shugdite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (1, -1, D:1) a +0 dagger a +0 dagger (9, 21, D:1) a +0 short sword (10, 28, D:1) a +0 scale mail (14, -7, D:1) a +3 short sword 2 stones (15, -7, D:1) a +0 club (24, 1, D:1) 3 silver javelins (24, 19, D:1) 8 stones (41, -10, D:1) a +0 club 2 stones (42, 17, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Xibeakh Ytai's Assorted Antiques a +0 quarterstaff (100 gold) a wand of quicksilver (8) (840 gold) a potion of ambrosia (200 gold) a +2 antimagic broad axe (600 gold) 2 potions of heal wounds (250 gold) a potion of degeneration (25 gold) (0, 0, D:2) a +0 robe (1, -2, D:2) a +0 sling (14, 6, D:2) a -3 sling (15, 13, D:2) 9 stones (18, -8, D:2) a +0 club (24, 1, D:2) a +0 dagger (25, 3, D:2) 3 poisoned darts (30, -5, D:2) an orb of energy (32, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 silver javelins (7, -4, D:3) a staff of fire (8, -15, D:3) a +0 robe (30, 13, D:3) the +0 leather armour of the Shoals {Contam Fly rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (38, -26, D:3) 7 stones (44, -21, D:3) 4 stones a +0 dagger (46, 8, D:3) 6 stones (50, -20, D:3) a +3 dagger of draining a +0 robe (55, 7, D:3) 4 javelins (56, -22, D:3) a staff of air (59, -26, D:3) a +0 dagger a +0 club Level 4 of the Dungeon [Shop] Awaas's Armour Shoppe a +0 kite shield of poison resistance (102 gold) a +0 helmet (54 gold) a +0 pair of gloves (54 gold) a +2 kite shield of poison resistance (222 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +2 robe of positive energy (176 gold) (2, -18, D:4) a +0 mace (2, 33, D:4) a +0 falchion (3, -19, D:4) a +0 dagger of venom (4, -19, D:4) a +0 dagger 6 poisoned darts a +0 hand axe (4, 35, D:4) a +0 flail (5, -6, D:4) 3 stones (5, 10, D:4) a +0 spear (6, -14, D:4) a +0 rapier (6, -1, D:4) a +0 hand axe (6, 37, D:4) a +0 heavy spear (7, -3, D:4) a +0 giant club a +0 giant spiked club (7, -1, D:4) a +0 whip (7, 37, D:4) a +0 whip (9, 26, D:4) a +0 barding (13, 20, D:4) a +0 club (27, -9, D:4) 5 stones (28, -9, D:4) a +0 robe (41, 2, D:4) a +0 dagger (42, 1, D:4) a +0 club a +0 sling a +0 dagger a +0 dagger Level 5 of the Dungeon (1, -2, D:5) a +0 giant club (23, -21, D:5) a +0 hand axe (24, -24, D:5) a +0 whip (28, -7, D:5) 5 stones (30, 19, D:5) a +0 scimitar a +0 robe a +2 battleaxe a +0 robe (33, 10, D:5) a +0 short sword a +0 falchion a +0 dagger (34, 11, D:5) a +0 ring mail a +0 hand axe (36, -10, D:5) a +0 leather armour (37, 12, D:5) a +0 robe a +0 war axe (38, 4, D:5) a +0 robe (39, 0, D:5) a +0 buckler a +0 giant club Level 6 of the Dungeon (8, -10, D:6) a +0 hand axe (13, -20, D:6) a +0 flail (15, -34, D:6) a +0 quarterstaff (19, -29, D:6) a +0 hand axe 3 boomerangs a +0 leather armour a +0 short sword a +0 leather armour a +0 whip (19, -17, D:6) a +0 robe a +0 dagger (20, -29, D:6) a +2 dagger of venom a +0 robe (22, -13, D:6) 3 boomerangs a +0 flail (32, -23, D:6) a book of the Senses Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, -5, D:7) a +0 leather armour (7, -24, D:7) a +0 chain mail (7, 5, D:7) a +0 quarterstaff (15, 7, D:7) a +0 spear (17, -4, D:7) a +0 shortbow (37, -21, D:7) a +0 war axe (39, 25, D:7) a +0 shortbow (43, -18, D:7) a +0 ring mail (49, -10, D:7) a +0 short sword (50, 10, D:7) a +0 war axe (54, -21, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (54, 29, D:7) a +0 sling of electrocution a +0 quarterstaff a +0 leather armour Level 8 of the Dungeon [Shop] Uklepp's Jewellery Emporium a ring of positive energy (320 gold) a +6 ring of dexterity (576 gold) a ring of see invisible (240 gold) a ring of resist corrosion (320 gold) an amulet of regeneration (480 gold) a +6 ring of strength (576 gold) an amulet of magic regeneration (480 gold) a ring of protection from fire (400 gold) a ring of flight (280 gold) a ring of positive energy (320 gold) a ring of fire (400 gold) (0, 0, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club (0, 1, D:8) a +0 club (2, 2, D:8) 2 stones (2, 18, D:8) a +0 ring mail (9, 1, D:8) a +0 dagger a +0 robe a +0 club (9, 8, D:8) 4 poisoned darts (9, 27, D:8) a +0 heavy battleaxe 2 boomerangs (10, 1, D:8) a +0 hand axe a +0 flail (21, -9, D:8) 20 gold pieces (22, -9, D:8) a +2 cloak of willpower (unseen) (24, -1, D:8) a wand of charming (2) (25, -17, D:8) a +0 dagger (26, -4, D:8) 2 stones (31, -9, D:8) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (35, 0, D:8) a +0 robe a +0 dagger (35, 2, D:8) a +0 robe a +1 dagger (37, -4, D:8) a +0 robe a +0 dagger (37, -3, D:8) a +0 scale mail 3 boomerangs a +2 hand axe of electrocution (37, 4, D:8) a +0 robe a +5 long sword (38, 9, D:8) a +0 shortbow (39, 14, D:8) a +0 robe a +3 dagger of freezing (40, 8, D:8) a wand of charming (11) (40, 14, D:8) a +0 robe a +0 hand axe a +0 robe a +4 great sword (40, 15, D:8) a +0 robe Level 9 of the Dungeon (2, -3, D:9) a +0 ring mail (8, -4, D:9) a +1 mace of draining (9, -4, D:9) a +0 dagger a +0 robe an orc corpse (9, -3, D:9) a +0 dagger a +0 robe an orc corpse (16, 15, D:9) 8 stones (19, 14, D:9) a +0 short sword a +0 dagger 2 poisoned darts a kobold corpse (20, 13, D:9) a +0 club 3 stones (20, 14, D:9) a +0 short sword a +0 whip 5 stones the Ecumenical Temple (5, 0, Temple) a +0 dagger a +0 leather armour (5, 1, Temple) a +0 robe a +0 dagger (6, 0, Temple) a +0 whip