shugdite Level 1 of the Dungeon (0, 0, D:1) 3 atropa-tipped darts (9, 2, D:1) a +0 club (10, 16, D:1) a +0 leather armour (11, 27, D:1) a staff of conjuration (12, 27, D:1) 18 stones (13, 17, D:1) a +0 dagger (16, 33, D:1) a +0 spear (17, 14, D:1) a +0 whip (37, 23, D:1) a +0 leather armour (45, 39, D:1) a +0 club (53, 5, D:1) a +0 robe (54, 27, D:1) a +0 ring mail a +0 short sword (56, 0, D:1) 19 stones (68, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, 5, D:2) 24 stones (11, -23, D:2) a +0 mace (12, -1, D:2) 25 stones (14, -18, D:2) a +0 club 30 stones (15, -16, D:2) 13 bolts (21, -21, D:2) 6 javelins (27, -5, D:2) 30 arrows (42, -3, D:2) a +0 hand axe (45, 7, D:2) a scarf of harm (47, 7, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour (2, 0, D:3) a +0 dagger (9, 16, D:3) a +0 leather armour (19, 4, D:3) 14 bolts (26, 5, D:3) a +0 leather armour a +0 club (36, -5, D:3) 15 stones (42, -13, D:3) a +0 leather armour a +0 club (45, -17, D:3) a +0 leather armour a +0 falchion of holy wrath (45, -16, D:3) a +0 leather armour a +0 club (51, 19, D:3) a +0 dagger a +0 ring mail (64, 9, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 8, D:4) 16 arrows (9, 13, D:4) 21 sling bullets (13, -14, D:4) a +0 robe a +0 dagger (17, -3, D:4) a +0 mace (36, -2, D:4) a +0 ring mail (37, -14, D:4) 4 stones a +0 whip (38, 29, D:4) 14 sling bullets (40, 16, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +1 vorpal war axe (5, -17, D:5) 17 arrows (10, -8, D:5) a +0 flail a +0 dagger a +0 dagger a +0 robe (10, -7, D:5) a +0 hand axe a +0 dagger a +0 robe (20, -21, D:5) a staff of cold (24, -4, D:5) a +0 giant spiked club (26, -13, D:5) the +4 ring mail of Siosiah {Drain +Inv Int+7} Int: It affects your intelligence (+7). +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. (30, -22, D:5) 5 boomerangs (30, -7, D:5) a +0 dagger a +0 club a +0 dagger a +0 robe (36, -9, D:5) the +8 mace of Gitrask {speed, Fly Int+2} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). Fly: It grants you flight. (39, -7, D:5) the +0 leather armour "Siedum Niba" {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (42, -6, D:5) a +0 flail (44, -5, D:5) 18 bolts (51, -8, D:5) a +0 leather armour (52, -19, D:5) 14 stones (54, -22, D:5) a +0 giant club (54, 12, D:5) a +0 leather armour (58, -19, D:5) a +0 club a +0 spear (58, -18, D:5) a +2 spear of flaming (61, -12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, -1, D:6) a +0 leather armour the Ecumenical Temple