shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a +0 club (1, -32, D:1) a +0 flail (2, 0, D:1) a +0 helmet a +0 animal skin a +0 dagger a +0 dagger a +0 vampiric dagger (7, -53, D:1) a +0 dagger (30, -54, D:1) a +1 dagger of draining 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -3, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (10, -8, D:2) 7 stones (14, -30, D:2) a +0 battleaxe (16, -24, D:2) a stone a +0 club (17, -36, D:2) 6 stones (21, -41, D:2) 8 stones (23, -46, D:2) a +0 leather armour (37, -39, D:2) a +0 club (38, -38, D:2) a +0 dagger (40, -16, D:2) a +0 club (43, -19, D:2) a +0 club a +0 club (46, -22, D:2) a +0 dagger (46, -20, D:2) a +0 club (48, -1, D:2) a +0 scale mail (49, -7, D:2) 8 stones (60, -25, D:2) a +0 whip Level 3 of the Dungeon [Shop] Ripioch's Armour Shoppe a +0 ring mail (44 gold) a +0 buckler (49 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) an orb of energy (176 gold) the +1 cloak of Context {^Drain rPois Str+3 SInv} (281 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 war axe (2, -2, D:3) a +0 dagger 3 stones (3, 0, D:3) a +0 hand axe (12, 4, D:3) a +0 club (15, -26, D:3) a +0 mace (16, 18, D:3) a +0 mace (18, 21, D:3) a +0 ring mail (30, -9, D:3) 5 stones a +0 animal skin (31, -4, D:3) a +0 animal skin (32, -6, D:3) 4 stones (33, -10, D:3) 5 stones (33, 11, D:3) a +0 glaive (34, -11, D:3) 9 stones (34, -8, D:3) 3 stones (35, -9, D:3) 7 stones (37, -4, D:3) a +0 animal skin 10 stones a +0 animal skin (38, -5, D:3) 5 stones a +0 animal skin (38, -4, D:3) 5 stones a +0 animal skin (42, -2, D:3) a +0 club (47, -11, D:3) 5 poisoned darts (49, -34, D:3) 7 stones (54, -19, D:3) a +0 dagger (54, -7, D:3) 3 poisoned darts a +0 dagger (55, -11, D:3) a +0 short sword 2 stones a +0 whip (62, 2, D:3) a +0 club Level 4 of the Dungeon (11, -13, D:4) a +0 chain mail (13, -4, D:4) a +0 club (19, 12, D:4) 8 stones (24, -14, D:4) 5 stones (24, -5, D:4) a +0 giant club (25, 1, D:4) a +0 club (46, 0, D:4) a staff of cold (49, -7, D:4) a +0 dagger (52, 6, D:4) a +0 dagger (60, 9, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (0, 19, D:5) a +0 trident (3, 29, D:5) 7 stones (15, -2, D:5) a +0 chain mail a +0 short sword (18, 3, D:5) a +0 spear (19, -1, D:5) 3 stones (20, 2, D:5) a +0 robe (26, 20, D:5) 5 stones (28, 17, D:5) 5 stones 9 gold pieces (28, 26, D:5) 16 gold pieces (30, 26, D:5) a staff of fire (unseen) (35, 14, D:5) 5 stones a +0 whip (36, 36, D:5) a +0 club (36, 38, D:5) a +0 leather armour a +0 rapier (36, 44, D:5) a +0 whip (37, 16, D:5) a +0 flail a +0 flail a +0 club a +0 buckler a +1 ring mail of cold resistance a +0 trident (50, 4, D:5) a +0 dagger (53, 0, D:5) a +0 robe a +0 dire flail (55, 3, D:5) a +0 hand axe (56, 2, D:5) a +0 flail (57, 3, D:5) a +0 scale mail a +0 hand axe Level 6 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Geomancy (390 gold) a scroll of immolation (52 gold) a scroll of torment (123 gold) a book of Touch (286 gold) a book of Geomancy (390 gold) a Fen Folio (546 gold) (0, 0, D:6) a +0 robe (1, 29, D:6) a +0 dagger a +0 club a +0 hand axe (2, 29, D:6) a +0 short sword (5, 29, D:6) a +0 club a +0 scale mail (15, 20, D:6) a scroll of fog (16, 22, D:6) a potion of heal wounds (17, 20, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (18, 22, D:6) a potion of brilliance (19, 20, D:6) a scroll of identify (27, 16, D:6) a +0 flail a +0 war axe a +0 chain mail a +0 whip a +0 club a +0 leather armour a +2 dagger of draining a +0 robe (28, 16, D:6) a +0 dagger a +0 leather armour (29, 16, D:6) a +0 whip a +0 ring mail a +0 dagger a +0 war axe a +0 leather armour (43, 0, D:6) a +0 mace (43, 1, D:6) a +0 dagger a +0 robe (43, 2, D:6) a +0 dagger a +0 robe a +0 club (49, 20, D:6) a stone (49, 25, D:6) 5 stones (61, 2, D:6) a +0 flail a +0 whip a +0 whip a +2 trident of venom a +0 ring mail (63, 2, D:6) a +0 flail a +1 scale mail of positive energy (64, 2, D:6) a +0 dagger