from cold. the +0 ring mail "Owo Geh" {rF++} (883 gold) It greatly protects you from fire. a +0 chain mail (139 gold) a +0 shield of reflection (263 gold) a +0 plate armour (713 gold) a +3 plate armour of fire resistance (1395 gold) (4, -9, D:5) a cursed -1 dagger (9, -16, D:5) a +0 leather armour (12, -2, D:5) a +0 robe (16, -14, D:5) a +0 giant club (21, 27, D:5) a +0 robe a +2 mace (33, 15, D:5) a +0 scale mail (36, -9, D:5) a +0 scale mail (39, 19, D:5) a +0 whip a +0 spear a +0 short sword a +0 club (48, 30, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (28, -5, D:6) an uncursed amulet of dismissal (36, -3, D:6) a +0 robe (43, 20, D:6) a +0 dagger (45, -14, D:6) a +0 whip (47, -7, D:6) a +0 war axe (51, 18, D:6) a +0 robe a +2 war axe (51, 19, D:6) a +0 robe a cursed +1 scimitar (52, -4, D:6) 4 large rocks (52, 17, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a cursed +0 short sword (3, 4, D:7) a +0 leather armour a +0 ring mail a +0 dagger a +0 robe a +0 war axe a cursed -1 war axe (5, 3, D:7) a +0 ring mail (17, -5, D:7) a +0 leather armour (17, 4, D:7) a poisoned tomahawk (17, 28, D:7) a +0 giant club a +0 whip (18, 6, D:7) a poisoned tomahawk (22, 6, D:7) a +0 dagger a +0 robe a +0 short sword a +0 short sword (25, 52, D:7) a +0 dagger a +0 robe (26, 52, D:7) a +0 dagger a +0 robe (28, 45, D:7) a +0 club (30, 25, D:7) a +0 trident (31, 26, D:7) a +0 short sword (31, 27, D:7) a cursed -3 whip (32, 24, D:7) a +0 short sword (34, 24, D:7) a +0 club (55, 6, D:7) a +0 flail (57, 40, D:7) a +0 trident (58, 41, D:7) a +0 flail a +0 leather armour (59, 40, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a -2 ring of dexterity (12, -19, D:8) a sling bullet (14, -18, D:8) a cursed -1 hunting sling a +1 quarterstaff of draining 23 sling bullets a +0 ring mail (17, -24, D:8) 7 javelins 7 tomahawks 38 bolts 44 sling bullets a +0 hunting sling (20, 12, D:8) the +3 ring mail of the Hall of Blades {rC+} It protects you from cold. (23, 0, D:8) a +0 giant club (30, -26, D:8) the +2 robe of Vasosiekk {rElec Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. (31, -20, D:8) a +0 spear a +0 scale mail a +0 shield (32, -22, D:8) a +0 spear (35, -20, D:8) a tomahawk of returning a cursed -3 club (37, 6, D:8) a +0 hand crossbow (38, 7, D:8) a +0 giant spiked club (40, -2, D:8) a +0 lajatang Level 9 of the Dungeon (3, -5, D:9) a +0 plate armour (6, 31, D:9) 21 bolts (16, 15, D:9) a +0 hand axe (17, 15, D:9) a +0 dagger a +0 robe (17, 33, D:9) 18 bolts (19, 18, D:9) a +0 war axe (22, 36, D:9) a +0 spear (43, 37, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Zeoptoq's Armour Boutique a +0 gold dragon armour (960 gold) a cursed -2 robe (1 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) the +4 plate armour "Welag" {MR+ Dex+4 Stlth-} (751 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you less stealthy. a cursed +0 leather armour (12 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +1 plate armour of magic resistance (420 gold) (0, 0, D:10) a +0 mace a +0 dagger a +0 robe (0, 1, D:10) a +0 war axe 2 tomahawks a +0 ring mail (1, -5, D:10) 2 tomahawks (5, -10, D:10) a +0 hand axe (5, 2, D:10) a +0 club (6, 26, D:10) a +0 leather armour (13, 20, D:10) a +0 rapier (22, 23, D:10) a wand of flame (27/48) a wand of slowing (25/48) (29, 11, D:10) a +0 leather armour a +0 whip a +0 flail a +0 plate armour a +2 vampiric scimitar (30, 9, D:10) a cursed -1 war axe (35, 19, D:10) a +0 leather armour (38, 5, D:10) a +1 whip of venom an uncursed amulet of rage a book of Geomancy 222 stones (43, 10, D:10) a +0 falchion (44, -1, D:10) a +0 dagger (44, 3, D:10) a +0 hand axe (50, 2, D:10) a +0 longbow (59, 27, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 spear (3, -6, D:11) a +0 trident (still there?) a cursed -1 dagger (still there?) (3, -3, D:11) a +0 dagger a +0 robe (4, -3, D:11) a +0 club (4, -1, D:11) a +0 flail (5, -3, D:11) a +0 hand axe a +0 chain mail (6, -5, D:11) a +0 dagger a +0 ring mail (6, -4, D:11) a +0 flail a +0 dagger a +0 robe (8, 3, D:11) a wand of slowing (27/48) (8, 7, D:11) a +0 robe (14, 0, D:11) 13 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (0, 3, Lair:1) a +0 trident (2, 1, Lair:1) a potion of flight (2, 14, Lair:1) a +0 dagger (4, 3, Lair:1) a +0 scale mail (18, -14, Lair:1) a +0 blowgun (26, -12, Lair:1) 10 stones (40, -12, Lair:1) 14 stones (50, -3, Lair:1) 18 stones (51, -7, Lair:1) a book of Party Tricks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (0, 2, Lair:2) a +0 buckler of protection (3, 5, Lair:2) a +0 ring mail (4, 27, Lair:2) 17 bolts (9, 23, Lair:2) 30 stones (21, 3, Lair:2) a +0 long sword 5 javelins a +0 ring mail (22, 39, Lair:2) 8 tomahawks (24, 2, Lair:2) a +1 cloak (25, 13, Lair:2) a +0 war axe (29, 33, Lair:2) a +2 war axe of distortion (46, 13, Lair:2) a +0 hunting sling (54, 11, Lair:2) 2 potions of haste a potion of magic a scroll of summoning a potion of cure mutation 2 potions of resistance a potion of flight a wand of confusion (23/48) a potion of lignification a potion of brilliance a scroll of amnesia 2 potions of invisibility a potion of degeneration a scroll of random uselessness a book of Flames a wand of polymorph (15/24) the +1 trident of Riynisku {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. a +3 ring of strength 90 arrows a +1 shortbow of flaming (56, 31, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (6, -6, Lair:3) 12 stones (10, -30, Lair:3) 17 stones (12, -21, Lair:3) a +0 chain mail (13, -38, Lair:3) a +0 hunting sling (22, -54, Lair:3) 24 stones (28, -19, Lair:3) a +4 great mace (30, -10, Lair:3) a +0 great mace (31, 6, Lair:3) a Young Poisoner's Handbook (41, -31, Lair:3) a +0 dagger (42, -44, Lair:3) a +0 plate armour (48, -39, Lair:3) a lamp of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin corpse (17, 5, Lair:4) 14 arrows (18, 4, Lair:4) a river rat skeleton (18, 9, Lair:4) a +0 scale mail (19, 6, Lair:4) a river rat corpse (skeletalised by now) (30, 24, Lair:4) a blink frog corpse (skeletalised by now) (31, 25, Lair:4) a blink frog corpse (skeletalised by now) (35, 31, Lair:4) 21 stones