shugdite Level 1 of the Dungeon [Shop] Cokkitaa's Armour Shoppe a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +3 scale mail of fire resistance (260 gold) a +1 hat (110 gold) a +0 cloak (45 gold) a +0 ring mail of cold resistance (110 gold) (0, 0, D:1) a +0 ring mail (3, 9, D:1) a +0 dagger (6, 12, D:1) a +0 club (7, 8, D:1) 11 arrows (37, -2, D:1) 12 stones (42, -7, D:1) a +0 club (42, 41, D:1) a +0 dagger (49, 31, D:1) 17 stones (55, -4, D:1) a +0 flail a +0 spear (60, 27, D:1) a +0 club (60, 45, D:1) 3 boomerangs (63, 7, D:1) 24 stones (63, 29, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, 4, D:2) 15 arrows (22, 47, D:2) a +0 mace (25, 47, D:2) a +0 ring mail (27, 53, D:2) a +0 dagger (30, 20, D:2) a +0 flail (30, 21, D:2) a +0 club (32, 13, D:2) 15 sling bullets (33, 31, D:2) a +0 dagger (34, 16, D:2) 19 sling bullets (34, 36, D:2) 11 bolts (34, 43, D:2) a +0 dagger 2 stones (40, 8, D:2) a +0 rapier (43, 24, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, 7, D:3) 22 sling bullets (11, 2, D:3) a stone a +0 short sword (12, 23, D:3) a +0 club (14, 22, D:3) a +0 glaive (16, 27, D:3) a +0 club a +0 hunting sling 16 stones (18, 19, D:3) a +0 club (18, 26, D:3) a +0 morningstar (19, 30, D:3) a +0 club (24, 26, D:3) a +0 club (25, 30, D:3) a +0 club (29, 26, D:3) a +0 club (29, 27, D:3) a +0 mace (33, -6, D:3) a +0 club (44, 2, D:3) 14 arrows (44, 26, D:3) a +0 dagger (44, 32, D:3) a +0 dagger (45, 25, D:3) a +0 dagger (49, 24, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 scythe (8, -31, D:4) a +0 robe (9, -29, D:4) a +0 club (22, -28, D:4) a +0 short sword (26, -31, D:4) a +0 dagger a +0 ring mail (37, -20, D:4) a +0 dagger (37, -7, D:4) a +0 club (39, -24, D:4) a +0 dagger a +0 whip a +0 leather armour (40, -23, D:4) a +0 scale mail a +0 club (41, -22, D:4) a +0 whip (49, -15, D:4) a +0 robe (52, -24, D:4) a +2 mace of draining Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 0, D:5) a +1 war axe of distortion +0 steam dragon scales (10, 8, D:5) 20 arrows (11, 16, D:5) a +0 robe (12, -14, D:5) a +0 club (13, 32, D:5) a +0 dagger 2 stones (14, 32, D:5) a +0 dagger of venom a +1 whip of venom 2 poisoned darts (15, 32, D:5) a +0 dagger (26, -15, D:5) 5 curare-tipped darts (39, 10, D:5) 14 arrows (40, 20, D:5) 18 stones (42, 14, D:5) a +0 dagger (43, 20, D:5) 21 bolts (53, 17, D:5) a +0 leather armour (54, 22, D:5) 20 arrows (54, 28, D:5) a +0 falchion (58, -8, D:5) 17 stones (60, 4, D:5) 4 javelins Level 6 of the Dungeon [Shop] Loepli Joem's Antique Armour Boutique a +0 robe (13 gold) a +0 helmet (85 gold) a +0 scale mail (76 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) +1 shadow dragon scales (1653 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1263 gold) It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (0, 0, D:6) a +0 scale mail (0, 34, D:6) a +0 whip a +0 club (4, 17, D:6) a +0 leather armour (18, 29, D:6) a +0 club (23, 1, D:6) 26 stones (25, 31, D:6) a +0 robe (still there?) a +0 whip of freezing (still there?) (33, 17, D:6) a +0 rapier a +0 leather armour (39, 24, D:6) a +1 robe of willpower (42, 24, D:6) a +0 bardiche (43, 24, D:6) 13 stones (44, 14, D:6) a +1 dire flail a +1 robe of fire resistance (51, 4, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 8, D:7) 12 stones (5, 28, D:7) a +0 robe (9, 32, D:7) a +0 giant club a +0 giant spiked club (10, -14, D:7) a +0 short sword (14, -21, D:7) a +0 whip (14, -20, D:7) a +0 shortbow 17 arrows (14, 20, D:7) a +0 robe a +4 mace (15, -10, D:7) a +0 club (15, 20, D:7) a +0 robe a +0 flail (16, 6, D:7) a +0 robe (17, -15, D:7) a +0 club (17, 10, D:7) a +0 hunting sling (18, 4, D:7) a +0 great sword a +0 chain mail (18, 5, D:7) the +6 quarterstaff "Arcanum" {vorpal, Int+5 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Stlth: It makes you more stealthy. a +0 leather armour (19, 20, D:7) a +0 robe a +3 halberd (20, -2, D:7) a +0 long sword (21, -13, D:7) 23 stones (21, 3, D:7) a +0 short sword a +0 scale mail (35, 13, D:7) a +0 club a +0 leather armour a +0 falchion (35, 14, D:7) a +0 hand axe (45, -4, D:7) a +0 flail (45, 12, D:7) a +0 whip a +0 spear (46, 12, D:7) a +0 leather armour a +0 whip (47, 12, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 short sword (1, 0, D:8) a +2 hand axe of electrocution a +0 chain mail 19 arrows a +0 shortbow (2, 3, D:8) a +0 robe (4, 20, D:8) a +0 robe (5, 6, D:8) a +0 whip (5, 7, D:8) a +0 club a +0 flail (5, 8, D:8) a +0 club a +0 club a +0 robe (6, 7, D:8) a +0 robe a +0 whip (6, 8, D:8) a +0 hand axe a +0 ring mail a +0 dagger (7, 6, D:8) a +0 ring mail a +0 flail (11, -3, D:8) a +0 robe (still there?) a +0 club (still there?) (11, -2, D:8) a +0 robe a +0 dagger (11, 11, D:8) a +0 dagger a +0 robe (11, 12, D:8) a +0 dagger a curare-tipped dart a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 club (12, 10, D:8) a +0 club (13, -2, D:8) 15 arrows (13, 23, D:8) a +0 falchion (14, 9, D:8) a +0 club (18, -7, D:8) 19 arrows (18, 21, D:8) a +0 trident (23, -4, D:8) a +0 pair of gloves (24, -7, D:8) a book of the Wilderness (25, 17, D:8) a +0 leather armour (26, -7, D:8) a +2 dagger of venom (26, 4, D:8) 23 stones (26, 7, D:8) 12 arrows (26, 10, D:8) 3 curare-tipped darts (28, -5, D:8) a +0 halberd a +0 robe a +0 club a +0 leather armour a +0 club (29, -6, D:8) a +0 spear (29, -5, D:8) 3 poisoned darts a +0 whip (30, 3, D:8) a +0 spear a +0 club a +0 spear a +0 spear a +0 robe a +0 whip (32, 11, D:8) +0 steam dragon scales (36, 16, D:8) 18 stones (43, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 19 arrows (2, 11, D:9) 6 stones (11, 10, D:9) a +0 short sword (19, -6, D:9) a +0 chain mail (24, -5, D:9) 24 arrows a +0 shortbow (26, 4, D:9) a +0 leather armour a +0 trident (27, 2, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) 23 stones (8, 2, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (8, 3, D:10) a +0 hand axe (11, -2, D:10) 19 sling bullets (17, 28, D:10) a +0 rapier (20, 26, D:10) 18 sling bullets (26, 8, D:10) a +0 robe a +4 spear of freezing (26, 15, D:10) a +0 falchion (27, 15, D:10) a +0 ring mail a +0 war axe (27, 16, D:10) a +0 leather armour a +0 short sword (29, 0, D:10) a +3 scale mail a +0 trident (29, 1, D:10) a +0 giant club a +0 giant club a +0 chain mail a +0 mace (33, 17, D:10) a +0 scale mail (34, 8, D:10) a staff of fire (34, 10, D:10) a +2 chain mail of poison resistance (35, 6, D:10) a +0 dagger a +2 robe of willpower (35, 8, D:10) a +0 troll leather armour (36, 5, D:10) 3 large rocks the +7 trident "Ygoo" {elec, Int+4 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. (36, 8, D:10) a +0 shortbow of freezing (36, 9, D:10) a +0 robe (45, 25, D:10) a +0 great sword (46, 13, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon [Shop] Ongotuoby's Gadget Gallery a box of beasts (520 gold) a wand of flame (11) (84 gold) a phantom mirror (520 gold) a wand of flame (4) (39 gold) a wand of paralysis (1) (39 gold) a wand of flame (6) (52 gold) a wand of paralysis (3) (65 gold) a piece from Xom's chessboard (15/15) (260 gold) (0, 0, D:11) 16 arrows a +0 shortbow (1, 0, D:11) a +0 war axe 33 arrows a +0 shortbow a centaur corpse (skeletalised by now) (2, -1, D:11) 30 arrows a +0 shortbow (2, 0, D:11) 26 arrows a +0 shortbow a centaur corpse (skeletalised by now) (8, 20, D:11) a +0 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (14, 12, D:11) a wand of digging (6) (17, -3, D:11) a +0 ring mail (17, 0, D:11) a +0 giant club a +0 giant club a deep troll corpse (17, 1, D:11) a yak corpse (17, 12, D:11) 21 gold pieces (19, 0, D:11) a +0 hand axe an orc corpse (21, -10, D:11) a staff of air (21, 0, D:11) a +0 pair of gloves (25, 4, D:11) 2 boomerangs a +0 flail a +0 robe a +0 dagger a +0 hand axe a +0 leather armour a +0 club (25, 11, D:11) a +0 giant club a +0 giant club (25, 12, D:11) a lightning rod (4/4) (26, 5, D:11) a +0 trident (28, -8, D:11) 3 boomerangs of dispersal (29, -6, D:11) 11 bolts (36, 13, D:11) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (47, 2, D:11) a +2 robe of resistance a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 1, D:12) a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail (13, 16, D:12) 8 stones (15, 8, D:12) +0 storm dragon scales a storm dragon corpse (16, 6, D:12) a +0 flail (16, 13, D:12) a potion of curing (17, 6, D:12) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (7, -25, Lair:1) a +0 robe (7, 6, Lair:1) 5 large rocks (13, -13, Lair:1) 6 poisoned darts (16, 5, Lair:1) 11 bolts (17, -6, Lair:1) a staff of cold (17, -2, Lair:1) 19 sling bullets (19, -19, Lair:1) a +0 robe of resistance (19, 19, Lair:1) a book of the Hunter (45, 1, Lair:1) a +0 hunting sling (47, -2, Lair:1) 21 arrows (49, -25, Lair:1) a +0 ring mail (50, -5, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 arrows (15, -22, Lair:2) 11 stones (20, -11, Lair:2) a +0 great sword (20, -10, Lair:2) a scroll of immolation a scroll of silence a scroll of vulnerability a scroll of torment 2 scrolls of acquirement 4 scrolls of fog 3 scrolls of enchant weapon 2 scrolls of fear 5 scrolls of summoning 4 scrolls of blinking 3 scrolls of amnesia a scroll of noise 3 scrolls of enchant armour (21, -11, Lair:2) a +2 buckler of cold resistance a +2 plate armour of cold resistance the +4 plate armour of Agnosticism {rElec rPois Regen+ Str-4} Str: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (21, -10, Lair:2) a potion of haste a potion of heal wounds a potion of experience a potion of invisibility a potion of brilliance 2 potions of degeneration 2 potions of ambrosia 6 potions of flight 2 potions of attraction 2 potions of mutation 4 potions of cancellation (22, -11, Lair:2) a ring of magical power an amulet of guardian spirit (23, -34, Lair:2) a +0 scythe (23, -11, Lair:2) a wand of charming (9) (24, 4, Lair:2) a +0 broad axe (31, -9, Lair:2) 7 stones (39, 3, Lair:2) a +0 mace (45, 3, Lair:2) a book of Debilitation