shugdite Level 1 of the Dungeon (10, 28, D:1) a +0 quarterstaff (20, 33, D:1) a +0 club (24, 19, D:1) 2 poisoned darts (27, 0, D:1) a +0 short sword 3 stones (37, 6, D:1) a +0 club Level 2 of the Dungeon [Shop] Kuitidam's Antique Armour Shop a +0 leather armour of fire resistance (252 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) (0, 0, D:2) 2 stones a +0 dagger (1, -1, D:2) 2 stones a +0 short sword (5, 7, D:2) 8 stones (22, -30, D:2) a +0 scale mail (24, -26, D:2) a +0 club (24, 6, D:2) 25 stones a +0 club a +0 hunting sling (27, -31, D:2) 16 stones (28, -31, D:2) a +0 dagger (29, 0, D:2) a +0 spear (33, -20, D:2) a +0 club (45, -17, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, 13, D:3) a +0 dagger (4, 14, D:3) a +0 ring mail a +0 flail (7, 25, D:3) a +0 leather armour (19, 12, D:3) 3 stones a +0 dagger (19, 19, D:3) a +0 robe (21, 22, D:3) a +0 robe a +0 dagger (22, 13, D:3) a +0 club a +0 trident a +0 scale mail (24, 13, D:3) a +0 robe (25, 15, D:3) a boomerang a +0 mace (26, 17, D:3) a staff of fire (26, 31, D:3) a +0 ring mail a +0 flail (27, 15, D:3) a +0 leather armour a +0 hand axe (31, 30, D:3) a +0 hand axe (31, 31, D:3) a +0 scale mail a +0 dagger Level 4 of the Dungeon (5, 50, D:4) a +0 robe (12, 38, D:4) a +1 helmet (28, 11, D:4) a +0 whip (31, -2, D:4) a +0 hand axe (31, -1, D:4) a +0 dagger a +0 robe (32, -2, D:4) a +2 flail of draining a +0 chain mail (34, 35, D:4) 23 stones a +0 club a +0 hunting sling (40, 36, D:4) a +0 ring mail (41, -5, D:4) 11 stones (42, 11, D:4) a +0 chain mail (51, 4, D:4) a +0 dagger (55, 4, D:4) a +0 dagger (55, 5, D:4) a +1 leather armour of willpower a +0 club (56, 5, D:4) a +0 leather armour a +0 flail a +0 club (56, 43, D:4) 3 poisoned darts (57, 5, D:4) a +0 leather armour a +0 hand axe (61, 21, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (1, 6, D:5) a +0 dagger of distortion a +0 leather armour (1, 17, D:5) a +0 mace (10, 27, D:5) 10 stones (10, 41, D:5) 21 arrows (11, 32, D:5) a +0 leather armour (13, 34, D:5) a +0 leather armour (16, 29, D:5) a +0 giant club (23, 38, D:5) 2 poisoned darts (28, -4, D:5) 26 sling bullets (29, 27, D:5) 9 stones (36, 26, D:5) a +0 dagger a +0 robe (37, 25, D:5) a +0 flail a +0 ring mail a +0 club (37, 26, D:5) a +0 whip a +0 leather armour a +0 mace (38, 26, D:5) a +0 short sword (46, 14, D:5) a +0 dagger (49, 22, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 mace (10, -16, D:6) 21 arrows (15, -10, D:6) a +0 quarterstaff (16, -11, D:6) 17 arrows (23, -34, D:6) 21 stones (23, -9, D:6) the +4 leather armour of Xom's Condemnation {Dex+6} Dex: It affects your dexterity (+6). (24, -10, D:6) a staff of death (28, -40, D:6) 19 arrows a +0 shortbow (29, -1, D:6) a +0 ring mail a +0 short sword (31, -2, D:6) a +0 robe a +0 dagger (33, -1, D:6) 18 stones (41, -44, D:6) a +0 spear (45, -19, D:6) a +0 robe Level 7 of the Dungeon [Shop] Fetedgher's Weapon Emporium a +0 long sword (45 gold) a +0 eveningstar (195 gold) a +0 long sword (45 gold) 9 stones (11 gold) the +10 flail "Waer" {vorpal, rPois rC+ MP+9} (1199 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 dagger (26 gold) a +0 falchion (39 gold) the +12 falchion "Pozeopp" {protect, Int+3 Dex+2} (1054 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). (8, -19, D:7) a +0 long sword a +0 robe (12, -20, D:7) a +0 robe a +0 mace (12, -18, D:7) a +2 great sword a +0 robe (13, 9, D:7) a +0 trident (14, -13, D:7) a +2 leather armour of poison resistance 19 sling bullets a +0 quarterstaff a +0 hunting sling (14, -12, D:7) a +3 mace of freezing a +0 robe (36, -14, D:7) 20 sling bullets (46, -13, D:7) a +0 giant club (49, -23, D:7) a +0 dagger 5 stones a +0 club (49, -22, D:7) a +0 club 3 stones (50, -27, D:7) 14 bolts (50, -23, D:7) a +0 dagger (50, -22, D:7) a +0 short sword a curare-tipped dart (51, -5, D:7) a +0 ring mail (57, -6, D:7) a +0 buckler a +5 flail a +2 chain mail Level 8 of the Dungeon (0, 0, D:8) the +7 trident "Qulof" {protect, Contam rElec rN++ rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (1, -7, D:8) a scarf of harm (17, 11, D:8) a +0 club (17, 12, D:8) a +0 club (17, 13, D:8) a +0 club a +0 leather armour (18, 11, D:8) a +0 short sword (24, 24, D:8) a +0 halberd (27, 4, D:8) a +0 barding (39, 32, D:8) a +0 spear (39, 33, D:8) a +0 spear (39, 34, D:8) a +0 spear (40, -10, D:8) a +0 spear (40, 31, D:8) a +0 spear (41, 19, D:8) a +0 ring mail (43, -6, D:8) a +0 dagger (43, -1, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a staff of earth (5, -6, D:9) 20 arrows a +3 vorpal shortbow (8, 1, D:9) 23 arrows a +0 shortbow (10, 21, D:9) a stone (10, 23, D:9) 4 large rocks (11, 25, D:9) 14 gold pieces (11, 26, D:9) a stone (12, 22, D:9) a stone (13, 10, D:9) a +0 robe (13, 24, D:9) a stone (14, 26, D:9) a stone (21, 2, D:9) a +2 vampiric trident (21, 5, D:9) a tin of tremorstones (2/2) (21, 15, D:9) a staff of air (22, -10, D:9) a staff of poison (23, 15, D:9) 21 stones (23, 20, D:9) 22 stones (24, -4, D:9) 3 large rocks (24, -2, D:9) 24 arrows a +0 longbow (29, -3, D:9) a +0 chain mail a staff of death (31, -6, D:9) a +0 trident (31, 15, D:9) a +1 helmet of intelligence (39, -3, D:9) a tin of tremorstones (2/2) (39, 7, D:9) a lightning rod (4/4) Level 10 of the Dungeon [Shop] Eshymeol's Distillery a potion of curing (48 gold) a potion of ambrosia (128 gold) a potion of might (64 gold) a potion of ambrosia (128 gold) a potion of flight (48 gold) a potion of curing (48 gold) a potion of might (64 gold) a potion of curing (48 gold) a potion of brilliance (64 gold) a potion of degeneration (16 gold) a potion of lignification (48 gold) (0, 0, D:10) a +0 scimitar a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 plate armour (2, -29, D:10) a +0 giant spiked club a +0 giant club (4, -31, D:10) a +0 ring mail (5, -7, D:10) a +2 cloak a +0 dagger (15, 1, D:10) 21 stones (19, -12, D:10) a +0 falchion (31, -36, D:10) a +0 ring mail (35, -26, D:10) 20 sling bullets (37, -33, D:10) a +0 dagger (38, -33, D:10) a +0 robe a +2 dagger of draining (39, -33, D:10) a +0 hand axe (45, -9, D:10) a +0 animal skin a -1 glaive (49, -8, D:10) a +0 spear (59, -38, D:10) the +9 lajatang "Laininec" {spect, rN+ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rN: It protects you from negative energy. (59, -20, D:10) 18 sling bullets (62, -41, D:10) a +0 flail (62, -40, D:10) a +0 club a +0 leather armour (63, -41, D:10) a +0 dagger a +0 robe a +0 falchion (63, -24, D:10) 27 sling bullets (64, -41, D:10) a +0 flail Level 11 of the Dungeon [Shop] Xoyhel's Armour Shoppe a +0 scale mail (44 gold) a +2 robe of cold resistance (194 gold) the +1 robe of the Desolation of Salt {rElec rC- rN+ Dex+5} (301 gold) Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 kite shield (49 gold) a +2 robe of willpower (194 gold) (3, -12, D:11) a +0 long sword (5, -30, D:11) a +0 hand axe a +0 chain mail (6, -33, D:11) a +0 hand axe a boomerang a +0 chain mail (6, -32, D:11) a +0 club (9, -25, D:11) a +0 hand axe a +0 glaive a +0 chain mail (10, 5, D:11) a +0 falchion (11, -11, D:11) 2 boomerangs (20, -50, D:11) an amulet of the acrobat (28, -38, D:11) a +0 war axe (30, -43, D:11) a +1 dagger of chaos a +0 robe (36, -39, D:11) 21 stones (43, -5, D:11) 6 silver boomerangs (43, 5, D:11) a +0 scale mail (52, -9, D:11) a +0 plate armour (56, -47, D:11) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 rapier of venom (11, -8, Lair:1) a +0 helmet (11, 36, Lair:1) a scroll of immolation (17, 25, Lair:1) a +0 dagger (17, 31, Lair:1) a +0 war axe (26, -2, Lair:1) a +0 ring mail (31, 46, Lair:1) a staff of earth (32, -2, Lair:1) a +0 morningstar (33, 31, Lair:1) 23 arrows (34, 23, Lair:1) a +0 robe (48, -2, Lair:1) a +0 shortbow (50, -4, Lair:1) 20 stones (50, 30, Lair:1) 14 stones (58, 15, Lair:1) 5 poisoned darts (59, -4, Lair:1) a staff of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 stones (9, -25, Lair:2) a +0 leather armour (11, -24, Lair:2) a scroll of immolation (13, 9, Lair:2) 15 stones (13, 10, Lair:2) 16 stones (14, -24, Lair:2) a +0 falchion (14, 8, Lair:2) 28 stones (14, 10, Lair:2) 15 stones (15, 9, Lair:2) 22 stones (15, 10, Lair:2) 13 stones (27, -28, Lair:2) 2 poisoned darts (27, -4, Lair:2) a book of Vapours (33, -3, Lair:2) 21 stones (44, 16, Lair:2) a +0 leather armour a +0 war axe (46, 5, Lair:2) 10 stones (56, -30, Lair:2) a scroll of torment 2 scrolls of magic mapping a scroll of blinking a scroll of vulnerability a scroll of enchant armour a scroll of acquirement 2 scrolls of enchant weapon 3 scrolls of noise 3 scrolls of summoning 4 scrolls of holy word (57, -31, Lair:2) the +1 ring mail "Doil Jey" {Drain Will++ Dex+7} Dex: It affects your dexterity (+7). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. the +4 ring mail of the Black Moon {Rampage rN+ Dex-5} Dex: It affects your dexterity (-5). rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (57, -30, Lair:2) 8 potions of ambrosia a potion of cancellation 2 potions of haste 4 potions of attraction 4 potions of resistance 3 potions of lignification 7 potions of mutation 2 potions of flight 5 potions of magic 8 potions of invisibility a potion of experience (58, -31, Lair:2) a ring of wizardry Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (1, 3, Lair:3) a +0 dagger (2, 1, Lair:3) +0 steam dragon scales (3, 3, Lair:3) 14 arrows (11, 11, Lair:3) a +0 short sword (12, 7, Lair:3) a +0 ring mail (21, 7, Lair:3) 16 arrows (25, 42, Lair:3) 17 stones (28, 17, Lair:3) a +0 dire flail of protection (49, 21, Lair:3) a +0 hand axe (51, 24, Lair:3) a +2 flail of protection Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (5, -1, Lair:4) a +0 plate armour (5, 5, Lair:4) a +0 plate armour (19, 31, Lair:4) a +0 ring mail (25, -6, Lair:4) a +2 vampiric hand axe (36, 9, Lair:4) 13 stones (47, 41, Lair:4) a +0 broad axe (50, 6, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +6 trident "Spiderslayer" {vorpal, Dex+6 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). Stlth: It makes you more stealthy. (1, -9, Lair:5) a +1 vorpal war axe (6, 36, Lair:5) a +0 ring mail (9, -8, Lair:5) a scroll of immolation (13, 24, Lair:5) a +3 scimitar 6 javelins a +0 scale mail (20, 5, Lair:5) a +0 robe (24, 4, Lair:5) a potion of degeneration (27, 17, Lair:5) the +11 great mace of Uncomfortable Rashes {vorpal, Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). 17 sling bullets (33, 7, Lair:5) 16 stones (34, -7, Lair:5) 21 bolts (42, 14, Lair:5) a +0 chain mail (53, 2, Lair:5) a +0 halberd Level 6 of the Lair of Beasts (14, -21, Lair:6) a +0 fustibalus (22, -46, Lair:6) a +0 dagger (27, -37, Lair:6) a +0 robe (28, -29, Lair:6) 13 bolts (34, -29, Lair:6) a +0 falchion (34, -10, Lair:6) a +0 spear (36, -37, Lair:6) a +0 scale mail (36, -31, Lair:6) 22 bolts (41, -46, Lair:6) a black mamba skeleton (41, -23, Lair:6) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (42, -47, Lair:6) a wyvern skeleton (48, -40, Lair:6) a +0 ring mail (61, -17, Lair:6) a wolf corpse (63, -19, Lair:6) a black bear corpse (still there?) a polar bear corpse (still there?) a hell hound corpse (still there?) (63, -17, Lair:6) a polar bear corpse (still there?) a polar bear corpse (still there?) a hell hound corpse (still there?) (65, -39, Lair:6) a scroll of summoning (65, -14, Lair:6) 16 bolts (still there?) 16 gold pieces (still there?) (66, -51, Lair:6) a +0 rapier (67, -18, Lair:6) a potion of attraction (still there?) a +0 long sword (still there?)